Kenshi
Fog Hunt
89 則留言
HippoThese 7 月 2 日 上午 10:43 
Nvm, imported save and it work now ! awsome

Would be nice if sell head increase a bit relation with Mongrel (why not a special npc to sell the head also)
HippoThese 7 月 2 日 上午 10:29 
Mod simply dont work for me, i dont have the head in loot. Any idea?
Eric 5 月 1 日 上午 7:21 
the cannibals have become the cannibalised
Wyr 3 月 22 日 上午 11:37 
If it's possible, it'd be great for my playthrough of a base in the foglands
If they could be added to the forage animals list that'd be perfect
Azazellz  [作者] 2 月 21 日 下午 5:50 
way to automated the looting
Not possible, I suppose.
But I'm not sure. There are some AI packages in the game for stripping characters and for collecting their inventory, but I'm not sure if it's possible to assign them to the player.
ProGamer Bleach 2 月 21 日 下午 4:40 
Liking this so far, I wish there was a way to automated the looting. Similar to setting the job 'forge animals' to include looting the heads as well
Laughing Forest 2 月 10 日 上午 11:24 
Hey mate, here's the link to the mod. Credit duly given. Thanks again for being generous and also for all your inspirational modding work.

Cheers

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3424984135
Laughing Forest 2 月 10 日 上午 12:31 
Absolutely. Thanks again and will share link to it as soon as it’s set
Azazellz  [作者] 2 月 9 日 下午 5:30 
@Laughing Forest
That's okay. Just be sure to mention this mod in the description.
Laughing Forest 2 月 9 日 下午 2:47 
Hey mate - would it be OK if I use your inventory head icons and edit them for the purposes of a mod patch I'm making for Mist Ghouls?

Lovely work here, thanks for your efforts
Yellow Mage Gaming 2024 年 12 月 30 日 下午 9:59 
@Blast (AKA LostAmI) i think its the coinpurse mod (forget what it's called)
Blast (AKA LostAmI) 2024 年 11 月 10 日 下午 9:31 
There are two different heads spawning on soldiers, And i KNOW it's gotta be a another mod doing this, Which one i can't tell If anyone has an idea let me know, I have universal wasteland expansion and i suspect (Being the largest mod i have) is the culprit, let me know if you know =D
Öracle™ 2024 年 4 月 13 日 下午 6:28 
aww... no more fog zombie hunts T.T
FrodoSynthesis2 2024 年 2 月 29 日 上午 3:50 
with that bug, i don't think that they aren't spawning i think you've already killed that one, I've seen a fog solder get up after its head was removed and start attacking again
Azazellz  [作者] 2023 年 12 月 29 日 下午 9:56 
sometimes the heads are not in the inventory is there a fix for this?

If some other mod adds new fogmen, or modifies the inventory of existing ones, there may be a conflict.
If you installed a mod during the walkthrough, heads will be added only to those NPCs that the game creates after the mod is installed. Old ones will remain unaffected.
quandadon 2023 年 12 月 29 日 下午 2:28 
sometimes the heads are not in the inventory is there a fix for this?
Azazellz  [作者] 2023 年 12 月 27 日 上午 7:56 
allowing the AI cores to spawn in stores, both on its own and with my other mods

There are no guaranteed AI Cores in vanilla stores other than Scraphouse.

My mod doesn't do anything with spawning items in Scraphouse or Flats, nor with Artifacts system.
It only adds one item-blueprint to the unique list of the Tech Workshop in Mongrel.
Azazellz  [作者] 2023 年 10 月 7 日 上午 7:14 
Guaranteed drop.
Reverum 2023 年 10 月 7 日 上午 12:28 
Are there supposed to be guaranteed drops or just random?
Sullis 2023 年 9 月 3 日 下午 2:00 
Thanks!
Azazellz  [作者] 2023 年 9 月 3 日 下午 1:18 
Not sure if that's even fixable

Me too.

Heads have certainly been added to the "death items" for both soldiers and drones - I just checked this out.
Sullis 2023 年 9 月 3 日 下午 12:11 
Well thanks for still responding. It appears that it does work that way, however I took a head off of a soldier drone in a cage and he didn't die. Not sure if that's even fixable
Azazellz  [作者] 2023 年 9 月 3 日 上午 11:24 
Is removing head suppozes to render fogmen dead?
I think so?..
Can't remember exactly how I made it, it was so long ago.
Sullis 2023 年 9 月 3 日 上午 10:46 
Is removing head suppozes to render fogmen dead?
Azazellz  [作者] 2023 年 8 月 18 日 下午 2:46 
It's not stack-able in backpack.

It works as intended.
Use stackable backpacks.
Coverd15 2023 年 8 月 18 日 下午 12:55 
It's not stack-able in backpack.
Can you patch that?
Azazellz  [作者] 2023 年 2 月 19 日 上午 5:16 
under what section can i find the fogmen container?

