Stellaris

Stellaris

We Require Borders
108 kommentarer
MrFunEGUY  [ophavsmand] 30. aug. kl. 13:27 
@dnceleets - the buffer zone CB is from my vessels expanded and reworked mod. An empire gets it when the vassal of another empire is bordering them or one of their vassals, so that they can steal the vassal.
dnceleets 30. aug. kl. 12:43 
not sure if this is your mod or another one so i wanted to ask. A hive mind empire near me has a CB for buffer zone (i know that is not your mod) the thing is we don't have touching borders, but my vassal does. The vassal is between us should they really get the buffer zone CB? i'm not how exactly your mod works, like if you messed with the "shared_borders" or whatever the syntax is and that's why it works that way now so it can't be fixed but to me i wouldn't think this mod would affect that CB since it already only works if you share a border and you can declare war on subjects already.

If this isn't the fault of your mod at all then i apologize, i know this Hive mind having this CB is another mods doing and this could just be an unintended side effect of the two or even just the work of their mod and not yours
MrFunEGUY  [ophavsmand] 18. aug. kl. 5:05 
Maybe but let's say no to be safe
Ramos.C 16. aug. kl. 23:25 
Works with 3.14?
FunnelVortex 18. juli kl. 13:18 
I actually really love this mod. It mitigates federation/vassal spam without removing those mechanics entirely. I'd recommend this mod to anyone.
MrFunEGUY  [ophavsmand] 12. juli kl. 21:42 
@[PIGZ]MrTango - It's one year lol. Definitely would take at least that long to work out the kinks of an intergalactic defense pact.
[PIGZ]MrTango 10. juli kl. 12:50 
woof, long delay after continuous borders
MrFunEGUY  [ophavsmand] 10. juli kl. 11:14 
@[PIGZ]MrTango - That is already how it works, as stated in the description.
[PIGZ]MrTango 10. juli kl. 9:20 
Would be cool if it could be one closed border removed for defensive pacts. Me-Myrival-Myfreind
MrFunEGUY  [ophavsmand] 28. juni kl. 9:46 
@Lunatic - Nothing changes. You won't be able to do new things that require shared borders, but no existing relationships will be removed.
Lunatic 27. juni kl. 1:57 
This mod improves the game so much. Thank you!

May I ask what happens if you lose the "shared border" status with in ally?
MrFunEGUY  [ophavsmand] 2. juni kl. 14:47 
@Allein - That is exactly how it works.
MrFunEGUY  [ophavsmand] 27. dec. 2024 kl. 18:01 
Will do
Styr 26. dec. 2024 kl. 16:56 
I was about to report a problem in that I was getting "no shared borders" with someone that I clearly share borders with, until I checked the on_actions file to see that the event that actually gives the shared_borders flag is on a yearly pulse (borders_required.2000). It can be quite frustrating to stare at the neighbor map mode, see that X country IS in fact your neighbor, but be unable to do something with X because 'you are not neighbors with X' and wonder "why isn't this WRB thing working???"

I think you should write in the description that these flags are added specifically on a yearly pulse and not say, a monthly or daily pulse as most players would expect. Perhaps just a small warning at the bottom that the mod updates flags once a year?

Thanks.
Atomic 14. dec. 2024 kl. 3:28 
The module is not working,AI may join the Federations without restriction
HM 25. maj 2024 kl. 11:43 
Glad I found this.
tzverg 9. maj 2024 kl. 3:51 
@MrFunEGUY russian translate
Rasputin 11. apr. 2024 kl. 4:57 
thanks mate
MrFunEGUY  [ophavsmand] 30. mar. 2024 kl. 10:57 
Updated.
FunnelVortex 8. mar. 2024 kl. 8:51 
It still works fine
Rasputin 8. mar. 2024 kl. 1:37 
When will this mod be updated to the new update version ??
MrFunEGUY  [ophavsmand] 18. jan. 2024 kl. 22:07 
No, it is not.
Nightshade 18. jan. 2024 kl. 1:28 
hello nice mod, is it achievmt friendly or not?
MrFunEGUY  [ophavsmand] 28. okt. 2023 kl. 16:31 
The issue has been fixed.
FlixPro 28. okt. 2023 kl. 16:04 
@Proud Lemming yeah.. i cant make federation when this mod active..
Proud Lemming 27. okt. 2023 kl. 20:04 
Not sure if mod incompatibility, however the ask to form a federation button is permanently greyed out with this mod activated.
Baka Racker 30. sep. 2023 kl. 15:58 
I just found this thanks to r/Stellaris, haven't even used it yet and already agree with @Astral Terror. Looking forward to using it, thanks MrFunEGUY!
MrFunEGUY  [ophavsmand] 29. sep. 2023 kl. 23:43 
Thank you @Astral Terror; I agree.
Astral Terror 25. sep. 2023 kl. 17:36 
Just my opinion that it's essential because it prevents massive vassal and federation swarms. Of course all play styles are different, but I find that to be one of the worst "features" in vanilla Stellaris, total runkiller for me.
MrFunEGUY  [ophavsmand] 20. sep. 2023 kl. 11:04 
Thanks Venatorae for a quick fix. Confused as to why it's necessary, but its whatever.
Astral Terror 14. sep. 2023 kl. 13:22 
This is an essential mod, makes diplomacy feel so much better and realistic. Such a simple fix but it does exactly what I want it to (i.e. no more vassal swarms with overlord on other side of the entire galaxy)
Commander Star 10. aug. 2023 kl. 11:38 
Can it be a border connection via Wormhole or Gateway?
Venatorae 28. juni 2023 kl. 3:12 
Add this to the scripted triggers and it works:

