DayZ
Flying Birds!
274 Komentar
STONK 29 Jul @ 7:15am 
.
[S.C.] Zedmag  [pembuat] 26 Jul @ 5:14pm 
With 324,000+ plus subscribers.. I’m sure SOMEONE would have said it wasn’t…. So I’m going with, yes. It does still work. 🤷‍♂️
Only poorly made mods need updated every patch. just saying…
King_Thrawn 26 Jul @ 1:00pm 
Is this still working in patch 1.28? I see that it has not been updated since September 2022.
Dr. Berry 12 Mar @ 3:47pm 
Hope you can make it m8, sure will follow your project!
[S.C.] Zedmag  [pembuat] 5 Mar @ 9:25am 
I do like the idea, I just don’t have any time at the moment. I wanted to work with HunterZ to revamp the birds to have AI at some point.
Dr. Berry 4 Mar @ 10:36pm 
Are you still working in this? Because the birds getting startled and flying away in the forest is a REALLY good idea...
[S.C.] Zedmag  [pembuat] 6 Jan @ 8:56pm 
It shouldn’t. bodybags don’t reveal dead bodies for birds to see or eat. 🤷‍♂️ besides, the birds follow dead players. and dead animals. bodybags deletes the bodies I do believe.
Gunzablazin 6 Jan @ 2:38pm 
does it work with bodybags?
PapaOurs009 30 Nov 2024 @ 11:43am 
Interesting because the AI are considered player kills in the GAREA_Leaderboard mod
PapaOurs009 30 Nov 2024 @ 11:42am 
Hi, could you add the AI NPCs from DayY-Expansion AI to the list of bodies where the birds are generated.
[S.C.] Zedmag  [pembuat] 24 Okt 2024 @ 9:44pm 
Yes, I am human..
Ушёл в армию 24 Okt 2024 @ 10:40am 
Людское
[S.C.] Zedmag  [pembuat] 18 Sep 2024 @ 4:37pm 
Sure thing. Thanks for the support!
gvyrus8 17 Sep 2024 @ 10:46pm 
Ill check the logs next time im in game and double check with my players to see if im just losing it lol. Thank you for the reply
gvyrus8 17 Sep 2024 @ 10:45pm 
Use to look at it as if it was a player. I use the Next- Days mod and they still work on the mods npcs. Maybe im just crazy.
[S.C.] Zedmag  [pembuat] 17 Sep 2024 @ 7:56pm 
I don’t think I ever had them spawn over AI npcs. probably a condition in the script not being met. Check the logs when am AI is killed
gvyrus8 17 Sep 2024 @ 7:51pm 
Anyone else having an issue with birds not spawning and flying over recent updates of Expansion ai? Or do I have something going on within my server I need to look further into?
Nitro 12 Sep 2024 @ 2:24pm 
If that helps...when i am starting rented server...it does not create flying birds folder in profiles. Local does.
Nitro 12 Sep 2024 @ 2:14pm 
I am running local server with deerisle and after fresh setup all is working (cant find ANYTHING in any of the logs using "flying" word). However when i am lunching rented server with the same config, all 59 mods are working except flying birds. Server is not even broadcasting that mod to luncher. So mod stays as not loaded in the luncher. I was triple checking all. I was checking crash logs, script logs and all that i was able to view. Not even 1 word "flying" anywhere.
[S.C.] Zedmag  [pembuat] 31 Agu 2024 @ 3:07pm 
There should be logs in script logs talking about flying birds. If there isn’t, then you’re not installing it properly. even if it wasn’t functioning properly, there would be flying bird logs
Nitro 30 Agu 2024 @ 7:52am 
logs are clean...or they are not registering that error...
[S.C.] Zedmag  [pembuat] 29 Agu 2024 @ 1:17pm 
Check you script logs.
Nitro 29 Agu 2024 @ 8:58am 
Mod was working fine on Livonia, but server dont want to show that mod on Deerisle mods list. Folder and key on place, bat file looks ok with ;@Flying Birds! entry at the end. Pls. help.
Chicago Faucet 26 Jun 2024 @ 4:03pm 
Servers this mod is on:

"Boosted Vanilla"

https://discord.gg/YVcBy5TJru
[S.C.] Zedmag  [pembuat] 12 Apr 2024 @ 7:50am 
look at the name of the @folder. And use that. `-mod=“@mod1; @mod2” `
also, delete the FlyingBirds folder in the server profile. And when the mod loads again it will create a new config.
ApexAgents 11 Apr 2024 @ 5:22pm 
@bigwhitegiant also there is an exclamation after @flying Birds! <- do you need that?
ApexAgents 11 Apr 2024 @ 5:19pm 
can someone share a .json config? sorry I am so lost. last time I just installed and it was working now I am having a bit of trouble. birds don't spawn after I i kill animals or NPC.
NOVA 10 Apr 2024 @ 10:08pm 
big, try removing the ; at the very end
BigWhiteGiant 10 Apr 2024 @ 7:44pm 
Hi, I'm having issues when this mod when its on my server. My server command line is

