Space Engineers

Space Engineers

(AR) Cooling System
235 Comments
CaptPatrick01 13 Aug @ 7:34pm 
Just tested it and it still works, and is still tricky as ever to set up properly on grids with more than one reactor.
All right!  [author] 13 May @ 12:19am 
I don't know.
Wingnut 11 May @ 3:20am 
So does still this work okay?
ODST1109Adrian 4 Feb @ 3:59pm 
So sad AR left modding, I love to use this mod and would like to see it fuctional again, I use them a lot on SP and my friend's server, no problems with them so far, only problem we found is that Water Mod breaks the mod, would love to see a version that can work with water mod
monsterblaze279 31 Jul, 2024 @ 6:16am 
any news on updates to this?
Philwhore 28 Apr, 2024 @ 10:37pm 
needs an update
Fenrir 8 Apr, 2024 @ 5:06pm 
This mod may need to be updated as I have just tried to use this mod and it borked all my saves in space engineers.
Arling 6 Mar, 2024 @ 6:06am 
Great Idea!
infra-dan-accelerator unit 84725 10 Dec, 2023 @ 4:56pm 
it turns off after i turn it on even outside airtight locations
D3ATHCOM5 14 Sep, 2023 @ 3:51pm 
Update, yup, it was causing a lot of lag. Makes me sad that I had to remove it after going through all that work though
D3ATHCOM5 13 Sep, 2023 @ 6:25pm 
I just want to post this here, as of right now these are not server-friendly. Building blocks on the same grid, or at least near them, seems to cause some really bad lag. I built a narrow vented area for these to keep them protected on a large power-hungry ship. Once the building was done they worked fine, so if using them they should be the last thing you build

But I plan on downloading a mod with powerful reactors to replace them soon
All right!  [author] 9 Mar, 2023 @ 11:56am 
Sorry for my long missing. I was really disappointed about game updates. Developers hate modders. They do nothing for bug fix.
If someone wants to use my mod for creating new mods. You can do it!
trigger happy idiot 29 Dec, 2022 @ 1:16am 
Great mod!
Does this work with Hydrogen engines as well?
Bueno 18 Jul, 2022 @ 1:15pm 
Update: May actually be broken, they double reactor output but also double the amount of fuel consumed. 2 reactors work the exact same, minus needing the ice.
Bueno 11 Jun, 2022 @ 12:44pm 
Cool mod, they seem to work. For anyone in creative mode not having them work, you still need to supply them with ice!!!
Austris 28 May, 2022 @ 11:40am 
dont work on dedicated server. They shut down instantly by themself
=Vigo= 4 May, 2022 @ 12:42pm 
Hi, i have 5 CS per one reactor, fill them with ice, triyng to switch them to operate bet thez switch of again. led change form red to yellow. In control panel its writen that coolenig system works but no effect on reactor.
All right!  [author] 1 Mar, 2022 @ 2:57pm 
@Mezar Kurin
Sorry butt your link isn't available now. Can you sand it again?
All right!  [author] 1 Mar, 2022 @ 2:56pm 
@Wingnut
Should be in the same conveyor net as reactor.
Sarge 24 Feb, 2022 @ 6:41pm 
yeah warfare 2 broke it bruv
Whitefox 23 Feb, 2022 @ 3:26pm 
@Exmortis

Some grids spawn OK, others are completely borked.

@All Right!
Probably, typical Keen fashion. We use a lot of your other mods and they all work amazing! We're sad that we can't use this one for some crazy reason.
All right!  [author] 23 Feb, 2022 @ 5:38am 
@Whitefox
Mod doesn't change any reactors. Maybe Warfare 2 brocke all my code =(
Exmortis 22 Feb, 2022 @ 7:42pm 
@Whitefox

I tested this last night and had MES spawns working fine, testing across a dozen different ships and all spawned correctly

Were you using on a Dedicated Server or client side?

Also, does this work with Warfare reactors?
Whitefox 19 Feb, 2022 @ 4:48pm 
I can confirm 100% with a modlist of 80, that this mod WILL cause NPC Mods (as from MES spawner etc) to spawn invisible to everyone but the host. We removed every single mod, none of them were the problem. Once removing (AR) Cooling System, it fixed everything. Constant streaming, invisible blocks, it even feels like performance is better.

Honestly, I think it boils down to the fact that this mod PROBABLY (?) replaces default reactors, which means that ANY BLUEPRINT with a standard reactor cannot be spawned by MES.

