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"Fixed it temporarily by changing the mod:id (long hex code) in the modinfo file in \Steam\steamapps\workshop\content\289070\2429507669. You can get the old hex code from the savegame file in your \My Games\Sid Meier's Civilization VI\Saves folder."
Thank you for helping!
My mod list:
CQUI
Enhanced Camera
Prismatic
Simple UI Adjustments
YNAMP
Moar Movement x1.5
For anyone else with the save issue @Mikrin99's solution works!
(im not writing out the hex code as its likely what flagged fifthcolumns post)
I don't think it matters but for reference the mod was not used in map creation on the saves I'm referencing as I chose to play on a different map type but it was enabled.
Since the mod was enabled when the saves where created I think that's all that matters? Either way when attempting to load the saves I can't do so as they are greyed out with TSL Huge Earth Map v.2 listed in red .
I did some Googling & couldn't find a solution but found something saying to check on if the mod had been modified. So I did so & I saw the date & realized it had been modified & that I'd have to ask if the author if there was a solution. So that's what I'm asking now.
Is there any way I can still access those saved games? Thanks for the mod & taking the time to answer users questions!
I have added one more
Rivers and mines appeared!
I will no longer blindly trust the Workshop's automatic subscription system.
So, please forgive my previous post, and thank you for your wonderful work.
I happily return to conquer the planet.
But I couldn’t get very far: Throughout the whole of Europe, not a single river and not the slightest iron mine!
Where to place cities and how to outfit armies?