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I know, kinda small things. But seriously, get someone else to write that a bit more coherrent and structured. Idk if the guy who wrote that garbage together had an ADHD brust or something, but this is stupid.
Also remove those giant ass "wAtCh oN yOuTuBe" logo-links that you smashed into this giant essay every 4 rows. It's annoying.
How much has left to be remade?
Very sad. I played too amazing Focal Point but this too long chapter. Wait for Power Struggle. Waiting on Operation Black Mesa.
I wouldn't even have any problems if it was a 15€ DLC.
And I would also pay for a Opposing Force DLC
Nevertheless, it's great work and a brilliant project. Also it's for free, so who can complain.
I give this FULL-FLEDGED expansion a thumbs up. 8.5./10
There's still room for improvement, but it's already very, very good.
Fourth, it crashes periodically, very rarely, but it does happen. As for critical bugs and optimization, I haven't encountered any, and there have been almost no FPS drops.
Fifth, yes, there are puzzles where you have to search and think through the solution. But they're not super difficult; believe me, I was a gamer back in the 1990s. We didn't have guides. But here, solving the puzzles depends solely on your attentiveness and nothing more. There are plenty of hints, albeit indirect, throughout the level.
Firstly, the NPCs are superbly done. I literally believe that ALL the people, from the warehouse workers to the marines, are real people. They're beautifully designed and written.
I literally empathize with them.
Secondly, the surrounding world, from the monorail and cafeterias to the laboratories in Xen, is designed as if those same people actually lived, worked, ate, and ultimately died brutal deaths there.
Xen is a whole other story; it's beautiful. You genuinely feel like you're seeing something otherworldly, alien.
(I hate headcrabs)
The only critique i have is that some puzzles in zen and fight you have against the flying enemys at the tower, you barely get any ammo for your weapons.
Aside from that, i'm looking foward on whats comming next!
Good to know they will make it a proper DLC at some stage.
Regarding oldUI, I have only ever ran the game through oldUI.
Error only occurred during Focal Point.
For one, Crowbar Collective themselves have stated that they have plans to make blue shift a "one-click" mod, instead of the current convoluted installation process
And two, you're having a UI crash (known) - try running the game through oldUI
I fear a quality project like this might get overlooked by many if everyone had to go through the mod process.
PS I am getting an error where sometimes I crash upon saving, error message states that the texture res might be too high. I have 32gig of ram and a 7800XT 16gb GPU. I doubt it is a hardware issue.