Crusader Kings III
Better Executions Updated
560 σχόλια
Actionhill 31 Ιουλ, 8:46 
whats the file name? for me only Burning is available as an exce
FrenchDonut22 27 Ιουλ, 18:22 
nice mod! :ArmedForces:
KittenHasWares 15 Ιουν, 11:08 
doesn't seem to be working for me, not sure if a mod conflict or something else but my executions just don't do anything, a notification pops up but no deaths, had to turn it off just to be able to kill prisoners again
Daemon 25 Μαϊ, 22:15 
will there ever be an agot compatibility patch?
bamboocarpet 25 Μαϊ, 17:53 
Thanks for the update.
Patrick Vieira 25 Μαϊ, 16:54 
Could you create a patch between this mod and the 'Sadism Updated' mod? Or, could you add a similar feature from 'Sadism Updated' into your own mod? These are two of my favorite mods, but unfortunately, they conflict with each other
cuomo860  [Δημιουργός] 25 Μαϊ, 16:07 
Should be updated now. There really wasn't much in there and probably nothing that affected functionality.
FunGaming44  [Δημιουργός] 24 Μαϊ, 1:39 
awesome thanks for the help as always
cuomo860  [Δημιουργός] 23 Μαϊ, 17:52 
Right now u'm working on some other things but I hope to get this updated within the next couple of days.
FunGaming44  [Δημιουργός] 23 Μαϊ, 16:18 
everyone i know it needs to get updated again, maybe @cuomo860 will find time to update it if not then I will look at it next week
FunGaming44  [Δημιουργός] 22 Μαϊ, 6:57 
he means after the last update things where changed in a couple files and today another big update
cuomo860  [Δημιουργός] 22 Μαϊ, 5:32 
@FunGaming I updated it. You may want to take a look but it should be fine.
FunGaming44  [Δημιουργός] 22 Μαϊ, 2:39 
no it needs to be updated have not got around to this one yet
Tak 22 Μαϊ, 2:28 
updatett? this is one of the best lol
FunGaming44  [Δημιουργός] 3 Μαϊ, 15:16 
it has not been updated yet, i have not had time to update this one yet still fixing others
NFAMOUS 3 Μαϊ, 15:09 
Is this mod broken for 1.16?
JSJosh 15 Απρ, 8:27 
@Jeff yes it is, I had no issues.
Jeff The Mercenary 15 Απρ, 5:29 
Is it safe to remove this mod mid game?
Raiukage 17 Μαρ, 12:53 
Still shows as out-of-date in the launcher after unsub/resub.
ImperiumViking 17 Μαρ, 3:38 
@Galahad agreed, I would use it in AGOT in a heartbeat.
Velius 10 Μαρ, 23:02 
Hi, I have a problem with this mod, does it only work for Catholics?(I play with Nordics) Whenever I execute someone it always says that they were sacrificed in honor of their gods.
PhazezGova 10 Μαρ, 13:31 
Thank you for the update :)
Galahad 1 Μαρ, 0:26 
An AGOT compatch would be amazing if anyone could do it.
The Desert Fox 9 Φεβ, 3:48 
Perhaps a compatch may yet be made.
The Desert Fox 9 Φεβ, 3:48 
@Uncle Well that is a pity.
Conquest 1 Ιαν, 0:39 
Unfortunately this mod does not work with AGOT. It removes “negotiate release” actions like sending prisoners to the Night’s Watch and stripping their knighthood. Also the “dragon flame” execution method is already in the base mod
Clemente 28 Δεκ 2024, 17:05 
Could you add a "hidden_effect" to the "send_interface_message" command on the execute interaction to remove the link to the target's name on the tooltips for "Effects under you"? That's how vanilla does it.

Also, to improve compatibility, you could move these interactions to a new file:
- imprison_interaction
- execute_prisoner_interaction
- torture_interaction
- castrate_interaction
- blind_interaction

And move these events to a new file:
- char_interaction.0170
- char_interaction.0172
- char_interaction.0252

And maybe add "flavor" as a category for the game rules to make it easier to find them?
FunGaming44  [Δημιουργός] 28 Δεκ 2024, 5:02 
@Coach you're welcome, happy gaming
Coach 26 Δεκ 2024, 14:09 
This might be helpful for you guys: After testing for a while, i managed to make this mod work with my modlist. Just make sure that it is at the very bottom of the list.

