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either way this is absolutely amazing, five stars. the builds are so, so detailed and perfectly made. the storyline is just crisp, and the immitation of zelda mechanics is honestly the best ive ever seen from any fanmade zelda game.
thank you so much for making this exotic experience, ive never grew so attached to a zelda game, even, than I have this map.
I like how secrets were hidden, and encouraged exploration of the map, and the star world challenges were interesting and engaging.
The visuals were INCREDIBLE. Each area was well designed, easy to navigate, and I love the little touches of villagers being named after a character from Zelda. (The Painter being named Shigeru Miyamoto was funny).
Overall, progression was easy, but everything else was EXCELLENT. The Hollow Knight map may provide a tougher challenge, but this was a fantastic map that I enjoyed very much. I wish it went all the way to Moonlord, but I can't fault the map or creator for lacking it.
Playtime: Around 4 hours to 100%
Rating: 5/5
A great evening spent playing with friends. Unique dungeons, scaling challenges, a sense of progression. Well put together
If you wish to keep your sanity, DO NOT play this on Master Mode. It becomes difficult to the point of being unfair.
The best difficulty to play this map on is Normal; as it feels more balanced around that
then you are not a terraria fan at all
I just wish that, gameplay wise, the map lived up to its visuals
Platforming and the lever puzzles aren't Too great with terraria's movement and constant enemy spawns