Arma 3
[SINGLE - CO 2-5] Into the Enemy Forest
45 Comments
Liberty_Valance 20 Sep, 2017 @ 2:21pm 
well done, thanks
Ebehan26 6 Jun, 2017 @ 7:31pm 
GREAT MISSION WELL DONE:steamhappy:
yrro° 4 May, 2017 @ 3:26pm 
Fun mission. Ran into a couple of problems with the arty objective... the task failed saying something like "arty start moving again", but there was no obvious reason why the task had failed--the arty was still there, hadn't moved, hadn't fired... nonetheless there were no other problems.
Ebehan26 4 Dec, 2016 @ 5:09pm 
Great mission again.:steamhappy: Beano
Ebehan26 19 Nov, 2016 @ 5:22pm 
Great mission i enjoyed it loads hopt to see more from you. BEANO:steamhappy:
Liberty_Valance 21 Dec, 2015 @ 9:26am 
nice, thanks a lot
Andreapunk  [author] 14 Apr, 2015 @ 11:03am 
You must host this mission with your line or on a server, the game require two port open, the port 2003/2002 (2002-2001) (2003-2002) like this when you go to multiplayer for host the mission arma tell to you whic port he need. is not to much difficult ;)
Andreapunk  [author] 14 Apr, 2015 @ 11:02am 
You must host this mission with your line or on a server, the game require two port open, the port 2003/2002 (2002-2001) (2003-2002) like this when you go to multiplayer for host the mission arma tell to you whic port he need. is not to much difficult ;)
Oni 14 Apr, 2015 @ 9:47am 
Do you know how i can play this with mah friend?
Echo|40 30 Jan, 2015 @ 11:59pm 
thank you very good mission
mrk  [author] 28 Aug, 2014 @ 6:36am 
Thank you!
nadphiltrist3 21 Aug, 2014 @ 12:29am 
that was a nice mission.not to hard, thanks for making it.
mrk  [author] 11 Jun, 2014 @ 12:17pm 
Thank you very much!
sequedo 8 Jun, 2014 @ 11:19am 
very good mission
Sam Fishler 21 May, 2014 @ 11:31am 
One of the best missions i have played; well done.
Keep up the good work
PunkWar 2 May, 2014 @ 5:19pm 
Hello, I have a problem at the beginning of the mission. the secondary objective is marked as failed. I can not even look at the inventory in the boxes. I need you to tell me what to do. never trust's mission was excellent. Thanks and keep doing missions. sorry for my english
mrk  [author] 1 May, 2014 @ 5:37am 
Hey Revo, thank you very much! We're planning to work on a big project, but we will look into that as soon as possible
R3vo 1 May, 2014 @ 3:50am 
Really good mission, however, I would exchange the extraction helicopter by 1 or 2 assault boats, the helicopter seems to be a little bit too obvious especially with that chemlight infront of it=). In addition, I had trouble clearing the roadblock, I destroyed both tanks and the static MGs but It wouldn´t become clear.
Andreapunk  [author] 25 Apr, 2014 @ 6:16pm 
Really thanks for the positive comments!
The new mission is almost at the testing stage! We hope to be able to publish it soon! ;)
mrk  [author] 25 Apr, 2014 @ 6:15pm 
Thank you very much EpiCAiirx
PhelesX 25 Apr, 2014 @ 9:12am 
Good Job
mrk  [author] 24 Apr, 2014 @ 8:41am 
Thank you very much shortcircuit037
Mowdown 24 Apr, 2014 @ 7:44am 
Very enjoyable, nice job.
Andreapunk  [author] 23 Apr, 2014 @ 3:27pm 
We fixed the problem of the failed tasks, don't worry if the mission will tell you that you failed a task after some minutes.

