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I assume that is a mod, which was original developed for Transport Fever 1 and is portet to Transport Fever 2.
Don't convert the TPF1 Residental Asset Pack by Siri. Use this instead: https://www.transportfever.net/filebase/index.php?entry/4947-residential-assets-v2/
Otherewide there is an other unknown mod with the same issue
stack traceback:
=[C](-1): rotZ
@D:/Program Files(X86)/steamapps/workshop/content/1066780/2448798272/res/scripts/eisfeuer\north_mid_eu\config\props.lua(396): ?
=[C](-1): require
@D:/Program Files(X86)/steamapps/workshop/content/1066780/2448798272/mod.lua(1): ?
Error message: error: ...ngs_1/res/scripts/eisfeuer\north_mid_eu\config\props.lua:396: attempt to call field 'rotZ' (a nil value)
stack traceback:
=[C](-1): rotZ
@mods/eisfeuer_north_mid_european_buildings_1/res/scripts/eisfeuer\north_mid_eu\config\props.lua(396): ?
=[C](-1): require
@mods/eisfeuer_north_mid_european_buildings_1/mod.lua(1): ?
File name: mods/eisfeuer_north_mid_european_buildings_1/mod.lua
Minidump: C:/Games/Steam/userdata/58467147/1066780/local/crash_dump/18a82f51-bb31-429d-b7b3-658ec691a858.dmp
Mod:
path: mods/eisfeuer_north_mid_european_buildings_1/
(consider removing this mod and contacting the mod author)
In file: ..\..\src\Lib\lua\State.cpp:361
In function: void __cdecl lua::State::DoFile(const char *)
The Sims can go dancing now. ;)
- Pub, restaurant and ball room
- Random building selection
- Adjustable building capacity
- Placable furnitured buildings without terrain alignment
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1977005634