For the regular border check:

any_federation_ally = {
any_system_within_border = {
closest_system = {
limit = {
exists = space_owner
space_owner = {
OR = {
is_same_value = root
is_in_federation_with = root
AND = {
exists = overlord
overlord = { is_same_value = root }
}
}
}
}
use_bypasses = yes
max_steps = 1
}
}
}

For the defense pact/ guarantee border check:

any_federation_ally = {
any_system_within_border = {
closest_system = {
limit = {
exists = space_owner
space_owner = {
OR = {
is_same_value = root
is_in_federation_with = root
is_neighbor_of = from
AND = {
exists = overlord
overlord = { is_same_value = root }
}
}
}
}
use_bypasses = yes
max_steps = 1
}
}
}
MrFunEGUY  [ophavsmand] 17. maj 2023 kl. 0:59 
Yeah like I said I feel like it may be a PDX issue. Regardless, Ill be away for the summer.
Fonzawa 17. maj 2023 kl. 0:48 
Yo! Same problem than Psykopelle, not my only mod tho
MrFunEGUY  [ophavsmand] 13. maj 2023 kl. 11:43 
So I looked into it a bit and have no idea why it is broken for federation members right now. The code hasn't changed, and it should be the same. May be a PDX issue, I'm unsure.
MrFunEGUY  [ophavsmand] 13. maj 2023 kl. 11:04 
It should work for fed members, I'll check that out.
Psykopelle 13. maj 2023 kl. 5:36 
Did some more testing on the same save. If I make my neighbour a vassal instead of a federation member, shared borders between him to the next empire is fulfilled. But still not through him as a simple federation member. Only way I can reach through him to the next empire to try inviting them to the federation would be to make the middle one a vassal. Or maybe waiting for my federation member to ask, who probably has borders. Love the idea for the mod btw.
Psykopelle 13. maj 2023 kl. 5:03 
Hmm an empire is sharing a border connection with my Galactic union member, but it still says we have no shared borders. This is literally my only mod too. Rest seems to be working as intended too.
Gamer Tank City 8. maj 2023 kl. 18:19 
No problem o7
MrFunEGUY  [ophavsmand] 8. maj 2023 kl. 17:16 
Thinking it mightve been a mod conflict. This mod doesnt play well with a lot of other mods. Thanks for the report.
Gamer Tank City 8. maj 2023 kl. 15:10 
Though only vassalization needs shared borders
Gamer Tank City 8. maj 2023 kl. 15:06 
I found a fix on how to make treaties with other empires again, you have to put this mod at the bottom of your mod load above "!" and "!!" files which then it would load properly and it will work again.
Gamer Tank City 4. maj 2023 kl. 15:34 
Even though I share borders with empire I cant create treaties.
MrFunEGUY  [ophavsmand] 29. apr. 2023 kl. 11:38 
I only care if it happens when my mod is active when no other mods are active. If that happens, then its my mod. I've just tested with only this mod active, and the problem does not occur. If you guys figure out which mod is causing the conflict, I can look at working it out.
DraconicKitsune 29. apr. 2023 kl. 9:36 
I've been getting the same issue as Puppy Lee on my own games.

I'm fully aware your mod doesn't touch the commercial pacts and Branch Offices in the slightest, however the issue mentioned does not show up when your mod isn't loaded. Only when it is. I've not been able to discern a probable cause as I haven't modded Stellaris before.

Would it help if I provided a full Modlist to see if there's a conflict between your mod and another's that might have caused this?
MrFunEGUY  [ophavsmand] 28. apr. 2023 kl. 21:25 
This mod literally does not touch anything related to that, so it really can't be this mod from what I can tell.

Looking into the subjugation nonsense.
JadenYeen 28. apr. 2023 kl. 10:47 
I can't quite figure out why, but while playing a Megacorp, even with a commercial pact and shared borders, when I try to establish a branch office on even the most friendly of empires, there's a red X followed by 'Never'. Only seems to happen when this mod is loaded.

Oddly enough, AI Megacorps appear to be able to establish branch offices just fine.
Jedipony1 25. apr. 2023 kl. 16:08 
having a similar issue to others. Subjugation no longer works because, despite surrounding a new empire, I "don't share borders with them"
saveggg 17. apr. 2023 kl. 5:54 
requires_actor_not_organic_zealots presented in which files?