RimWorld

RimWorld

Rimhammer 40k Necron Patch
14 Comments
Blink Welder  [author] 9 Aug, 2022 @ 6:18pm 
If the base mod gets updated I'll jump in and try updating, but until then I'm sort of in limbo. Very glad Mlie updated the original, and of course huge thanks to Neronix17's for his original mod, but I think without the original source code for the O21 toolkit it'll be futile effort.
Öracle™ 9 Aug, 2022 @ 12:09am 
as of right now for 1.3 its working for me
Jape 23 Feb, 2022 @ 7:56pm 
Likely won't get updated till the issues with the base Rimhammer mod get fixed. It seems some functions in the O21 toolkit that Rimhammer relied on got removed and they are needing to figure out how to code in some replacements into the mod. So buckle up, looks like we are stuck on 1.2 till someone can fix the base mod. :(
Probro 27 Jan, 2022 @ 1:10am 
1.3 пожалуйста
WarOfBlood_TH 8 Sep, 2021 @ 9:57pm 
update 1.3 please
Nidhugg 14 May, 2021 @ 1:37am 
aah thanks brother
Blink Welder  [author] 7 May, 2021 @ 8:35am 
There's two types of scarabs: the small ones that spawn from the scarab platforms, and the ones you build at the Necron Fabrication Altar. Only the ones you build at the Altar have Necrodermis "wool". You can click on them and see their wool growth. They grow 40 Necrodermis every day or so.
Nidhugg 6 May, 2021 @ 9:29pm 
hmm okey well i takes a loooong tim to get it, and i have like 50-100 of them.
Blink Welder  [author] 1 May, 2021 @ 7:59pm 
@Nidhugg you shear the scarabs. No idea what to do if you don't start with scarabs as Necron.
Nidhugg 30 Apr, 2021 @ 1:47am 
How do i get Necrodermis??
Blink Welder  [author] 22 Apr, 2021 @ 5:54pm 
@Angus I know, right?! Neronix is the worst!! :D

(Seriously though, visit and fund Neronix's Patreon, all of Neronix's mods are awesome)
Blink Welder  [author] 22 Apr, 2021 @ 5:39pm 
Fixed a bug where the Green Pariah conversion "Cannery" thing worked correctly, but the Orange and Blue versions weren't accepting race "Human" as input, just the other 40K races (Terran, Astartes, and Sororitas).

Angus Beef 18 Apr, 2021 @ 10:17am 
Jeez Neronix is really lazy.
Blink Welder  [author] 16 Apr, 2021 @ 9:22pm 
Fixed a bug where the Necron Tomb wasn't picking the correct backstories for the pawns it was creating. I also noticed that there aren't any specialized backstories for melee or heavy warrior pawns, my guess is it's for what weapons they spawn during raids more than when they're created.