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That kind of map wouldn't work 100% because the stairwells are inside the hex pillars and since it's a fort you aren't supposed to be able to climb up a floor without them, but it's a nice idea
Also wow. I spent a lot of time in the stairs and never managed to get myself or the ai stuck. Did that happen often? (2/2)
Do you remember which weapon they found? I could've put a working weapon instead of an object by mistake for decoration, I'll look into it
(1/2)
- the indoor areas are awkward to navigate and fight in, for you and the AI, in some cases you'll have groups of a team just standing around because they don't know how to find the other team
- the map itself is too big and complex to work as arena, some crazy bastard found a weapon in an unarmed match, killed everyone but me and ran off, I couldn't find them for a good 10 minutes
- armed matches pit everyone too close to each other and due to all the death pits, they're funneled into one point and it's just not very fun when that happens
overall, cool idea but bad execution, I really like how the place looks though, maybe turn it into a 'infiltrate and kill everyone' map?