It could also just be Warfare 2 that broke it like it broke a lot of other stuff, who knows, but for anyone with invisible blocks I hope this is helpful.
Mezar Kurin 10 Feb, 2022 @ 3:20pm 
Oh, if join the ODT faction should re-spawn in my base, add a reactor and check out the crash
Mezar Kurin 10 Feb, 2022 @ 3:14pm 
Hopefully this is what you need https://www.dropbox.com/t/g5YuailEhAuKk23R

This is the save folder let me know if need the server config file as well
All right!  [author] 10 Feb, 2022 @ 2:30pm 
Can you send me save file?
Mezar Kurin 10 Feb, 2022 @ 2:03pm 
Hi, the log Nieechi posted was mine so will wade in here. This happens on a new save using server mod package. The point you try and add any reactor (vanilla or modded) the game crashes. Go back in and the grid is gone visually but game still thinks it is there in part as crash into invisible walls. I have a local Torch instance I can reproduce this on if required.
All right!  [author] 10 Feb, 2022 @ 1:42pm 
Thnaks for logs. I'll fix it. Can you explain the case?
Nieechi 10 Feb, 2022 @ 1:39pm 
Seems like this mod has an issue? was making all reactors crash client and/or the block be invisible and constantly stream. Error log file: https://drive.google.com/file/d/1p5l-hYoR2Vh2ZbCzitmnDNLHFuLoVjAj/view
All right!  [author] 2 Feb, 2022 @ 3:04pm 
Loks like bug. Can you publish your ship?
hitnec 2 Feb, 2022 @ 10:43am 
I use big grid on a ship, and cant see any effect using a cooler, I put ice in it and turned it on

both reactor (small) and cooler are on same convey system

what could I be doing wrong?

yes I did put ice in the cooler, its running and smoke/steam is comming out, but I cant see any different in reactor output...

please advice
All right!  [author] 1 Feb, 2022 @ 2:38pm 
Yes. It work with any mods.
Cronyx 1 Feb, 2022 @ 10:04am 
I wonder how well this would work in combination with Industrial Overhaul?
All right!  [author] 1 Jan, 2022 @ 8:44am 
You can change it in the mod config.
<NULL> 31 Dec, 2021 @ 7:24am 
so is 4 the limit for 1 reactor or can you have more
All right!  [author] 15 Dec, 2021 @ 11:21pm 
Yes. It works.
VS-lockon 15 Dec, 2021 @ 3:43pm 
dose this work with moded Reactor that take modded fuel ?
Sunburnt Dog Turd 29 Nov, 2021 @ 6:12pm 
I also have blocks turning off instantly also.. Sorry to be the barer of bad news..
nmae 29 Nov, 2021 @ 10:03am 
@ærømagnetica
Have same issue, thx for ur temporal fix method.
Noticed that cooling system unit that I rebuilded took a name in my native language, others are eng. Maybe this renaming clue would help someone.
Sunburnt Dog Turd 29 Nov, 2021 @ 9:49am 
They work with Arc Reactors. Yay!!
Might be worth adding to your description..
All right!  [author] 29 Nov, 2021 @ 8:11am 
Thanks :selike:
Sunburnt Dog Turd 28 Nov, 2021 @ 9:20am 
I came here for curly windows and left with these. Would they work with Arc reactors? Lets find out!! Love your work.
hyprcoob 10 Nov, 2021 @ 7:59pm 
Of course, will do. Thank you AR
All right!  [author] 9 Nov, 2021 @ 12:07am 
@hyper_cubed
You can use my model if add link to my original mod
hyprcoob 8 Nov, 2021 @ 5:16am 
Hey AR, I have permission from the author of thermal mechanics to relist unlisted for his mod, can I use this mod or the ceramic furnace model/script in conjunction (The furnace looks like it could make an interesting model as a cooling unit)?
Rooster 31 Oct, 2021 @ 7:46pm 
I have these on two different saves and they just automatically shutoff. I have they conveyored and iced up. Idk whats going on
Abisius Xarvenius Carbensius 8 Oct, 2021 @ 10:46am 
@ærømagnetica
normally you should be able to upload a world int othe workshop and link it here. if it is a server world you just need to first put it into your games saves foler isntea dof the servers saves folder.
ærømagnetica 8 Oct, 2021 @ 10:44am 
I can't send the world unfortunately, but here's the config:
https://pastebin.com/hKckGHJD
All right!  [author] 8 Oct, 2021 @ 4:25am 
Can you send me your world save? And mod config.