Conan Exiles

Conan Exiles

Barachan Isles
114 Comments
winter.dusk 4 Oct @ 4:02am 
I recently added this mod to my server. I haven't used any of your mods before, so I was pleasantly surprised with how much I loved it. I'll definitely be checking out your other mods. Thanks!
Nalier 27 Sep @ 4:08am 
I just did a quick flyby, and it's awesome, really!

Now I only wish Barachan Isles could be combined with Grim Map.
snowhunter  [author] 2 Aug @ 12:50pm 
Your fine Crowboy
Crowboy 30 Jul @ 11:41am 
We are spinning up a new server. Is it ok to add this mod now, knowing it is just the changed map right now, our should wait. Going to have all the Snowhunter dungeon mods with Riverboats lite.
snowhunter  [author] 20 Jun @ 2:13pm 
Mod Order 1. Ruins of Acheron, 2. The Forsaken Tomb Reimagined, 3. The Generals Tomb. 4. River Boats of the Exiled Lands 5. Lost Lore Of the Exiles 6. Mod Control Panel
7. Barachan_Isles.pak 8. Sunken Citide
Hypnox 20 Jun @ 6:13am 
i running a lot of mods is there mod order i i should fallow. the mod doesnt seem to even work i still find the desert south east
snowhunter  [author] 29 Apr @ 8:16am 
Is your server up to date?
Sickness 26 Apr @ 6:57am 
It keeps saying wrong version....anyone with an idea of what to do? Its near the end of my mod list.
forever49x 19 Dec, 2024 @ 2:15pm 
I love to see moders expanding on the game. Making it objectively BETTER. You moders for FAR better work than the people claiming to be DEV's.
smilydeth 4 Dec, 2024 @ 12:21am 
Its a very pretty mod... but there is nowhere to build anything. Almost none of the islands have any flat land to build on, and the ones that do already have camps and towns on them.
Phoenix Archer 27 Nov, 2024 @ 1:26am 
It is a large and beautiful place, I like it. :goldbars:
Do you have any detailed plan for future? Thanks.
strengthtechnique 27 Oct, 2024 @ 10:17pm 
So I've got this mod loading in successfully stand alone but not with other mods. Is it possible to get it working with The Darkwoods?
Ulyssis 20 Oct, 2024 @ 12:37pm 
the old version was working for me without problem
mopsyd 2 Feb, 2024 @ 2:10pm 
Cool area, but not really stable enough to use. Introduces far too many issues. Invisible walls, turning the curse wall back on when it is disabled, breaking kuraks, etc. Suggested load order from discord doesn't really help most of these problems. I've spent more time troubleshooting this one mod than every other mod on my server combined. Despite not using any other map mods, things still break all the time and this is usually the culprit.
michael 26 Jun, 2023 @ 1:26am 
Thank you for your quick response. At least River Boats works fine. And thank you for you great work at all!
snowhunter  [author] 25 Jun, 2023 @ 6:16am 
Sorry the issue......its a funcom issue. I Cant fix it...Its a strange way they put the event in and its not compatible with modded maps.
michael 25 Jun, 2023 @ 4:24am 
Hi Snowhunter, on my server we two issues if we use this mod.
First, we still have the eclipse and not a normal night time.
Second, we are not able to enter the Kurak dungeon. If we activate the portal the portal itself appears, but we can not use it to enter the dungeon.
The whole area of the camp acts "weird". So the golem trainer appears after some time. He is not present if you enter the area. And you have to wait a time until you are able to talk with the head of mek-kamoses.
snowhunter  [author] 23 Apr, 2023 @ 5:07pm 
Yes its a funcom issue. Cant fix it...
Demiwalker 23 Apr, 2023 @ 1:14pm 
Teleporter to Kurak Dungeon not working. Like AxeofKukujevo said...
AxeOfKukujevo 2 Apr, 2023 @ 12:34pm 
This particular mod seems to mess up the portal to Kurak's new dungeon (the portal ignites, but no teleportation), as well as the new journey system. Please take a look.
River Boats and Lost Lore are fine with that atm.
galdran 16 Mar, 2023 @ 7:45pm 
I will try loading your mod first, but you would think the one that loads second would overwrite the first one, and I am loading yours second.
snowhunter  [author] 15 Mar, 2023 @ 7:38pm 
Try mod order
galdran 15 Mar, 2023 @ 7:16pm 
I have this mod and the pirates tale mod, both of them change the map image. Even though I load Barachan isles after the other mod, it still shows the other mods map image. Any way to force yours to display?
snowhunter  [author] 15 Mar, 2023 @ 1:14pm 
No however you can place foundations at their spawn points to stop them from spawning.
☦️Nekbeth 28 Feb, 2023 @ 2:18am 
Question, is posible to disable all NPC? and keep only the builds?
snowhunter  [author] 6 Dec, 2022 @ 8:06am 
Age 1 Chapter 2 Update (2022.12.06)
Fatsack 17 Nov, 2022 @ 4:37pm 
Looks like at best you could interpret them as native americans, aka redskins, I don't think the pitch black skin tone you have for them is accurate to the lore.
snowhunter  [author] 15 Nov, 2022 @ 9:02am 
Thanks Fatsack..... I use a lot of conan lore fromt he comics and stuff.
https://marvel.fandom.com/wiki/Pictland_(Pictish_Wilderness)
hortensia 9 Oct, 2022 @ 10:17am 
Thanks @snowhunter, although I figured this out myself in the meantime.
snowhunter  [author] 9 Oct, 2022 @ 9:28am 
Purge meter still works it just does not show up Is all.
RAYEN [Expert Scientist ] 9 Oct, 2022 @ 12:55am 
Hello snowhunter! I would like to use Barachan Isles and sunken citadel mod. What do you have any idea for my problem?
snowhunter  [author] 8 Oct, 2022 @ 3:23pm 
Dark woods is not compatible with this mod. So its not this mod its Darkwoods.
hortensia 8 Oct, 2022 @ 1:04pm 
There seem to be even more issues with this mod.
After the load order change I mentioned earlier, "Barachan Isles" is working ok, but "The DarkWoods" are gone now.
RAYEN [Expert Scientist ] 8 Oct, 2022 @ 3:53am 
I found a problem with this mod: When I install it to my server, the purge meter is gone, lost, dont see purge meter. Delete Barachan Isles, server restart, purge meter is working.
hortensia 6 Oct, 2022 @ 5:20pm 
I was hitting an invisible wall towards the southern half of N/O 3.
In my mod load order I had "The DarkWoods" below "Barachan Isles".
Switched the load order around to have "Barachan Isles" below, and the wall is gone.
Jeri 27 Sep, 2022 @ 8:12am 
Invisible wall: if you have several mods maybe you can try changing the order.
The mod is compatible with River Boat mod.
dracos 26 Sep, 2022 @ 8:21pm 
theres an invisable wall half way into the new map area anyone knoiw how to fix?
Story09 24 Sep, 2022 @ 8:01am 
Hello, first congratulations for your work. Then the mod is it compatible with River Boat? Thank you for your answer.
R.B.W.R 10 Aug, 2022 @ 7:16am 
im eager to get back to enable your mod when you fix the "sky hills" situation..

