Team Fortress 2

Team Fortress 2

Butterfly Swing
19 Comments
Basshaund 1 Mar, 2023 @ 7:49pm 
is nice, i like the colors
Callabro 5 Sep, 2022 @ 11:10pm 
Again like your other skins, its flashy enough but dosen't blind you in game like a all neon green ninja scout, it straddles the line of being considered the tf2 art style but just slightly pushes it, i love it, cant wait for some of your skins to be added.
Myahster 8 Dec, 2021 @ 9:28am 
Bloody gorgeous
MTN DEW® Baja Blast 16 Jun, 2021 @ 5:34pm 
This is one of the best skins ive seen on the workshop. Really cool idea.
Perico-Man 23 Mar, 2021 @ 7:42am 
Mariposa Monarca.
Haigus 15 Mar, 2021 @ 7:11am 
this looks to generic and can i say it "grandma" styled look.
Tricky Biz 14 Mar, 2021 @ 4:50am 
This looks really pretty! I hope it gets added!
Mcfighter2 13 Mar, 2021 @ 6:55pm 
I think this war paint is pretty, but I don't think it needs to be team colored.
Jimmy McBeltbuckle 13 Mar, 2021 @ 11:12am 
Very very awesome creative war paint
Riddle of the Sphinx 13 Mar, 2021 @ 4:44am 
Oh, this is so pretty. I love the idea of having a war paint with a butterfly wing look. I really hope this makes it into the game. This is a warpaint that I wold love to have.
pamp  [author] 13 Mar, 2021 @ 2:31am 
thank you a lot<3
yea probably add such video with phong too!
BloodyRedstone 12 Mar, 2021 @ 6:32pm 
Alrighty, after looking at the updated screenshots using the cosmic calamity as the base, I can definately say that looking at the "real deal" looks really nice.

What you can do (if you want) is to add a short video to demonstration on how the phong mask applies to the war paint and mainly the weapons themselves.

So yeah, hopefully valve adds it! :steamthumbsup:
BloodyRedstone 12 Mar, 2021 @ 4:09pm 
Okay, im waiting for the screenshot to be visable
pamp  [author] 12 Mar, 2021 @ 3:51pm 
Hey, updated pictures with new fpv screens. could find only MW shotty, but now texture looks like it should look in game
pamp  [author] 12 Mar, 2021 @ 1:54pm 
Hm hm hm... Actually war paint is based on cosmic calamity (see in weps preview screenshots) , but to make screenshots ingame I've used snowflake swirled wp as base (cheaper but has same wp regions). Now I've realized that cosmic calamity has fixed texture size, but snowflake swirled increase size of a secondary textures. I think I will try to use cosmic calamity instead of snowflake swirled first to check if phong + scaling is OK.

Btw there is some kind of noisy phong on secondary textures as well, maybe noticeable on weps preview

So let me check how it will look on cosmic calamity, and I will either update acreenshots, or update textures :p
BloodyRedstone 12 Mar, 2021 @ 1:27pm 
And for the main butterfly textures, Its very nicely done and I do not think that you need to change it :steamthumbsup:
BloodyRedstone 12 Mar, 2021 @ 1:24pm 
Thanks for the additional screenshots, after looking at the screenshots, I feel that there is a little too much 'noise' on the other textures (not the main textures).

For the phong mask, you can try using the cookie fortress war paint as the base.

You can take some of that extra 'noise' that is already on the other textures, and put it into the phong mask (just like the cosmic calamity war paint).

Overall, really good start, it can use some small touch-ups, but yeah, its pretty good. :steamhappy:
pamp  [author] 12 Mar, 2021 @ 1:02pm 
Hey, thanks! Just improved a textures a little bit and added screenshots how it looks like in-game. For some reason phong mask disabled in fpv (maybe some hidden characteristic idk)
BloodyRedstone 12 Mar, 2021 @ 10:52am 
Hey, This looks pretty nice, can we get some in game screenshots (First person preview)?