Crusader Kings III

Crusader Kings III

Random New World
302 Comments
For those who has the same problem as me regarding ruler age FOLLOW THESE STEPS:

1. GO TO THE WORKSHOP FOLDER 2442026625 -> Common -> scripted_effects

2. IN rnw_realm_setup_scripted_effects YOU SHOULD CHANGE THE rnw_generate_new_count_effect BLOCK FOR THE FOLLOWING:

rnw_generate_new_count_effect = {
random_list = {
100 = {
define_temp_variable = {
name = random_age
value = {
integer_range = {
min = $MIN_AGE$
max = $MAX_AGE$
}
}
}
create_character = {
age = var:random_age
random_traits = yes
gender_female_chance = scope:core_county.faith.rnw_female_chance
culture = scope:core_county.culture
faith = scope:core_county.faith
location = scope:core_county.title_province
save_scope_as = new_count
}
clear_variable = random_age
}
}
}
Bug on minimum rulers age... once you set the minimum age, every single ruler will have the same age across the world map.. once the mod is dead and there is no modder available to keep working on it.. partial RIP
Necromancer4Life 29 Oct @ 9:33pm 
The mod works for the most part, but I've been having weird errors with it not using 100% of faiths despite me telling it to, and of course not adding the new faith and culture traits into the randomization pool. China won't shatter properly either, and the estates don't seem to go away.
bosco8179 29 Oct @ 8:40pm 
works with 1.18?
TiraboTurbos 28 Oct @ 9:24pm 
Okay, after some tests and reinstalling, the crash was entirely my own fault, I f-ed around in the game files(I know, I thought the changes were minor, they weren't). The crash wasn't this mod's fault, it was entirely my own, sorry.
TiraboTurbos 28 Oct @ 8:29pm 
It... just crashed for me once I unpaused, and I'm using a fairly beefy PC that should be able to handle it normally, maybe the issues with trying to shatter china while also having SO MANY more counts than usual... maybe I should make sure my PC can handle this with no mods, they promised performance improvements to compensate for the increased map, but you know paradox.
Necromancer4Life 28 Oct @ 7:46pm 
The Tang got split in half by a massive rebellion for me, haha. Unfortunate that it doesn't shatter properly because I really wanted to play with both this mod and AUH, but alas.
TiraboTurbos 28 Oct @ 5:00pm 
I shattered everyone into single county counts(as I do), in the earliest bookmark, but the tang dynasty remains unshattered(that was the one realm i WANTED shattered), but I suppose shattering it would require forcing the dynastic cycle into a chaos era, and would effect the silk road, that would probably require a bit more programming.
Jotbe83 13 Oct @ 5:48am 
mod is broken
TiraboTurbos 3 Sep @ 2:26pm 
Okay, I started landed, had the choice to become and adventurer, and doing that appears to work.
TiraboTurbos 3 Sep @ 2:21pm 
Erm, I tried being an adventurer, but my camp is missing, I'm unlanded, and I can't do anything.
Plurples 1 Aug @ 4:54am 
why not use on_game_start instead of on_game_start_after_lobby, I tried it and it seem to work fine, does it cause any issues?
TiraboTurbos 19 Jul @ 2:49am 
What happens to the nomads if I make everyone tribal? Will their unique situation still fire? And once All under heaven releases, will China still have its cycle (with no one able to rebuild the celestial hegemony for quite some time)?

Lastly, I remembered there was a way to randomize the princes of darkness mod, but I don't remember how. With the vanilla bookmark mod, or a different one?
Cook1981 2 Jun @ 10:51am 
my experience with this mod is that paradox will break it and then some random update will make it work again. Currently it seems to be working. I would take the advice of generating the world and then save it. Used to get corrupted saves so not sure if that is still an issue or not. Seems okay right now.
Necromancer4Life 28 May @ 9:36pm 
Will you update the mod to include the upcoming Hegemony title and new government types?
danmanisa 30 Apr @ 3:39am 
I don't want to call it too early, but it's still working for me. I don't have the most recent DLC but have all the others, and I always start in the earliest year in observer mode, but it seems to be working ok. Touch wood...
generalgeneric07 24 Mar @ 1:27pm 
update pls
Alek 20 Mar @ 10:06pm 
Broken mod unfortunately
gulozico 17 Mar @ 10:37pm 
Обновите,пожалуйста.
Update please
DorianOtten 24 Feb @ 8:38am 
Is this compatible with more game rules? I have both but MGR won't let me have different realm sizes (IE everyone is a duke etc) but I want it for the extra rules.
Voxsmash 20 Feb @ 7:56am 
I think rather than random religion placement you should add a bunch of new religions as random religions, same as cultures
danmanisa 5 Jan @ 5:13pm 
Yeah, the options to randomise anything other than faith and random leader positions seem to have been removed from the game rule options. Perhaps the mod has been removed while it is being updated? Fingers crossed it returns... but it's also a lot of work to keep this thing going as well.
ღNinjastormlingღ 2 Jan @ 7:11pm 
Its not randomizing anymore...
JCRB Kirbington 13 Dec, 2024 @ 1:27pm 
@Juan_Arroba, @To5hi The trick to avoiding crashes and corrupted saves is as soon as you generate world, save and load the game (before you let a lot of time pass). Otherwise when you eventually save it will be corrupted

