RimWorld

RimWorld

RPG Style Inventory Revamped
797 Comments
Alex 1 Sep @ 5:10am 
The new update has some native dds stuff. I used RimSort to delete the dds files and optimize the textures again.
Chrisme 30 Aug @ 2:25pm 
No idea, I'm using a ton of mods but the only other one related to this issue would probably be "Jelano Retexture". Anyway, deleting the dds files fixed the issue on my end as well. And the other guy below said that he deactivated all other mods. So the problem must be elsewhere, probably related to the last official update.
VitaKaninen 30 Aug @ 1:04pm 
Possibly Image Opt
avil  [author] 30 Aug @ 12:52pm 
What's up with dds files? Is there soem new mod out there that messes with textures?
Chrisme 30 Aug @ 12:49pm 
Came here to check because of the icons too. Guess I'll also delete my dds files.
Alex 29 Aug @ 2:09pm 
I have the same problem with the question marks. My log gets spammed by "value updates" from this mod. Trying to delete dds textures and optimizing again.
Realm Imp 29 Aug @ 8:27am 
fixed by deleting dds textures
Realm Imp 29 Aug @ 8:19am 
I was talking about the game's update today. did integrity check and unload all the mods except this and harmony. problem persists
avil  [author] 29 Aug @ 4:20am 
Last update was a month ago though, I'm pretty sure somebody would notice that something is wrong, including me. Also try doing integrity check.
Realm Imp 28 Aug @ 6:34pm 
the icons with sword, hammer, fire is missing in the update
Realm Imp 28 Aug @ 6:24pm 
it is now in question mark
Realm Imp 28 Aug @ 6:23pm 
update seems to frack up the icons
avil  [author] 28 Aug @ 4:00am 
Ah, it's no problem. Yeah, language miscommunication added a bit of confusion, but I'm glad that situation was resolved.
SoLp1ks 28 Aug @ 3:01am 
sorry for my english
SoLp1ks 28 Aug @ 3:00am 
hi, Im sorry for saying that your mod is buggy, the Compositable Loadouts mod was to blame for everything.
avil  [author] 27 Aug @ 2:00am 
Perhaps your GUI language isn't "English" and you mean a "Gear" tab?
avil  [author] 27 Aug @ 1:56am 
Okay, I guess it'll go easier if you make a screenshot.
SoLp1ks 27 Aug @ 1:53am 
If you go in without mods, then I will have this tab
avil  [author] 27 Aug @ 1:52am 
Try answering a question "Ho do you get the tab"? I assume you're using a mod that does something to mechs.
SoLp1ks 27 Aug @ 1:38am 
Ok, so what's next?
avil  [author] 27 Aug @ 1:37am 
I don't think screenshot will help me get a tab in my game. I'll just trust your word that it exists for you.
SoLp1ks 27 Aug @ 1:36am 
maybe i can give for you screenshot?
avil  [author] 27 Aug @ 1:34am 
Good for you! Um, or maybe bad this time in particular? How do you get the tab?
SoLp1ks 27 Aug @ 1:33am 
I dont know why they need it, but I have this tab.
avil  [author] 27 Aug @ 1:31am 
Didn't see any in my playthrough.
SoLp1ks 27 Aug @ 1:30am 
ye
avil  [author] 27 Aug @ 1:27am 
Mechanoids have such a tab?
SoLp1ks 27 Aug @ 1:27am 
when you click on the mechanoid, in the "Things" tab, the inventory goes on indefinitely and its -tps and -fps
Xx_MSTRCHF117_xX 23 Aug @ 10:27am 
Not sure who to let know about this one- this mod + Thigappe makes its User Tuner unusable.
ImTheLichBruh 23 Aug @ 3:13am 
A little bit of a bug but Warcasket pawns head dont appear in the Gear UI haha thanks <3
avil  [author] 15 Aug @ 4:41am 
Did you consider sidearms (mod)?
HappyHappyGameGame 15 Aug @ 2:17am 
I love this mod, but it's not working when I have two types of weapons and want to switch between them. I can't move them to inventory. I have to drop them and pick up another. I can't drag and drop them either.
Damineral 14 Aug @ 9:17am 
I seem to have found an issue: when you change the color of equipment, the colors of other slots also change.
avil  [author] 12 Aug @ 2:08am 
Did you comment under the wrong mod?
hydra 11 Aug @ 11:21pm 
It would be nice if there was a function to change the color of the equipment to default in the mode setting
alijons 9 Aug @ 11:32pm 
huh, strange, I checked the folder and there is no icon under that name for sure. I will try to re-download the mod later.
LordDeTracy 9 Aug @ 5:52pm 
I dunno what happened, but suddenly i cant start a new game. wont let me pass the scenario screen. It worked 2 days ago.
avil  [author] 9 Aug @ 4:06pm 
@Archer My speculation is VEF was adding something to description, so should be harmless.
@alijons nope, file should be there.
avil  [author] 9 Aug @ 4:06pm 
@Archer My speculation is VEF was adding something to description, so should be harmless.
@alijons nope, file should be there.
alijons 9 Aug @ 2:16pm 
I appreciate you updated your mod to work around the VEF! Looks like a texture got lost in the process: Could not load Texture2D at 'UI/Icons/Vacuum_Resistance' in any active mod or in base resources.
Archer the Bowless 9 Aug @ 12:42pm 
Was about to start a game and saw the message too. Anyone know if it's a big deal or not, like, will it actually mess up my play?
avil  [author] 9 Aug @ 12:32pm 
Yeah, I figured, that's why I prefered to make a way around it to not distress mod users.
oldnewone 9 Aug @ 11:54am 
Thanks for the update. Waiting for VEF to update. That can take a while...
RomainG 9 Aug @ 6:25am 
I second the error coming from Vanilla Expanded Framework, here's the (basic) analysis of the error log:

Failing mod: Sandy’s Detailed RPG Inventory (the method TryDrawOverallArmor1 comes from it)

Patch source: Vanilla Expanded Framework (VEF) — it’s trying to Harmony-patch Sandy’s method

Why it fails: The method signature in RimWorld 1.5 is different from what Sandy’s mod expects, so when VEF tries to patch it, the resulting IL is invalid and the game refuses to run it.
VonArens 9 Aug @ 4:24am 
Do the errors specify which specific VE mod is affected?
KKCG 8 Aug @ 8:31pm 
find bug with vanilla framework
S.Imyourflower 8 Aug @ 8:13pm 
Bugs appeared after the update
Porknelius 8 Aug @ 2:11pm 
VEF ERROR ALERT MOD MAKER ALERT VEF ERROR DETECTED
avil  [author] 8 Aug @ 1:14pm 
Well since I can't update the patch for VEF, I would assume a good start would be to notify... somebody who can do that. Also does that error render the game unplayable? Perhaps you could just skip it and play as it is.
Codexvn 8 Aug @ 1:06pm 
I’m also encountering the VEF error. What should I do now?
Should I roll back to a specific commit on GitHub, or wait for the Steam version to be updated?