Enjoy it!
mrk  [author] 23 Apr, 2014 @ 10:31am 
Thank you guys, we will fix that tonight. And, for the revive system, you MUST HAVE A MEDIKIT to revive. Revive with medikit, stabilize with first aid kit.
Fallout 22 Apr, 2014 @ 7:56pm 
very good mission, revive script still not working, and after completeing all tasks...the mission finished but still said we failed all the objectives.
SlappyPankake 22 Apr, 2014 @ 7:04pm 
just tried to play your mission with a friend of mine and it looks awesome and really promising. However, when he died I stabalized him and there was no option to fully revive him. He then suicided and was just stuck in the spectator mode for the rest of the game. I've played a few missions with this revive system and they all seem to be a bit broken and it just makes me frustrated in the end. I would recomend using BTC revive system instead. It seems to work much nicer and help keep the flow of the mission, at least that's what I've found in the missions I've played.
mrk  [author] 22 Apr, 2014 @ 4:21pm 
Thank you Gizmo. We will look into it as soon as possible. Andreapunk will post here when we fixed it.
RobertJ 22 Apr, 2014 @ 1:16pm 
This is a promising mission, though when I finally managed all tasks, thanks to medkit and a few virtual buddies and lots of patiense and having acomplished all tasks on the way, when I entered the chopper all the other tasks suddenly failed. strange. I liked the mission anyway and the revive possibilities makes it possible to manage rather complex missions. Great job, keep at it.
mrk  [author] 21 Apr, 2014 @ 11:54am 
Thank you DarkLight and thank you yaojin[fr]. Guys, don't forget to vote, share and comment!
Toums TV 21 Apr, 2014 @ 9:05am 
Good mission !
KITA-Fr 21 Apr, 2014 @ 8:30am 
very good
Andreapunk  [author] 21 Apr, 2014 @ 6:07am 
Update released!

The update contains:
- New task
- Auto-Saving System
- Escaping part (Fixed)
- Fixed some bug


Enjoy it!
Andreapunk  [author] 20 Apr, 2014 @ 4:18pm 
The next update will contain:

- New task (To Add)
- Auto-Saving System (To Add)
- Escaping part (to be fixed)

P.S. We're already working on a new mission!

Thanks again to everyone!
mrk  [author] 20 Apr, 2014 @ 4:08pm 
Thank you very much Dr. Hurricane and Serinun!
Serinun 20 Apr, 2014 @ 3:05pm 
Muy buena mision. Rapida, asequible y con un buen componente tactico para acabarla con vida. Gracias.
Mr. Lightning 20 Apr, 2014 @ 11:58am 
very good
mrk  [author] 20 Apr, 2014 @ 7:17am 
Thanks for the suggestions guys, as I said, we're already working on a new mission, but we will update this one as well. You should use the C4 at the roadblock. We will change the extraction point and probably we will add more enemies on the road to it. The helicopter is locked, but we will probably change that to a destroyed one because we didn't plan the use of an helicopter for this mission.
Phantom_Wolf 20 Apr, 2014 @ 12:21am 
What Mi-48? Rofl.

Anyway, it's probably because they spotted you, as i said, Arma 3 AIs are as if they had god mode, aimbot and noclip.

It's probably because he's not experienced with helicopter evacs, i know how to do it back at Arma 2, but it has been some time.

PS: If that is complicated, i think some AAF/NATO Recon/PMC soldiers with a land vehicle is enough, it looks realistic too.
icjinu 19 Apr, 2014 @ 11:44pm 
Overall I enjoyed the mission. Had an issues with the civilian joining my group right in the beginning. The Mi-48 is locked? I wanted to use it for the roadblock, if its locked make an objective to blow it up or remove it, or unlock it an make it so damaged you can't fly it. The patrols are in combat mode, looks silly, suggest relaxed. The evac heli is in line of sight from the enemy checkpoint??? Kinda unrealistic.
Andreapunk  [author] 19 Apr, 2014 @ 1:58pm 
Mark (actually, mrk) will reply instead of me because his English is better. He's my friend and, of course, my scripter, tester and translator.
mrk  [author] 19 Apr, 2014 @ 1:54pm 
P.S. For the Roadblock problem, you should put a C4 near it, we had problems with that in the testing phase as well..
mrk  [author] 19 Apr, 2014 @ 1:53pm 
Thank you very much Phanotm_Wolf! We're already working on a new mission, but of course we will update this one as soon as the new one is finished! Thank you again for your support, happy gaming!
Phantom_Wolf 19 Apr, 2014 @ 1:03pm 
Very nice mission, it's like one of the first few missions i played in Arma 3 where they don't force extreme difficulty and disable aimbot + god mode + noclip.



Would be nicer if you add an option for loadouts at the beginning and also VAS for different units [It's possible but i don't know how since i did now break down the mission.].

Otherwise, you have a few spelling and mis-format error, this isn't critical though.

Somehow the road block objective won't complete.

Outro scene [The one with the big "Mission Complete" thing.] would be nice, along with auto-save, that's really important.
mrk  [author] 19 Apr, 2014 @ 9:39am 
Thank you all for your support, don't forget to vote it if you liked it and to post comments!