Crusader Kings II

Crusader Kings II

PiePower's Picts
98 Comments
Pie  [author] 1 Sep, 2020 @ 1:29pm 
Sorry guys.

I'm not going to be working on this anymore, as I don't have time to develop mods. Additionally, after studying this period of history for many years, I feel many of my representations of the Picts in this mod were ahistorical. If I ever return to developing a mod like this, I will try to make it more historically grounded.

I really appreciate all the enthusiasm I got for this mod, and the number of subscribers really surprised me! It's the only real mod I've ever made. It also demonstrates how interested people are in Pictish history.

Glad you guys enjoyed it while it lasted.
Simpwalker 24 Aug, 2020 @ 7:08pm 
hey I can't check the mod in the launcher. What am I doing wrong?
Sargonhero 24 Nov, 2017 @ 6:04pm 
it's not working. I cant't check this mod at ck2 starting window.
Skeptic 23 Nov, 2017 @ 9:19am 
I love picts
DinoZeus 16 Apr, 2017 @ 5:41am 
there doesnt seem to be too much that needs to be changed, but with the addition of chrlemange i think there is alot of potential, also, thanks for recognizing that picts are not celts!
Juan Cena 27 Feb, 2017 @ 2:36pm 
an update would be sick!
Timithias 7 Jan, 2017 @ 2:53pm 
Sall good
Pie  [author] 7 Jan, 2017 @ 10:04am 
I'm sorry, since I started studying I haven't had the time to keep this mod up to date.
I hope to fix it one day, especially since from my studies there's actually a lot I could add :D
However, for now it doesn't work, my apologies about that.
Shimmer 7 Jan, 2017 @ 9:26am 
Don't work from Workshop, download from ModDB.

Crash when loading flags, unplayable.
Timithias 10 Aug, 2016 @ 12:10am 
I really wish this was updated, I've been looking for a mod that would allow my celts to go raiding.
A Tech Priest 10 Dec, 2015 @ 9:19am 
Could you add in Gaelic as a culture to represent the Pictish-Irish culture that came about before Germanic Scots' was a thing?
Jesus Kills 12 Oct, 2015 @ 7:33am 
Thanks for the Galician Kingdom update
malta3 18 Sep, 2015 @ 8:22am 
Same for me, crashes at loading flags.
Joe Biden Gaming 8 Sep, 2015 @ 5:55pm 
It all works fine until the flags start loading. Then it just crashes.
Tam Spraggins 8 Sep, 2015 @ 11:01am 
Hey, PiePower. Any ETA on the update?
MechaDaemon 20 Jul, 2015 @ 4:31pm 
eta on update
Pie  [author] 19 Jul, 2015 @ 12:17pm 
All those asking for an update, fear not! I have started on one, and it will also include many new features.
MechaDaemon 19 Jul, 2015 @ 11:31am 
Please Update
Meat Grinder 23 May, 2015 @ 9:02pm 
Please update!
Spearton 22 May, 2015 @ 10:02pm 
Oh, such a pity. It's a wonderful mod, please update it...
Pie  [author] 21 Feb, 2015 @ 12:27pm 
It only works when downloaded from ModDB, however, I'm afraid it's probably now out of date, it's stopped working for me, you can try it though. When I have free time I will probably make a new version but that may be a while away.
Wilpy 21 Feb, 2015 @ 11:35am 
Hey, I have subscribed to the mod and it appears on my mods list at launch, but I cannot check the box to activate the mod. When I click the box nothing happens. This only happens with this mod and I haven't found this problem reported anywhere else. I restared steam mutlitple times and I have redownloaded the mod.
ElyOzasa 9 Dec, 2014 @ 7:14pm 
I have made a rudimentary mod for norn culture, with retinues (Tiagfear is the gaelic word for house carl and are meant to be a mixture of heavy infantry and pikemen) events, and buildings. Would this be usefull to you and if so, how can I send it to you?
† Alfie the Holy † 23 Nov, 2014 @ 3:27pm 
Hey, are you really added Celtic Christian?
Pie  [author] 15 Nov, 2014 @ 4:09pm 
To the first question, no, to the second question, I do not know. The norn are only in the about 2 regions in the game and are to represent the language and culture that emerged in that area. I therefore really haven't bothered going into detail regarding them as I really didn't even intend or expect people to play them much (although it would be an interesting thing to do I suppose). At the moment I'm not putting any effort into modding, but when I get back to this mod (and I honestly do intend to), I'll take this stuff into acount and try to expand on the cultures with more events. I now know a lot more about modding this game than I did when I released this so it's all perfectly possible, but I'm afraid I'm not going to work on it right now.
ElyOzasa 15 Nov, 2014 @ 1:46pm 
Is the Norn culture created through melting pot events? And can Norn people join the Varigain Gaurd? Because if this is not the case it needs to be fixed now.
Pie  [author] 14 Nov, 2014 @ 7:28am 
No, although I am thinking of expanding on it to make it work with Charlamagne.
ElyOzasa 13 Nov, 2014 @ 4:49pm 
Is this compatable with Charlemagne?
Pie  [author] 2 Sep, 2014 @ 8:27am 
Download it from moddb, the subscription doesn't work.
a auzzie 1 Sep, 2014 @ 10:06pm 
cant actually play it subscribed to it but wont let me tick it in pre loading screen
Double Donut Dan 6 Aug, 2014 @ 10:41am 
Does anyone know what the easter egg in Africa is?
glbishop266 1 Aug, 2014 @ 2:46pm 
Oh I also noticed that the conquests of the vikings against the Saxon kingdoms seem to fizzle out after a couple of days. They just end with no peace treaty, did you intend for this to happen?
glbishop266 1 Aug, 2014 @ 12:31pm 
Hey King I appreciate the mod, I downloaded the mod instead of subscribing. For some reason it wouldn't let me select it on the mod menu when I tried subscribing to it. There seem to be some strange things in the download and I'm wondering if I have an up-to-date version, the game seems to crash when I go the the religion screen and click on the holy sites (I know that there are no holy sites, but the empty icons), and the pictish culture doesn't have any cultural buildings or units?
Pie  [author] 21 Jul, 2014 @ 3:38am 
Hey there, I've seen your Celtic Cultures mod and it looks great. At the moment I'm affraid I'm not that interested in continuing with modding for CKII, the most I plan to do is patch up the problems in this mod. Sorry but for now at least I'm not really interested in merging mods, also I understand your objections to the idea of Celtic Christianity, given the time period and the debate over whether or not it can even be considered by historians a seperate denomination from Catholicism. While I recognise it's exaggeration of the reality of that part of history, I added it mostly because I thought it would be a good feature to include to make gameplay more interesting, plus when I'm finished patching up this mod I intend to add a few more features for it. So, thanks for the offer but I'm just not interested in modding much at all at this point, plus 2 different mods makes for some nice variety :) GL with developing your mod though, I look forward to playing it.
geekmasterflash 20 Jul, 2014 @ 10:27pm 
Hey PiePower, you have a great mod here. I have also made a mod centered around the Celts. I am wondering, would you be interested in merging our mods together? My mod has several cultures and kingdoms (with proper history files usually going back to 300 AD.)

