Oxygen Not Included

Oxygen Not Included

Batteries Charge Sensor
40 Comments
cedaroo 10 Jun @ 3:30pm 
Great mod! Very useful to not drape logic wires all over the base. Thank you!

I'll also agree with "some moron" on the post below that an option of "greater than or less than" (not stop at 100%) would be VERY helpful as I have many processes I ONLY want to run when the batteries are 100% full (using overflow energy production from solar etc).
Fr0stPaw 5 Jun @ 4:55am 
mod does not enable, force update changed nothing
白马非马儿 8 Dec, 2024 @ 10:24pm 
it still works
Storm[HUN] 4 Nov, 2024 @ 4:42am 
It doesn't work for me as of today. :( It never goes green when it should.
PurpleJeet 4 Jan, 2024 @ 12:05pm 
@some moron Can't you just use a signal reverser or what its called.
从此再无流鼻涕 1 Sep, 2022 @ 7:19am 
some moron 9 Jul, 2022 @ 10:13am 
I would like the ability to say "battery is 30% or fuller" but the problem with battery and this sensor is it also returns negative when battery is 100%. Can you add a feature or perhaps new mod that is "battery is less than %" and "battery is more than %"
Blackadder 1 Mar, 2022 @ 10:08am 
Sadly this mod is being unchecked by ONI to launch the game correctly. When it doesn't I can't see the icon.
counter3d  [author] 4 Feb, 2022 @ 1:12pm 
@O.J.Vodka, mod needs to support possibility of localization.
白鈴 26 Jan, 2022 @ 2:10pm 
Very convenient sensor for power network where battery are all over the place, and allows one to manage which set of power generators to turn on based on overall battery level, dramatically reducing wasted energy production :D
Emperor 19 Sep, 2021 @ 9:56pm 
It's very convenient for this mod to contain Chinese. How to translate other mods into Chinese?
Ventulus 2 Sep, 2021 @ 8:50am 
useful
JohnTheJuggler 18 Aug, 2021 @ 12:36am 
Am I missing it, but I'm looking for something that says what the current (haha) percent stored on the power network is.
这该死的甜美 7 Aug, 2021 @ 5:30am 
It is recommended to add a new function: according to the accurate remaining power control signal
溪风 12 Jul, 2021 @ 6:51pm 
Mod添加了一种新型传感器“电池充电传感器”。用电线将其连接到电力网络。设置低阈值和高阈值,并像从智能电池一样获取逻辑信号。

传感器计算连接到电网的所有电池的电量。请记住,您的基地可能有许多电力网络。你可以把它想象成一个智能电池,它实际上由连接到特定电源网络的所有电池组成。
counter3d  [author] 2 Jul, 2021 @ 5:08am 
It was a bug and it is fixed now. Thanks for feedback.
reptilian 1 Jul, 2021 @ 1:44pm 
New update causes the game to crash on startup.
Build EX1 513-469473-D.
counter3d  [author] 1 Jul, 2021 @ 9:19am 
Mod was updated. Feedback appreciated.
counter3d  [author] 30 Jun, 2021 @ 3:29pm 
I am working on update. Thanks for your interest.
chrisdoubt 27 Jun, 2021 @ 5:51am 
hi ~ may i know when will updated this mod, it is excellent
Kople101366 25 Jun, 2021 @ 2:53pm 
mod out of date with current version 05/25/2021 please update
counter3d  [author] 13 May, 2021 @ 9:27am 
The sensor can be installed on all types of electrical cables, including high-voltage ones. This feature has been tested by me and I use this mod in my game all the time. Perhaps the problem is that you are trying to build the sensor in the cell occupied by the electrical bridge. The problem you found might be a bug. If possible, please provide a screenshot and a detailed description to reproduce the problem and I will try to fix it.
MeowMeowNyan 13 May, 2021 @ 2:40am 
Ok, thank you for explanation, so it works good for local groups up to 2kW. But is there anyway it would be developed in the future so it could be installed on the HW cable?
counter3d  [author] 12 May, 2021 @ 12:30pm 
The sensor takes into account the charge of batteries that are connected to the same local network. The transformer divides the network into two independent networks. This means that the sensor does not take into account the batteries after the transformer. This is how the mod works.
MeowMeowNyan 12 May, 2021 @ 9:59am 
What is the point of this sensor, if you cannot mount if on top the HW cable? Usually your not-so-smart battaries are connected via HW to the transformers. But if you maunt sensor after transformer in the chain it won't see battery charge. Do I use it only on simple local connections?
3GuB  [author] 9 May, 2021 @ 7:25am 
@hery.jumansyah25

No. Because look at the smart battery. When it sends GREEN signal battery's lamp glows GREEN color and when battery sends RED signal battery's lamp just doesn't glow.
I thought about RED and GREEN colors when drawing this texture but then I looked at the smart battery and because that building works exectly like smart baterry I decited not to add RED color.
hery.jumansyah25 9 May, 2021 @ 12:47am 
please do change color of signal for full and low level Full to Green and low to Red
counter3d  [author] 21 Apr, 2021 @ 11:02am 
Chinese translation was added. Have a good game.
Juijote 21 Apr, 2021 @ 7:07am 
I added Chinese translation for the mod on GitHub.:steamhappy:
Rodrigues 13 Apr, 2021 @ 9:26pm 
Omg. thank you so much for the update.:steamhappy:
counter3d  [author] 12 Apr, 2021 @ 3:30pm 
Thanks for your interest in mod. I am working on DLC support.
Rodrigues 12 Apr, 2021 @ 1:44pm 
compatible with dlc please
Rodrigues 12 Apr, 2021 @ 1:35pm 
wonderful
3GuB  [author] 12 Apr, 2021 @ 1:33pm 
Great! just add me and I can share files with you
counter3d  [author] 12 Apr, 2021 @ 1:13pm 
Amazing design! I will be glad to add it to the mod.
3GuB  [author] 12 Apr, 2021 @ 11:46am 
Hello. I created animation for your mod

https://imgur.com/HUXnFW9

Wanna use it?
Rodrigues 12 Apr, 2021 @ 6:36am 
does not work, supportedContent: ALL in mod_info.yaml
Swoop 11 Apr, 2021 @ 4:56am 
im sure it would work if the mod_info.yaml was for everything. there is no difference between spaced out and vanilla power..
Rodrigues 9 Apr, 2021 @ 6:01am 
DLC please!!!
Bordo Bereli 8 Apr, 2021 @ 7:30am 
nice idea, each time we must have intelligent battery +1