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I checked myself with no other mods whether it still works as I haven't played in a while and it does.
The only thing I could think of was whether I didn't implement it correctly with the aquatics but I do not own the Aquatics pack and I couldn't find anything in 00_species_archetypes that would suggest I forgot to add something to the mod files (as I just edit the descriptor and the old mod files when I update).
My hypothesis is that it either didn't install properly and was a matter of unsubscribing and resubscribing or that the core game files are different when you have the species pack. If anybody with the aquatics pack sees this and could do investigation in their game files, that'd be great.
As for why you only have a base of two points, it could be that another mod is over writing this one and you have to play around with load order. Try launching the game with just this mod and see if it works.
Another reason could be that Steam didn't download it properly. Try unsubscribing, waiting for the update to finish, then starting the launcher. Afterwards, subscribe again, wait for the update, and see if it works.
Should be compatible but feel free to report any bugs you come across. I'm not exactly sure how Aquatics affected the species files yet.
I wasn't sure if you were still active, and thought that in case you weren't, then perhaps other people would like to know how I tackled it ;)
Anyway, thank you for carrying it through to the official version of the mod
To fix this, you need to open the mod files for this mod and add in a few lines. Add "robotic = yes" (without quote marks) under the ROBOT entry (before the } ); do the same for MACHINE = {. For Presapient, add "uses_modifiers = no". For OTHER = {, add in "uses_modifiers = no". Again, all without the quote marks.
Save the document and this -SHOULD- resolve the issue.
This comment bought to you by 4 hours of agonising bugfixing!