There are a few things in your mod that are not in mine, and I am a bit hesitant to merge if we did. Celtic Christianity seems to be pretty much Catholicism. There is no doubt that the Bishopric of Iona and Irish catholicism were majorly important to the British Isles in the 500-700's, but as I recall even after the Synod which brought Iona low, the celts still felt that the Pope was the true head of the church.
love 10 Jul, 2014 @ 10:38pm 
I did it that way. ;o
Pie  [author] 10 Jul, 2014 @ 1:48pm 
The mod somehow be installed incorrectly, a few other people had encountered this problem. I'm unsure of what you could of done wrong, but instead of "noreligion" it should say "Celtic" for religion, I suggest you redl from MODDB and try installing it again, make sure you download the full thing.
love 10 Jul, 2014 @ 12:38pm 
So, Scotland and all of Ireland is unplayable for me, (Not allowed to play!) is the only thing that shows when I hover over the play button.
Aside from that, there's also a weird 'noreligion' thingy when I select Constantine.
Darth Sanguine 17 Jun, 2014 @ 9:35pm 
Pilgramages don't seem to work. I select the option to go on one and the event doesn't pop.
Miath 14 Jun, 2014 @ 6:39pm 
Thanks for the information.
Pie  [author] 14 Jun, 2014 @ 2:35pm 
TheAstronomicon & Petrurabo, it may be that CKII has updated and this is why it is no longer working for people, last time I checked no one was having problems after downloading it from moddb and installing it, I'll check myself and start working on a new version for any CKII updates as soon as possible if it needs one.
Pie  [author] 14 Jun, 2014 @ 2:33pm 
conorh614, try downloading the mod directly from moddb, the subscriptions don't seem to work for anyone.
Pie  [author] 14 Jun, 2014 @ 2:32pm 
Comrade Commisar, thanks for the offer, that could be most useful when working on my next version for the mod, which given all the reports of it not working may be necessary soon. To answer your question regarding Celtic Christianity, the practice itself remains a very disputed topic, I do not claim to be an expert on it, but although there was not much of an organised seperate church, the unique practices of the monasteries in the British Isles are thought to of continued, and it is disputed how long they remained. However, I can tell you though that they are thought to of remained longer in the Celtic world after the Anglo-Saxon kingdoms were brought into Catholic-line with the recognition of the Catholic Easter dates, so it is likely Celtic Christianity was continued by the Irish and Briton monks long after the Synod of Whitby in Northumbria.
Pie  [author] 14 Jun, 2014 @ 2:25pm 
flame0fthewest, unless it was a mistake I did not modify anything that could effect fleet levies in Ireland, I believe that most provinces in Ireland already start without much of a fleet.
Pie  [author] 14 Jun, 2014 @ 2:24pm 
I apologise to everyone for my late responses to everyone who has been asking questions or asking for help getting the mod working, I had been away and off steam for the past several weeks but I'm going to be trying to help get this to work for people now and respond to questions.
[BRE] Rodric 14 Jun, 2014 @ 1:55pm 
After not working here, I tried the manuel version but it kept saying that the files were corupt.
Miath 11 May, 2014 @ 2:23pm 
Does this version actually work? I downloaded it from DB and the Brythonic Picts are unplayable.
Halfman 4 May, 2014 @ 2:07am 
I've had this problem for all mods, but when I click "subscribe" to any mod in the Steam Workshop they don't appear in the mod list in the launcher. I haven't had this problem in EU IV so is it just the workshop that's the problem?
Comrade Commisar 3 May, 2014 @ 1:08pm 
Excellent work. It seems like a lot of time and effort went in to it and I really appreciate what you've done. As for your raiding problem, would putting celtic christianity under it's own religious group help make that possible? The christian religious group has a "no raiding" and a "pacifier" modifier on there which may bar you from stuff, but I'm just a novice modder so yeah. Second thing is, for my own curiosity, is there any evidence of long term continuation of celtic christianity after the synod of whitby? When I play the mod this kind of looms on my mind.

P.S. If you ever need help with old norse or anglo-saxon translations or words for anything, let me know.
flame0fthewest 2 May, 2014 @ 2:39pm 
hey, one other question.. is it normal that i dont have any fleet levies in ireland? ..it makes things like crusades a wee bit difficult. Is it something with the mod? or a low tech level on my rulers part?