Call of Duty: Black Ops III

Call of Duty: Black Ops III

Zm_Streets V1.1
12 Comments
SrHache 21 Jun, 2021 @ 2:40pm 
RyanViper 19 Jun, 2021 @ 3:25pm 
The map played fine except any optic on a weapon that wasnt iron sights just has a blue and orange texture over it, completely blocking the view
Butters  [author] 11 Jun, 2021 @ 1:45pm 
UPDATED! Added quite a bit. Not anything extra to the map, but check the description as it is all new. Still need to figure out the skybox and what not though.
SrHache 11 Jun, 2021 @ 1:40am 
NICE MAP! I NEED MORE! My gameplay: https://gamestry.com/v/60b9ec22ef1a3a00173cb3cf
epic toast! 9 Jun, 2021 @ 8:11pm 
looks like a cod 1 maps
ahmed5186 8 Jun, 2021 @ 2:54pm 
pap eats Galil... no mystery box or buyable ending. But it looks very nice. Looks like the Uk
Deadshot.mp4 7 Jun, 2021 @ 5:12am 
@Butters The Savage Ayup no problem! DM's are always open if you ever need help!
Butters  [author] 6 Jun, 2021 @ 10:47pm 
@bluesman425 aaaaaah shit thats mad unfortunate--I'll get on that
Butters  [author] 6 Jun, 2021 @ 10:47pm 
Yo @deadshot.mp4..... DOPE Thank you sir!! Mad appreciated!--not rude in the slightest
Deadshot.mp4 6 Jun, 2021 @ 5:08pm 
Mystery box requires an external prefab - they are broken in the root game - I'll link a yt video to a tutorial. https://www.youtube.com/watch?v=AZcqGJPpSbQ

Skyboxes can be changed by editing the SSI in a sun_volume. A custom skybox is much much more complex and I'd recommend using IceGrenade's youtube video for it, but if you don't already know how to change a skybox I wouldn't recommend looking into it yet - can cause a lot of errors if done incorrectly. If guns don't pack a punch correctly, that means the weaponscommons.csv does not have the properly formatted gun (packed edition). If that doesn't work, it may be because you are missing the weapon common assets.

I don't mean this in a rude way, but I hope this can help you fix up the map after seeing your description and looking at the comments. Good luck and happy mapping!
bluesman425 5 Jun, 2021 @ 1:02pm 
Very nice start. Can't wait to see the finished map. Only problem I saw was the PaP ate my Galil. Twice.