Counter-Strike 2

Counter-Strike 2

CF_SpaceRace
1 Comments
sn0wsh00 10 Apr, 2021 @ 7:58pm 
Interesting choice in using a water texture on that force field between the station and the cave, though I doubt that's the texture you really wanted to use.

If you do want to create a passable force field, take a look at the func_illusionary brush entity.