Call of Duty: Black Ops III

Call of Duty: Black Ops III

abandoned house
17 Comments
iCamdaman 25 Mar, 2024 @ 10:24pm 
Wassup Mr. Average, I know it's 3 years past when this was posted but we were wondering if all the bottles can be found. We've found 10 so far but the last 5 after a couple hours feel so hard to find. We're down to spend a couple hours looking for the bottles but we just wanna make sure they're out there somewhere. Other than that great map with a really good challenge aspect. Hopefully you still make maps in the future this one was great!
AK1NG09 16 May, 2021 @ 6:15am 
here is my solo attempt https://www.youtube.com/watch?v=LEBgMr8fjhs&t=12s lol i got so frustrated but i will say it is a good map its more luck based to get out of the spawn room if you get a double points and insta kill drop if lucky enough you can get out pretty fast but timed gamplay is so frustrating but i do look forward to future creations.
Ascended Zombie 15 May, 2021 @ 5:29am 
Here is our full playthrough: https://www.youtube.com/watch?v=ReGamimJFDU We made an effort to find all the bottles. We found 13 out of 15 of them. Thank you for the map @MrAverage
MrAverage  [author] 8 May, 2021 @ 6:27am 
The idea is for it to be tough, I appreciate the feedback and plenty to take on board, however, some comments seem to be purely related to it's difficulty... which is what it's here for. misleading... probably the wrong word, maybe just a mistake, but cheers
Baiyuverse 7 May, 2021 @ 1:08pm 
8/10 some bugs, spawn more than anything!
Gaggy 6 May, 2021 @ 11:05pm 
It is misleading, there are 6 teddy bears not 5
1 in backyard
1 on the dock
1 in the parking lot
1 in front of the exit gate
1 in front of the train car
and 1 in the power area
Also it's very difficult to get past the first room, I'd suggest lowering the prices of the doors or removing the inside spawns.
Lil Baby 6 May, 2021 @ 5:05pm 
Never found all the bottles though, you did a REALLY good job hiding them like that was kind of crazy! Loved it man keep up the great work!
Lil Baby 6 May, 2021 @ 5:05pm 
I have alot of fun trying to get out of people's maps so here's what I found... The window next to pap you can jump out on top of the wooden banister and walk on top of it behind widows and all that stuff. Another one is the tires to the left of the box location at jug you can climb and jump onto the other tires. Next to the car lot the fallen light poll you can jump on the poll from the sandbags from there you can jump from car to car until you get to the big mac truck on the other side of the parking lot (I had alot of fun with that one) and the last invicibility spot I found was the truck halfway in the water, you can easily climb on top and walk to the bed of the truck. Another thing I found was that metal door in the backyard was just there... like you can see it but walk right through! And the last thing I found was a crack you could slip through next to the buyable
krit9122 6 May, 2021 @ 2:36pm 
though take out those interior ground spawners they aren't needed.:steamthumbsup:
krit9122 6 May, 2021 @ 2:34pm 
Ground spawners are a bit excessive when you have window spawns but otherwise its a good first attempt it just needs a little balancing. Maybe have all the doors open from the start and maybe swap out the sheiva for the chronicles m14 due to the sheiva being a useless wallbuy with the timed gameplay.
Waysha 6 May, 2021 @ 7:44am 
the map crash :steamsad:
Uhtred 5 May, 2021 @ 1:45pm 
love the map. Hope Mr. Average does more maps in the future
SrHache 3 May, 2021 @ 12:41pm 
My gameplay: https://gamestry.com/v/60904b8f98f581001776d87a
thanks for watching <3
sebassinbastion 2 May, 2021 @ 1:58pm 
who wants to play this with me or just bo3 in general
MrAverage  [author] 2 May, 2021 @ 11:28am 
Thanks Slink and Offbeateagle10, I appreciate the kind words and feedback, most defiantly noted for future projects! - 4Gplayer, I'm not sure what you're telling me, however I'm happy with the number of weapons in the map, the size of the start room and timed gameplay.
获得掌声 1 May, 2021 @ 8:55am 
I do like this map for how far I made it. I'm pretty bad at zombies so I bearly made it outside the house and into the back on only one of the times I played out of I think 5 roughly. I think the fact that you made the map a challenge is a good thing but maybe if you made it optional for the player toggle on and off the hard difficulty that you put in by default then it would be more fun for casual players. I know this is your first time making a map and it is really good for the first time but you get thrown into the action immediately before you can explore even the starting room which is really small. I didn't even notice the shieva until my last time I played it. But I gotta admit that is really good for your first map.
slink 1 May, 2021 @ 4:48am 
Hey MrAverage,

I played and beat your map, and here is my feedback. This is actually a really good map for someone who is new to making zombie maps. I like how you made the map a challenge with timed gameplay, as well as making the players fill soul boxes before being able to purchase the buyable ending. One piece of advice that would make people enjoy playing your maps more, is to work on the boundaries/clipping. There are some areas in this map that I thought I couldn't walk but could and some areas I thought I could walk into but couldn't. One last thing is work with lighting, the map has a very grey feeling for the whole playthrough.

Again great map for a new mapper and I look forward to your future creations!