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you can check the log yourself
whenever a muted sound plays it should send a log message saying it can't be found or something
the log is under documents/Klei/DoNotStarveTogether/client_log.txt
for windows at least
doesn't give too much information if it appears but if it doesn't maybe something else might be
overriding it
i went ingame and it works fine for me. the console reports that the audio can't be played
i don't know under what situation the sound muting doesn't work
RemapSoundEvent("dontstarve/HUD/recipe_ready", "")
This sound is played when all resources for a recipe are collected. In fact, when opening chests, this sound will be beeping and pestering every 5 seconds.
And this one (a new recipe that wasn't crafted before):
RemapSoundEvent("dontstarve/HUD/research_available", "")
its a client side mod.
just turn it on in the mods menu
and you can tweak which mutes you want to have enabled in the mod configurations
like i mentioned in a previous comment the current settings for muting lucy isn't working and is marked as such.
there is the mute lucy mod you could use. i currently have no plans to implement that into my mod
added the wanda options
i don't see a clear way to implement main menu music muting
i'll add it if i find a possible way to do it
Its marked as WIP (work in progress)
i haven't been able to get it working properly but i didn't want to erase my progress
should be all good now
"creatures/spider/Spider_step_1"
it's clear they used something to get the exact sound itself, using the debug option, but since that no longer works I'm not sure how to find these locations. I think Klei may have changed files around or renamed stuff, which is likely why it's not working anymore.
I'm happy to try and fix it but i need to know what's wrong
for example during spider wars and such, they are waaay too loud
also, I would be fine if there was not a mute but a volume slider