@CF;@Dabs Framework;@MuchFramework;@VPPAdminTools;@GameLabs;@Next-Days;@DayZ Editor Loader;@DayZ-Expansion-Licensed;@DayZ-Expansion-Bundle;@BaseBuildingPlus;@No vehicle damage by SobrMods;@RUSForma_vehicles;@IRP-Land-Rover-Defender-110;@Kamaz_Truck;@GAZ TIGR;@BetterClothing;@LoftDModGR Clothes Pack;@WindstridesClothingPack;@MMG - Mightys Military Gear;@AmmunitionExpansion;@EDO_WEAPONS;@Ambient Animals Pack;@Animals_Upgrades_Brutal;@Apokot_Fishing_Mod;@Flying Birds!;

For some reason when I add @Flying Birds! the server does not start, removing the mod fixes this issue.
Garageman 15 Mar 2024 @ 1:24am 
Thanks a lot, Zedmag!
[S.C.] Zedmag  [pembuat] 14 Mar 2024 @ 12:53pm 
It’s been awhile but I believe it is ‘ticks’ so 300,000 ticks is 5 mins.
Garageman 14 Mar 2024 @ 3:39am 
Hey @Zedmag. I am using your workshop on two servers for month (not to say years) now. I love it! Unfortunately, I still ;-) do not understand the delay values in the JSON file. It says "300,000 is 5 minutes", but "seconds x 1000" equals the delay. So, what is the default value of 12000? Is it 12 seconds? If so, why is the default value for "remove" the same value? Sorry for asking, but I really struggle with that ;-) Thanks in advance!
[S.C.] Zedmag  [pembuat] 9 Feb 2024 @ 9:43am 
these are just decoration and indicators of dead things. You can not shoot or kill them. No they do not drop feathers
wallerron 9 Feb 2024 @ 12:38am 
Will birds drop feathers?
☠ Poseidon ☠ ™ ⛴⚓ 27 Jan 2024 @ 10:29am 
It worked it out, thanks this one is going on our server after testing all mods.
[S.C.] Zedmag  [pembuat] 24 Jan 2024 @ 3:31pm 
Check your logs after killing a player or animal outside. but yes. Normal installation like any other mod. Client just subscribes to it.
☠ Poseidon ☠ ™ ⛴⚓ 24 Jan 2024 @ 2:37pm 
is this still working added the mod? it is simple on click fuction the add all files correct. Yet no birds came in.
[S.C.] Zedmag  [pembuat] 12 Nov 2023 @ 11:36am 
Read the description. I’m not adding types. I assume you are using these as ambient birds and want to place them manually. And that’s fine. You can add them to types yourself. the names are listed in the deacriotion
Piotr Bemben פיוטר במבן 12 Nov 2023 @ 7:37am 
I will like to have Types.xml please.
Piotr Bemben פיוטר במבן 12 Nov 2023 @ 7:32am 
What is the class name for it, lyingbirds or Animal_lyingbirds?
[S.C.] Zedmag  [pembuat] 4 Nov 2023 @ 8:55am 
Thanks for the heads up!
Garageman 4 Nov 2023 @ 2:39am 
@Zedmag: My fault - a misstype I just found yesterday :-( The mod is working without any issues!!
[S.C.] Zedmag  [pembuat] 3 Nov 2023 @ 7:47am 
Youre an idiot. It has ZERO performance benefit to either. There is nothing you can say that will convince me to allow repacks of any of my mods.
Lilypie 2 Nov 2023 @ 11:59pm 
Repacking helps with the server load (mostly on the client side tho), even if modders refuse to believe it. I have experienced it myself. It's useful for the servers that run a lot of mods, I'm talking 80-100+, that's also why you'll see more ppl asking to repack on mods that don't have as frequent of updates, those mods are the easiest to repack, same for compatibility mods.
[S.C.] Zedmag  [pembuat] 2 Sep 2023 @ 9:06am 
First I’ve heard of it…
Garageman 2 Sep 2023 @ 2:09am 
May I kindly ask if any one else misses the birds flying over dead corpses with 1.22 running?
[S.C.] Zedmag  [pembuat] 1 Sep 2023 @ 7:12am 
No. Explain why?
CLYDE 31 Agu 2023 @ 1:35pm 
please allow me, I really ask you to allow repackaging
[S.C.] Zedmag  [pembuat] 28 Agu 2023 @ 12:30pm 
Absolutely no reason to repack this mod or any other mod. So no, you are not allowed to repack.
CLYDE 28 Agu 2023 @ 12:00pm 
hi allow me to repackage your mod I will be very blogged mod fire