Garry's Mod

Garry's Mod

Brawl Stars - 8-Bit
28 Comments
Protex750 27 May @ 6:06am 
Hey man! I'm a big fan of your work , and im looking for different ways to make making brawl stars mouth and eye rigs ,because I wanna make brawl stars related animations in blender? Can you tell me how you did the faces (of like Jessie)
Ваша мама 26 Feb, 2024 @ 6:52am 
@AnToniTailor
Can you please do the skins of original and PM
Void 4 Dec, 2023 @ 7:32am 
is that model works in vr?
некамата 7 Apr, 2023 @ 8:25am 
имба
The Noise 22 Aug, 2022 @ 5:34pm 
make players models of the brawlers
Rakurai 2 Jul, 2022 @ 8:32pm 
Do Spike pls! I would love to play as Spike in gmod
UsuK 4 Jun, 2022 @ 4:49pm 
this is player model or ragdoll?
peashootz 28 Dec, 2021 @ 12:49pm 
'Herself' hold up 8-Bit is a female?
AnToniTailor  [author] 3 Dec, 2021 @ 8:24pm 
@FreeDonut

I don't know about other programs, but in Blender, just be sure that in vertex groups an item and a person have a same name for that bone.
FreeDonut 3 Dec, 2021 @ 4:53pm 
@AnToniTailor
how do i make them have the same bone?
AnToniTailor  [author] 3 Dec, 2021 @ 11:47am 
@FreeDonut

1) Well, sure, but it's not really that hard. All you need to do is to be sure that.

{1} An item and a person had a same name for 1 bone. For a better result, create a bone near another bone so they would be bonemerged normally. Then merge a bone with an item.
{2} Move an item to a needed placement. And also rotate, move and resize the created bone till you're satisfied with results.
{3) Keep in mind that just because you placed and rotated the bones and the objects doesn't mean it will save a placement. You need to save Location, Rotation and Scale for an item and a bone.
{3} Now export them separately. Boom, now an item can be bonemerged.

2) No, but I think that is possible even without putting an extra effort. You have to move all files (models, materials folders) to a usermod folder (or into a separated folder if it's available)
FreeDonut 3 Dec, 2021 @ 7:44am 
Oh and have you put the wave one models in sfm yet?
FreeDonut 2 Dec, 2021 @ 3:55pm 
@AnToniTailor you think you can teach me because i'm new to this
AnToniTailor  [author] 2 Dec, 2021 @ 1:02pm 
@FreeDonut I didn't do it manually, it was made with Easy Bonemerge Tool because they had the same bone names. This is actually the first time when I ported a model from Blender to SFM and from SFM to Garry's Mod, and all bones were fine (including bones for a weapon attaching).
FreeDonut 2 Dec, 2021 @ 11:47am 
quick question
did you attach weapons to the models with any tools or did you do them manually?
AnToniTailor  [author] 1 Dec, 2021 @ 9:02pm 
FreeDonut, oh, really? I didn't know that.
There will be an update of physics as well. He and other brawlers will be in one big pack. More info here: https://gtm.steamproxy.vip/workshop/filedetails/discussion/2483874900/3040479910540078045/
FreeDonut 1 Dec, 2021 @ 6:24pm 
Will there be a update for the 8bit model?
Because the stand pose tool makes it impossible for the model to not go through the world which it does when you try to use stand pose on the 8bit model
Echo 18 Sep, 2021 @ 8:33pm 
1UP:steamthumbsup::bbtduckshark:
FlameFur_24 12 Apr, 2021 @ 5:16pm 
Virus 8-bit?
brenonerb 10 Apr, 2021 @ 8:59pm 
Anytime you'll make these models PMs too?
PeriPower 4 Apr, 2021 @ 1:08pm 
i've never played brawl stars but this guy is pretty cute!
Deker Doctor 30 Mar, 2021 @ 3:19pm 
3UP:steamthumbsup::steamhappy:
Chengxu 30 Mar, 2021 @ 5:21am 
2UP:steamthumbsup::lunar2020confidentrooster:
天月 29 Mar, 2021 @ 9:26am 
1UP:steamthumbsup::bbtcat:
Vite4ek 29 Mar, 2021 @ 8:36am 
and please do colette and trixie colette
Vite4ek 29 Mar, 2021 @ 8:33am 
Please don't stop there
AnToniTailor  [author] 28 Mar, 2021 @ 2:34pm 
To Apple30:
Sort of. Cause most of the things I understood by my own experience. I can make a guide if it actually needs to.
Apple30 28 Mar, 2021 @ 12:04pm 
Is there a tutorial or something you follow to port these models from Brawl Stars to Gmod? I really want to port some of the old models like the OG Ricochet from the game to Gmod.