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Exception: Object reference not set to an instance of an object. (System.NullReferenceException)
Target site: Void UpdateBleedingProjSpecific(Barotrauma.AfflictionBleeding, Barotrauma.Limb, Single)
Exception: Object reference not set to an instance of an object. (System.NullReferenceException)
Target site: Void UpdateBleedingProjSpecific(Barotrauma.AfflictionBleeding, Barotrauma.Limb, Single)
Go to Steam Cloud Settings.
Set "Byte quota per user" and "Number of files allowed per user" to something else than 0.
Don't know it will help but I hope so.
In other words, unless at least 1 of those 4 is fulfilled, you can't do a surgery. The mod's update will be live in about 1 hour either way.
Here's a public TEST VERSION of the new update.
Major changes: increased surgery bleeding (a Surgical Bed is required to reduce bleeding), Biofoam Injector replaced with Biofoam Spray, semi-fixed medic AI.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2670534125
If I don't get too many complaints, I'm uploading it officially tomorrow.
Poms are nice for an easy top up with Tonic buff if you really can't be arsed to put someone in a bed for a long heal mid voyage and Pom is a nuisance to grow/craft now since they nerfed how slow the plants grow & drop, aside from fire hazard unless you have the Water Sprinkler mod to use.
What should happen with Pomegrenade Extract? Should its healing be nerfed, should it be limited to one dose every 25 seconds or should Biofoam require Pomegrenade Extract to fabricate?
And yeah, biofoam actually heals bites and lacerations. I must've misread. For now I'm planning to make antibiotic glue have 5 uses. I've always imagined the biofoam it to work by activation with blood.
Besides that, the other things I'll be changing is reducing the size of textures and adding new textures (which are already done). I also have a texture for that bullet syringe people keep asking about. It replaces Europan Worms.
But that's after dealing with 2 of my own mods (EK balance).
@everyone
The author of this mod comes online once a month so there's no point in making suggestions at this point.
https://www.theverge.com/2015/12/9/9877788/gunshot-wound-syringe-xstat-fda-approved
It would also be cool if you add the use of tweezers to remove shrapnel from bullet and frag grenades.
Thank you for taking the time to improve the game for all, here is an award.
@Insigible I'd suggest making antibiotic glue work on the whole body, because you wouldn't use a full tube on one limb anyway. Vanilla medicine sucks and it's boring. This mod is awesome. Also, antibiotic glue is underused so it's a perfect solution.
On top of that, I'd recommend renaming Bandages into "Gauze Bandages" and stopping them from healing burns altogether.
https://www.theverge.com/2015/12/9/9877788/gunshot-wound-syringe-xstat-fda-approved
For gunshot damage.
I'd have to properly think about medicinal items to provide more feedback, but I feel like this mod is just the same with more steps included.