RimWorld

RimWorld

Assignment Copy
44 kommentarer
Rieve 20 aug @ 16:30 
o7
Zakkeg 31 mar @ 14:08 
o7
KAPPAROTO 19 aug, 2024 @ 9:27 
o7
guinealover6674 23 jul, 2024 @ 18:04 
Broken in 1.5, prevents the dev menu from opening.
AoiTori 27 maj, 2024 @ 16:40 
1.5plz
JayleeVT 12 maj, 2024 @ 14:52 
Can we beg and plead for a 1.5 version? This is one of my favorite quality of life mods
Nay 2 maj, 2024 @ 3:05 
throw errors in console. Is there a 1.5 fork somewhere?
ersuku545 17 apr, 2024 @ 5:48 
1.5? :D
载入中... 17 jan, 2023 @ 23:48 
When opening outfit assignment management, the mod spams the log with warning "hello" in the patch Dialog_ManageDrugPoliciesCopyAdder
JohnMcHobo 27 dec, 2022 @ 7:35 
Thanks man!
Just realized I got an additional christmas gift, yay!
Haecriver  [skapare] 21 dec, 2022 @ 14:39 
here we go 1.4
Count 13 nov, 2022 @ 13:26 
For those curious, the current version (last updated for 1.3) seems to cause issues with the assignment dialogue--- I couldn't modify apparel, food, or drug policies until I disabled this mod
Zerus 9 nov, 2022 @ 17:25 
1.4 please?
kongkim 27 okt, 2022 @ 2:46 
Hope you update this :)
SunGod 22 okt, 2022 @ 16:25 
1.4 please?
JayleeVT 3 aug, 2022 @ 19:02 
omg bless you for making this
Zerus 3 feb, 2022 @ 11:53 
Hi! Please add the Russian translation, xml file: https://pastebin.com/mz7piBwH
tuk0z 29 nov, 2021 @ 6:03 
Thanks for having developed this. I use a Tea & Coffee mod as well as Yayo Combat 3 will super gladly try AC, ooh man!
Chibi Shinku 14 okt, 2021 @ 2:15 
This should really be in vanilla, but I'm sure the devs are working on it. In the meantime, thanks for this!
Lord Peter 17 sep, 2021 @ 6:12 
@PremierVader: I am neither the mod dev nor an expert on Rimworld, but from glancing at the script, I believe it only runs while you edit assignments. So it might slow performance slightly while you have one of these tabs open, but it shouldn't decrease performance during regular gameplay, unlike other mods that run something e.g. every tick.
And fully agree about the crucial part. It annoyed the heck out of me that this isn't in vanilla!
PremierVader 19 aug, 2021 @ 15:06 
Omg such a crucial mod. Im glad I found it!
Btw does it affect performance at all?
ELLIOTTCABLE on Discord 6 aug, 2021 @ 10:57 
Same issue as @abud - I really wish these two fantastic mods didn't conflict so poorly.
Since a lot of mods add additional vanilla-style 'buttons' to the various overlaid GUIs in the game, just like yours ... and you add buttons to a lot of those interfaces ... perhaps the best solution would be to abandon the vanilla location entirely, and leave that up to other mods to use?

Perhaps attach a secondary little bar *above* the entire restrictions/etc window being manipulated, specifically for your mod's controls.
abud 3 aug, 2021 @ 0:07 
I had an issue with mods that adding additional buttons such as Animal Controls (adding "defaults" button). When I press that button, it is copy food restriction instead of showing default food restriction. Already tried to swap mod order, it still happens.

For now, I deactivate this mod every time I need to change default rule (which rarely happens). But still, I would prefer to have each button works as intended. I didn't read the code, so forgive me if it turns out need to fix it on the other side of the mod.
Myst Leissa 31 jul, 2021 @ 10:03 
Now if only you could save the "Assignments" to an external file and reuse them between saves. (Honestly I don't understand why both of these things aren't vanilla functions, they already let you save and recall ideologies between save files)
Sumatris 31 jul, 2021 @ 4:19 
Yay, it's back! This is one of those mods you don't realize how much you needed them until they're gone. Thanks for the update!
Haecriver  [skapare] 31 jul, 2021 @ 2:43 
@Sauergesicht yep, I updated the supported version list. Thanks.
Sauergesicht 22 jul, 2021 @ 22:57 
Love this litte qol mod. It works for 1.3 as well
ELLIOTTCABLE on Discord 18 maj, 2021 @ 20:03 
Hm, you liked KV's alternative mod … do these two work alongside? Wouldn't they conflict??
Haecriver  [skapare] 25 mar, 2021 @ 5:58 
Hi all ! I've just updated the mod to insert copy buttons on drug policies / food restrictions managers !
Haecriver  [skapare] 23 mar, 2021 @ 16:20 
@Lord_Strawberry Good idea ! I will do this soon :)
Haecriver  [skapare] 23 mar, 2021 @ 16:20 
@jan-huenten doesn't it exist already in game ?
Lord_Strawberry 23 mar, 2021 @ 7:14 
Thanks, this always bothers me. Can you make the same thing for drug policies?
Tolarian 21 mar, 2021 @ 2:03 
Good idea. It would be nice if we could copy materials in production.
Werewolfie 19 mar, 2021 @ 22:58 
@Haecriver so not only have you delivered this awesome mod, but also pointed me to another that I absolutely need! You're a star!
Un-Gamer 19 mar, 2021 @ 10:59 
THANK YOU!!! This is something I have wanted since my first unmodded playthrough of RimWorld around one year ago now! Take my award. You deserve it.
Haecriver  [skapare] 17 mar, 2021 @ 10:10 
@Werewolfie not sure if it is what you're looking for, but this mod exists https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1180718516

I've never used it but it seems to meet your expectations ;)
Bongwater 17 mar, 2021 @ 9:11 
bless your work
Werewolfie 17 mar, 2021 @ 0:12 
Simply amazing work, the game needs this! If I may suggest a further development idea, how about a way to save/load outfits between games? I tend to have a fairly particular outfit set or two in each game, and now I have to manually select the same things over and over again in each game.
XelNigma 16 mar, 2021 @ 12:24 
You are doing God's work.
Because he is too lazy to do it him self.

But really, I have been neededing this for such a long time!
Haecriver  [skapare] 16 mar, 2021 @ 2:39 
@Silben I feel your pain. You're welcome !
Silben 15 mar, 2021 @ 21:27 
As a user of vanilla apparel expanded who ends up with a bunch of almost identical outfits thank you so much! No more force equip that lab coat to my researchers.
Jekalope 15 mar, 2021 @ 15:54 
Thank you so much, I've been looking for a mod like this forever.
Simmin 15 mar, 2021 @ 15:27 
YES
d_valroth 15 mar, 2021 @ 14:29 
...that's not vanilla?

Thank you. :)