They should really specify this somewhere in game
asafugas 15 Nov, 2024 @ 3:10am 
exelente unico defeito nao da criar personagem propio!
gulozico 28 Sep, 2024 @ 2:49am 
как сыграть за авантюриста?пишет игра началась?
To5hi 25 Sep, 2024 @ 12:04pm 
Same problem as Juan_Arroba and Sonnenritter. Loading a save appears to cause a crash.
Sonnenritter 7 Sep, 2024 @ 10:14am 
I have the same problem as Juan_Arroba. As long as I play, all works, but if save and try to restart, it crashes.
Isk_ra 24 Aug, 2024 @ 6:32am 
At first everything is fine, but after a few years, as the map moves away, the territories of the states begin to change. I see how the territory changes and the game crashes. (my English is bad, sry)
juan_arroba 20 Aug, 2024 @ 1:15am 
i can randomize and play but when save for another day and i start the game always crash
Register 15 Jul, 2024 @ 9:18am 
This crashes my game after about 5 years every time. Also after much fiddling with various combinations of mods. This mod in particular slowed down my game to something like speed 3 to speed 4 while I was on speed 5. My CPU is pretty beefy so I dont think its a hardware cap issue.
Innead 8 Jul, 2024 @ 8:38am 
Alright, my bad, you needed to be paused for it to randomize.
Innead 8 Jul, 2024 @ 8:08am 
I dont know if I'm doing something wrong, but this mod just straight up refuses to work no matter how long I wait for it to randomize in observer mode.
Forest Druid 1 Jun, 2024 @ 11:22am 
is there a way to create a map with only huge ass empires? I tried a bunch of settings but nothing quite worked
Old Kentucky Shark 26 May, 2024 @ 1:38pm 
A feature I would really love to get for this is keeping similar culture groups together, ie. all African groups together, Asian groups together, Indian groups together, European groups together, etc.
Garstmarst 8 May, 2024 @ 1:21am 
Definitely causes a lot of crashing on my end.
Mvart 14 Apr, 2024 @ 9:19pm 
any plans for renaming the religions? kinda weird playing with historical religion when everything else is different
deadlypanda 9 Apr, 2024 @ 5:27am 
@Fumo As someone suggested, I let time run for a little bit then saved, then loaded the game. This solved my problem mostly, though I don't think there's a permanent workaround. My game still crashes at seemingly random, but not always and not for decades.
onthewater94 6 Apr, 2024 @ 10:49am 
Anyway to make the random doctrine compatible with total conversion mods?
Furby 27 Mar, 2024 @ 12:01pm 
My game crashes everytime i try to initiatie a game. So i cannot save anything till im inside a game.
Can someone using the mod correctly can help me fix it, please? I really wanna play with this mod :(
deadlypanda 7 Mar, 2024 @ 1:48am 
@danmanisa - THANK YOU! Saving and loading actually solved my issue. This mod is peak, and I'm glad I can play it now.
danmanisa 5 Mar, 2024 @ 2:42am 
@deadlypanda - I had that issue previously. I cannot recall specifically how I got around it, so you may need to test a little. I think I uninstalled (unsubscribed) and then reinstalled the mod, created a new world, waited for a bit for everything to be generated (paused), then saved, then loaded the game.
As a test, I played in observation mode at high speed. Previously it would crash in just a handful of years, but I've been able to observe for hundreds without issue, and now switch into a character.

I can't say for sure which thing I did, or may have tried, that did the trick, but I was having it crash a bunch and couldn't get it working until I did these things.
I sincerely hope it helps, as it is a brilliant mod.
deadlypanda 4 Mar, 2024 @ 11:15pm 
This is the only mod I used, but my game keeps crashing.
Lajos Tueur  [author] 4 Mar, 2024 @ 1:22pm 
The mod is updated to the newest version.
Rua Bnuuy 1 Mar, 2024 @ 7:47pm 
LMAO, just discovered that the random name generation feature made a duchy named "Duchy of Poland" in Scotland in this playthrough I'm doing.
Rua Bnuuy 29 Feb, 2024 @ 11:54pm 
Additionally, i can "fix" said rulers manually via create your own ruler... though, I've currently discovered that with some of the west slavic cultures that they'll still wear nightgowns by default weirdly (it must be an issue in the culture aesthetics).

i'll try later researching more into the issue by making a game with only this mod, to see if i'm not making myself a fool talking about all of this.
Rua Bnuuy 29 Feb, 2024 @ 11:44pm 
Update on my issue I mentioned back in December 2023: i figured out which cultures the bug occurs to, i think. decided to start a new game, and this time i saw those weird default looking rulers, and i've made note that it appears to be specific west slavic heritage and latin heritage cultures. i know for certain about the west slavic ones because i made note of that in a previous playthrough.

again, unsure if it's this mod is where the issue comes from, but honestly, idk what other mod i have on could potentially make this happen.
Sword Man Jake 24 Feb, 2024 @ 9:52pm 
I'm seeing Tribal Baronies being created that I can't transfer. They have nothing to them and can have new titles built on top of them.
Zook the Duke 24 Feb, 2024 @ 8:33pm 
This mod crashes within the first year every time I start it. I can't reload the save after the fact, it crashes while loading every time. Any fixes at all? I've already tried re-downloading and verifying integrity files.
Sungseon 12 Feb, 2024 @ 5:28am 
could you change what year it is?