"Storage", I think?.. Where all the other containers are.
Can't remember exactly.
Faleshar 2023 年 2 月 19 日 上午 4:57 
under what section can i find the fogmen container?
GoonScreen 2022 年 11 月 6 日 下午 4:53 
Goes good with fog man invasion
JOKESTER215 2022 年 11 月 2 日 上午 8:52 
@Grimy The Clown The Genesis mod does change the economy of the world, as for the nutrition value....

There is another mod that actually gives you a similar icon that also happens to give you limb attachments (and other limbs...) as well (Advanced Limbs Overhaul I believe.)
Grimy The Clown 2022 年 10 月 10 日 上午 3:18 
Not sure what is going on, but the heads seem to have a food value at least in my game reducing their price drastically, granted I am using this mod through genesis, wondering if anyone else has been plagued by the same thing.
Wirewing 2022 年 9 月 24 日 下午 10:37 
Such a great mod!
GE0 2022 年 7 月 16 日 上午 8:18 
Thank you very much!
Azazellz  [作者] 2022 年 7 月 16 日 上午 2:22 
@GE0DZ

You can.
GE0 2022 年 7 月 15 日 下午 9:30 
Hello Azazellz,

I was wondering if I may utilize the meshes and icons from your mod in the compiled patch project I've been working on, the Unofficial Patches for Kenshi? You would be credited as the one who created the original of course.
Azazellz  [作者] 2022 年 3 月 20 日 下午 8:04 
To people who try to mix this mod with various other BIG overhaul mods, put this mod at the very bottom of the mod loader order.
Mods at bottom overwrite values of mods above in the list, if same values exist in multiple mods.


Unfortunately, this won't work in this case due to how the game handles data from multiple mods. Wherever you place the mod in load order - if another mod also adds something to the NPC's inventory, it will be added anyway.

Is this mod include on limbs and decapitation mod?

No idea, never played with it.
Mazz 2022 年 3 月 20 日 下午 3:28 
Hello nice mod
Is this mod include on limbs and decapitation mod?
Ragnaman 2022 年 3 月 20 日 下午 3:15 
To people who try to mix this mod with various other BIG overhaul mods, put this mod at the very bottom of the mod loader order.
Mods at bottom overwrite values of mods above in the list, if same values exist in multiple mods.

This may actually cause crashes if this conflicts with those big mods, so test away.
Smegma_Sage 2022 年 3 月 19 日 上午 8:50 
@stotan @Azazellz I found the mod that adds the extra fogman heavy head. It's actually outland coin purses.
Rahwin 2022 年 3 月 17 日 下午 5:20 
This mod is both technically well done and artistically awesome. Thanks for making it! Now I can theoretically earn cats while having my legs eaten in the fog. Absolutely a must have on every playthrough.
Nemesis Tigrex 2022 年 1 月 22 日 下午 4:56 
@Stotan
are you install "hive expanded" mod?
if was, the old head might could from that mod, i got same two heads from one heavy hive
one was in the sack and one with this mod
Monsieur Dimanche 2022 年 1 月 22 日 上午 12:48 
@Stotan
Hey, i've the same issue and i found out that advanced limb overhault was creating another head for fogman.
Azazellz  [作者] 2021 年 9 月 4 日 上午 6:34 
The Heavys in the fog lands drop both their old heads and the new ones added with this mod.

In a vanilla game, Fog Heavies have no heads. Only Princes have.
It's your mods.
Stotan 2021 年 9 月 4 日 上午 5:38 
The Heavys in the fog lands drop both their old heads and the new ones added with this mod.
Azazellz  [作者] 2021 年 8 月 11 日 下午 4:41 
Does it work with Hiver Expasion?

No idea.
Karalinhos 2021 年 8 月 11 日 下午 2:38 
Does it work with Hiver Expasion?
Snicks 2021 年 8 月 9 日 下午 5:29 
Worker heads should probably be 150 or so, since they regularly get shredded my mongrel guards and attack in such large hordes. Maybe reduce soldier to 1000 but everything else about htis is great
Azazellz  [作者] 2021 年 7 月 18 日 上午 3:22 
would it be possible to combine this with the "Foraging animals" job? so that workers automatically remove the heads of fog men and haul them into the designated boxes

Not possible, as far as I know how AI tasks works.
Skipples 2021 年 7 月 17 日 下午 4:43 
would it be possible to combine this with the "Foraging animals" job? so that workers automatically remove the heads of fog men and haul them into the designated boxes
Shiroho 2021 年 7 月 17 日 上午 5:24 
lol i laughed too hard at that mod principle, it's nicely done and amazing mate !