please.
R.B.W.R 18 Jul, 2022 @ 2:03am 
been roaming around the area and i noticed at a distence remenent of floating sand dunes up in the sky up in the distence when going closer they dissapear.. i hope you aware of this.
snowhunter  [author] 13 Jul, 2022 @ 5:49pm 
Yes I suppose I could, its been a while since I have been using it. :steamhappy:
Evening Blade 13 Jul, 2022 @ 2:59pm 
Could you start including the mod version somewhere? As it stands the only place I see it is on a server mod list and I can't tell if I have the correct one or not.
tajocelyn 17 Jun, 2022 @ 11:57am 
Nice map with no noticeable lag.
Too many cities.
At most there should be small garrisons of the invaders and tiny fishing villages of outcasts. Like the river mod this mod makes it look like the invaders have already conquered the entire area.
snowhunter  [author] 12 May, 2022 @ 8:51am 
Snowhunters Suggested and Proven Mod Order 1. Ruins of Acheron, 2. The Forsaken Tomb Reimagined, 3. The Generals Tomb. 4. River Boats of the Exiled Lands 5. Lost Lore Of the Exiles 6. Mod Control Panel 7. Barachan_Isles.pak 8. Sunken Citidel.
Soulmanagement 12 May, 2022 @ 7:44am 
I have Riverboats first (then Lost Lore of the Exiles), then Barachan Iles.
Nika Alexandrov 11 May, 2022 @ 9:03am 
@Soulmanagement what order do I need to put them in? :)
Soulmanagement 11 May, 2022 @ 8:29am 
On my server, Riverboats and Barachan Isles are both running together smoothly.
Nika Alexandrov 10 May, 2022 @ 10:47pm 
@Snowhunter, any chance this will work with riverboats of the exiled lands, or sadly no?
M 7 May, 2022 @ 3:22pm 
May want to change the description slightly that says there are no NPC's. :) Also for people mentioning AOC - They change so much on the map with their mod, nobody can expect other mods to work nice with them. AOC is not concerned with mod compatibility and other mod authors shouldn't be concerned their things work with AOC.
snowhunter  [author] 7 May, 2022 @ 2:35pm 
Hot Fix May 7th 2022

Mod Update
1. Arcos was on strike...However we threaten his family he came back to work! He was hanging out at popyes chicken.
2. Blocker Removed.