Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






i have a little issue, my rocket only does 2 travel step and after that, she wait to reach minimum fuel and she return, so i have to put high minimum fuel setting to avoid consuming any fuel for no reason. i have try every thing that i know and im a bit confuse too, so if you have any kind of solution, that will be appreciate ! thanks !
furthermore, the gas from thee harvested tank does not empty out of the pipe either.
This work wonder for ice, mining, salvaging, but gas is not working properly
My rocket is from top down: Auto,Gasminer,fuelstorage,silo,oreminer,fuel,engine
As i have multiple launches where the fuel tank will just stop rapporting any change in the fuel tank, i have noticed that the rocket have drawn its vol and 02 from the gasmining tank rather then the fuel tank itself, it looks like it draws vol and o2 directly from the tank regardless of the fuel mix ratio and the precense of other gasses aswell.
My fuel is increasing as i have mined over 300 stacks on the rocket silo.
I have also noticed that the fueltanks are still "connected" to the launch ramp and you are able to refill while in flight, or draw from the tanks
Script don't work properly.
At the beginning everything is in correct.
Start mining then after Minables = 0 it relaunch, travel,
Start mining then after Minables = 0 it stops doing anything.
Mode still = 4
Fuel status uptaded
Cargo = constant value
Minables = 0
Only after Fuel will fall below 700 or you move lever the rocket will return
and script start work again.
To make it work for the new gas harvester module, you'll need to change a couple things:
Add "sb -1969723301 Activate 1" with the others for the module.
This will get it to work, but I found that the Command module seems to reference all connected tanks for it's "Fuel" number. I have a fuel tank, and a separate tank for what the harvester collects. Since I had more than 600 in the harvester collection tank, the auto return feature did not activate.
To fix it, alias the pin to d3 for the fuel tank you're using for "flying fuel." Then change the section that checks the command for "Fuel" to check the tank instead. You'll need to change the variable to "Quantity," since the tank doesn't have a "Fuel" logic type.
Cheers!