The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Item Pool Rework Mod
163 Comments
Dr. Monty  [author] 30 Aug @ 10:46am 
@Max Stirner I'm glad you enjoy it :)
Max Stirner 29 Aug @ 7:17am 
Thanks for making this !
Dr. Monty  [author] 16 Aug @ 9:39am 
@elmo nope, sorry
Elmo 14 Aug @ 7:56pm 
Does this mod fix the keepers item pool?
Rumormonger 2 Jul @ 11:05pm 
Oh and the rate at which red key rooms create special rooms, I think it was 1/3 in OG Anti
Dr. Monty  [author] 2 Jul @ 1:25pm 
@rumormonger Actually, making that change would be super difficult xD

The things that are easy to change is:
1. What items are in what item pools
2. Item spawn rates in those pools
3. Active item charge rate
4. Devil deal prices
Rumormonger 2 Jul @ 6:17am 
@medic BF thanks! those are simple to do at least, but does anyone remember how often Sack Head sacks gave us tarot cards pre-nerf? It felt like 50% or so.
Dr. Monty  [author] 1 Jul @ 3:38pm 
@Rumormonger those two in specific were changed for pretty good reasons in my opinion, lol. But hey, if you want it changed, go into the files and change them yourself! It's actually not that difficult.
Rumormonger 1 Jul @ 5:19am 
Any chance you could bring back some of the item pool removals and some Antibirth balance changes? I remember Red Key having 3 charges and Cricket's Head being in gold chests.
icevault17 15 May @ 7:55pm 
that's alright, deleting the items.xml file works fine for me for the time being
Dr. Monty  [author] 15 May @ 2:11pm 
@icevault17 Oh yeah! I never updated the mod after Reptenance + came out. And uhhhh, to be honest, I don't really want to have to update the mod every time they make a balance change? So unfortunately, you might want to just disable the mod until they're done with the changes, in which case I'll update everything at once. Sorry about that.
icevault17 14 May @ 8:57pm 
its a good mod, but items.xml unfortunately makes void 6 charges again from my experience
Dr. Monty  [author] 13 Apr @ 9:45am 
@UndoZan
https://docs.google.com/document/d/1pwPO0w6skd7SeidntU-s2ONDpPZVIHMGoCk52bZTwc8/edit?tab=t.0#heading=h.r1xypvwxy4g7
Eh fuck it, wanted to keep this private, but whatever, here ya go
UndoZan 13 Apr @ 1:33am 
I would also like to see the changes. it says useless items less frequent and im curious about the balance now
Banan Bonde 1 Oct, 2024 @ 12:27pm 
@Bio the Human. Yeah i entirely agree with this. In fact i probabaly won't download or at least use the mod for now (maybe at some point) until i can actually see what the changes are without trying to figure it out through playing with it.

This is also naturally a request to have the changes sent to me if that is easier.
Bio the Human 2 Jul, 2024 @ 2:21am 
It's better if you publish them with a link to somewhere. I bet there a lot of people interested, not only me :P
Dr. Monty  [author] 1 Jul, 2024 @ 5:44pm 
@Bio the Human I can send them all to you, if you want. There are a LOT of changes.
Bio the Human 1 Jul, 2024 @ 11:19am 
Why no documentation? :/
Ertdee 2 Apr, 2024 @ 12:46pm 
thanks ! :smile:
Dr. Monty  [author] 2 Apr, 2024 @ 11:56am 
Yup! I think it's under items.xml. Just change devilprice to either 1 or 2.
DoctJJ 2 Apr, 2024 @ 11:52am 
I have not done it myself, but ive seen others mention you can set the field with devilprice="X" to make it cost X hearts.
Ertdee 2 Apr, 2024 @ 7:10am 
yo how did you edited the price for devil deals ?
Dr. Monty  [author] 24 Mar, 2024 @ 3:03pm 
@AveDoTerror Still works! :D
AveDoTerror 24 Mar, 2024 @ 6:40am 
still works?
XxOkinaoMataInGoorda4i20xX 20 Feb, 2024 @ 1:24pm 
Don't wanna be a dick but any chance of a drive with the changes documented?...
Dr. Monty  [author] 20 Aug, 2023 @ 9:27am 
@rainy Probably, yes
rainy 17 Aug, 2023 @ 6:06am 
Does this mod work with mods adding new item pool, such as some custom beggar mods
ᴼDAE 15 Aug, 2023 @ 9:03am 
Thanks for replying Medic BF. I was under the impression after comparing some old xml files to the current ones that Super Secret Room (which was the title of one of the item pools) was the red rooms....

