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Meaning oath breaker. An Anglo-Saxon word that has the same cognate with the god "Loki", basically a black wizard and brother to the good (Odinnic) god, like Veles (odin) and Chernobog (black god) in slavic myth. There's lots of examples of brothers, one evil and one good, in myth and even in abrahamic tradition with Cain and Abel) .
One can still be a trickster (a rational thinker) without actually lying. This is usually how gods & heroes are frequently depicted as tricking monstrous enemies. This does not mean these myths and legends promoted dishonesty. In many Germanic (norse included) stories liars are often cursed and end up wit bad luck (the idea of fate (wyrd in anglo, fylja in norse) worked like karma in the old Germanic traditions.
These men were often the outcasts and landless men of their tribes, who impacted history more then we can imagine. Look up the Koryos by Dan Davis History on YT.
They clearly define witch as a practitioner of the occult. Nothing to do with women and the magic is meant to be unorthodox. Their doctrine on witchcraft is how certain societies deal with the unorthodox spiritual practices. In my eyes it completely makes sense for some pagan tribes to be suspecious and wary of magic, focusing more on worshipping the Aesir then practicing Trollslore (Witchcraft). Also, if the wrong gender practitioned a magic forbidden to them, especially men practising Seidr (Seer) they were treated as Ergi (unmanly) and often put to death for it.
That's bizarre! I'll look into it.
I think you're broadly right about human sacrifice/"gruesome festivals", especially for the Norse specifically, but human sacrifice is very well attested among the Aztec, for example. Then again, actual human sacrifice among the Aztec generally wasn't much like people imagine it, and is not all that different from e.g. the way in which European rulers carried out many public executions for minor crimes, including religious crimes.
But obviously a game like CK3 is partly meant for people to play out imagined/pop-culture history and not just actually-existing history as best as we can reconstruct it, so I don't really have a problem with it being in the game as such, it's just kind of unfortunate that it's the default portrayal of Norse paganism in a game that includes a bunch of (variously accurate) historical detail most people don't know much about, so people tend to assume it's an accurate depiction.
You either did not read or read but did not comprehend the two or three paragraphs after the quoted section, because I accounted for the historical facts ("Now that doesn't mean that I believe that ancient societies didn't commit acts of religious violence. Of course they did.") and then laid out my case in far more detail. You've offered evidence against a position I never advocated for and failed to address my actual argument, which is about the very definition and use of the concept as well as issues with portrayal in media. Please make sure that you've read and understood sections 4 and 5 and then address my actual arguments.
"Now for the part that will no doubt be extremely controversial: the human sacrifice tenet should not exist. Neither should the "gruesome festivals/blot" tenet, as it's little more than another human sacrifice tenet. In fact, there shouldn't even be talk of so-called "human sacrifice". I am of the opinion that no such thing ever existed in human history."
Well, history disagrees. Human sacrifice is a well known practice throughout ALL the world. There isn't a single part of the world where human sacrifice wasn't practiced in some form or another at some point in time. The Aztecs and Mayans are well known for practicing it (and even having entire ritualistic wars to do so). And, yes, the Norse probably practiced it as well as we have, more or less, direct archeological evidence of human sacrifice from that point in time.
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I'm not mad at pursuit of power, but I'm also not in love with it. I'm not sure it even makes sense for a religious tenet, but that's another topic. Warlike (another tenet that shouldn't exist) absolutely has to go and it's a travesty that they kept it in the DLC. Patron gods is good, but it should be a special extra doctrine for pagans like ecumenism. Replace it with ancestor worship (the only one I actually agreed with PDX on).
Now for the part that will no doubt be extremely controversial: the human sacrifice tenet should not exist. Neither should the "gruesome festivals/blot" tenet, as it's little more than another human sacrifice tenet. In fact, there shouldn't even be talk of so-called "human sacrifice". I am of the opinion that no such thing ever existed in human history.
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(note that all of my harsh criticisms are levied at Paradox, not the mod creator)
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The 'freshest science' (a 2020 doctorate thesis by Klas Wikström af Edholm from Åbo Akademi University) falls in the 'human sacrifice was a thing' camp. The main split between its existence or not has been that historians going by written sources have deemed it unlikely, while archaeologists have interpreted remains as human sacrifice. The study looked both at the evidence and its interpretations and came to the conclusion that it is highly probable that human sacrifice was performed, primarily of captured enemy warriors or other males, but also of women and children.
Now, I'm not able to read through the entire 400 page document or judge the science of it, but it is the most recent study of it, and one of few that look at both the historical and archaeological sides. If you search for the author you should easily find it if you want to have a look at it, although the study itself is in Swedish, there is both an abstract and a conclusion in English.
There's not a single historical evidence that blot included human sacrifice.
It's been annoying me since first day I played :P
someone his thoughts;
anything is better than to be fickle;
he is no true friend who only says pleasant things."
Hávamál, Stanza 124
Maybe fickle as a sin?