Insurgency

Insurgency

Anti-Reflective Coating
4 Comments
Sean2111 26 Apr, 2021 @ 10:47pm 
Gave a thorough testing using all my custom scopes/optics and making use of this Theatre ( The Armory: Expanded - 35 Angry Bots Version | Weapons Expansion ) which
includes its own Custom Rmrs/Optics/Scopes.

They all work good,most Optics use your Orange Tinted Glass not all.
Every one I tried worked correctly when using ADS feature including Pistol Rmrs.

Eureka;
Looks like you did it.
Works well.
Sean2111 26 Apr, 2021 @ 6:55pm 
Great;
I will check,maybe not till later in day.
NDeo  [author] 26 Apr, 2021 @ 5:18pm 
Thanks for the heads up, it should be fixed now.
Though due to the way it's modded, it seems to affect other scope reflections too, with the exception of a few like the kobra and eotech etc.
Might be able to add the effect to those scopes too but decided to leave it as is so there isn't a yellow/orange glow for everything.

If anyone wants I could add the config to those scopes too to at least make it affect everything.
Sean2111 26 Apr, 2021 @ 6:47am 
I like the look of this in game ,it is just like your video.

In my game it appears on the 12X Big scope ,and C79 scope ,2X aimpoint as well.
these are all custom models and effect still appears.
Does not appear on my PO4 custom Scope-this is still normal.

However one Big Problem I am having ,my 1X Aimpoint is now Translucent/mirrored -I cannot see through it ,it was a custom model and I unsubscribed to revert to Vanilla Model and effect is the same,cannot see through 1X Aimpoint when ADS.
It also effects in a similar manner some of my Pistol RMRs ,i cannot see through them ,I have a Glock17 with a basic RMR from 35AngryBotsExpanded Theatre for example and I cannot see through the lens when i use ADS.
Mostly works -Pistol RMR is non standard but the 1X Aimpoint does seem like a problem since this is a Vanilla Weapon Upgrade.
Can You check this?

Appreciate the effort ,it does look good in game ,I just seem to have picked up on a side effect.