The reason I was looking is I was trying to add C-Section to angle rooms instead of what I believe it to be only found in Red Rooms currently.
Dr. Monty  [author] 14 Aug, 2023 @ 4:58pm 
ᴼDAE It does work with Fiend Folio, yes. The Fiend Folio stuff is just added on top of it. However, I have no Fiend-Folio specific changes.


Secondly, there is no such thing as the super secret item pool. Super Secret rooms have identical item pools to normal secret rooms. However, there's almost never any items that spawn in super secret rooms, so the only way to notice this is to use an item like Mystery Gift in them.
ᴼDAE 11 Aug, 2023 @ 3:38am 
Does this work with Fiend Folio? Also, there is no super secret item pool list in the xml
Dr. Monty  [author] 24 Feb, 2023 @ 10:58am 
@星露谷更新了没
不能同时使用,抱歉。
撒批都来忏悔 24 Feb, 2023 @ 9:50am 
有一些模组会添加地形,特殊地形生成特定的物品,这是否与此冲突;根据你的描述,类似 Special Chest Pools [/网址]的模组应该不能同时使用,因为我同时订阅了,最近游戏出现问题,但是我不知道什么原因
Dr. Monty  [author] 22 Nov, 2022 @ 10:33am 
Ok, I have updated my mod for most recent update, and made minor changes across the board. Please let me know if it crashes, and thank you for the patience :)
Psymate 20 Nov, 2022 @ 11:55am 
1.7.9 - The shop is now offering a discount on a variety of active items
New prices aren't applied, you might want to update the mod if possible ^^
MOTS0 15 Nov, 2022 @ 8:01pm 
Breath of Life and Black Bean are broken due to the item xml changes in the Gfuel update.
TeKett 11 Nov, 2022 @ 1:12am 
I would not say conflict since the entries into the xml file are overwrites, where the latter entry in the load order takes precedence.
Dr. Monty  [author] 10 Nov, 2022 @ 3:46pm 
@TeKett basically, my "Mod" is actually kind of...not really a mod? It doesn't actually use code. Instead, all of the item pools are in one massive file, and I made like 200+ changes to it.

However, if you download another mod that does something similar to mine (change item pools by editing that file), then the two mods will conflict, because there's only 1 item pool file.
TeKett 10 Nov, 2022 @ 2:31pm 
"this mod does not work with any other mods that change item pools" what you mean?
Dr. Monty  [author] 8 Nov, 2022 @ 3:15pm 
@回家种地 I will look at my mod this week, and see if anything needs to be fixed :)
撒批都来忏悔 8 Nov, 2022 @ 2:17am 
最新版本与黑豆和生命的气息冲突
Tw1ntend0 4 Nov, 2022 @ 2:29pm 
Ahaha I don't think it's much I didn't really look into it
Dr. Monty  [author] 4 Nov, 2022 @ 11:27am 
@Tw1ntend0 Ah fuck. I hope not D:
Tw1ntend0 4 Nov, 2022 @ 6:13am 
Need any updates with new item pool changes?
Dolos The Treacherous 10 Oct, 2022 @ 8:18am 
I see. That's perfectly fine.
Dr. Monty  [author] 9 Oct, 2022 @ 3:03pm 
Sorry @Dolos The Treacherous, I can't. This mod actually doesn't use Lua at all, it only edits the XML files. Maybe I could just add a blank main.lua file with just that line of code, but I feel like that might lead to other issues.
Dolos The Treacherous 8 Oct, 2022 @ 1:50pm 
Out of curiosity, would you be able to make a basic main.lua with a line to the effect of:

ItemPoolRework = RegisterMod("Item Pool Rework Mod", 1)

This would allow other mods to check if your mod is enabled when running.
撒批都来忏悔 9 Sep, 2022 @ 2:45am 
您是否也更改了宝箱物品池
Dr. Monty  [author] 18 May, 2022 @ 6:02pm 
@Tw1ntend0 all I know is that it doesn't work with other mods that mess with the item pool, though it does work with most other mods.
Tw1ntend0 18 May, 2022 @ 5:50pm 
Awesome! And I'm also wondering, is there a way to know whether or not this mod is conflicting with other mods?
Dr. Monty  [author] 18 May, 2022 @ 4:35pm