Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






This one is pretty sweaty if you use a ton of AI mods like I do. I did notice the SOG team was already dead when I got to them... and I guess I had a conversation with their... ghosts? Likely LAMB's and Simple Camouflage conspired against them. That kind fun bug might be avoided by only spawning the SOG guys when the player gets close.
Lost half the team, but I was able to use All-In-One Command Menu to recruit some random other Marines I found. We pulled through in the end. Nice work :)
In the main parts of the mission there is no infinite enemy, so you can done the tasks (almost) easily.
Thank you for the feedback!
find this under sog modules, then place it on your map : vn_module_whitelistedarsenal