Simply a must-have mod :) Thank you Fungaming44 !
Coach 26 Δεκ 2024, 13:40 
Just confirming the mod works perfectly. By the way, at deausiflack you can turn off all the music (the various Ck3 theme songs) in settings, and the execution sounds will still play.

With my standard modlist, this mod wasnt working either, obviously it's because there is a conflict with another mod that I need to locate.
cuomo860  [Δημιουργός] 22 Δεκ 2024, 10:46 
Have you tried with this mod alone? Many many mods overwrite prison interactions.
Elmo 22 Δεκ 2024, 7:20 
Same problem as well. Doesn't work
JSJosh 21 Δεκ 2024, 11:33 
This doesn't appear to be working. I open execute, select behead, then execute. It says the person is executed but... they are not, they are still alive.
deausiflack 7 Δεκ 2024, 5:36 
@Fungaming44 Silly me, didn't even notice that part. Thanks for the reply :)
FunGaming44  [Δημιουργός] 7 Δεκ 2024, 0:07 
@deausiflack As said in the description of the mod on this page
deausiflack 6 Δεκ 2024, 19:54 
Just noticed that if you turn off your music, the execution sounds won't play. I'm wondering if this is because the sounds are recognised to be under the 'Music' category and as such once you turn off your in-game music, the sounds disappear as well. Any help would be appreciated, I tried altering the mod files but haven't gotten it to work yet
finallyciv 1 Δεκ 2024, 2:46 
I've integrated a German localization into my mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3355568022
Proxima-b 28 Νοε 2024, 14:59 
I want Islam way of stoning, Chinese way of Ling-chi, and Aztec way of heart-ripping.
the King of warm man 21 Νοε 2024, 3:03 
Do you have any Chinese?
Marcus 8 Νοε 2024, 17:23 
Will there be Stoning? Death Penalty in Abraham Way.
cuomo860  [Δημιουργός] 20 Οκτ 2024, 21:37 
@Yalong @Dancing bard. This mod makes barely any changes to the odds of when the AI will execute a prisoner and those changes only come down to specific situations limited cases where you are deep in line of a title. The AI also only checks to execute prisoners once a year so that's a limit to the vanilla mechanics.

Additionally, having the AI decide how to execute prisoners is done by a weighted random chance based on the same system which determines likelihood for the player. It's going to skew towards normal executions by a "normal" ruler. Sadistic and such have a higher chance of it randomly choosing brutal executions. Even the original creator of the mod had difficulty creating a system where the AI would be more dynamic as it would have involved creating a whole other system.
Yalong 20 Οκτ 2024, 21:15 
hi,I've found that the ai doesn't execute prisoners in a brutal way, and it's even fair to say that the chances of the ai executing a prisoner are extremely low, is this a problem with my game, or is there a conflict between the mods?
Liga 19 Οκτ 2024, 9:06 
Does it work with Roads to power? I mean, will the AI execute the player, when he ends up in jail?
FunGaming44  [Δημιουργός] 17 Οκτ 2024, 7:32 
@Switching Doom I think it does, waiting for everyone to give me their updated and translated localizations so I can add them.
Switching Doom 17 Οκτ 2024, 5:44 
Does the German translate need an update may i ask?
cuomo860  [Δημιουργός] 15 Οκτ 2024, 6:53 
Perhaps @FunGaming44 can get it in there...he usually has to do a quick update to get the descriptor file to show the version right. (The fun of Steam/PDX and multiple creators)
Marcus 15 Οκτ 2024, 3:18 
@cuomo860 I've uploaded Updated Chinese Loc, did you updated it in the update today?
cuomo860  [Δημιουργός] 14 Οκτ 2024, 11:18 
Shhh...i may have updated the mod to include a special execution type if you are using it with AGOT. Hopefully it doesn't cause issues without AGOT. We'll see...
Nizex 12 Οκτ 2024, 22:32 
Great mod brother 🫡
Switching Doom 8 Οκτ 2024, 16:18 
Hi

i wanna translate the mod into german can you send me the files that needs to be translated?