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It was uploaded 4 years ago as a gimmick, and I enjoyed making it but I never planned for continous support over the years to come. Honestly, I don't even think I have the original files left since I've reinstalled my OS a couple of times.
I will absolutely have a look at the changes that you wished for, after all, I'm also very concerned about map balancing and it's great that you guys have played it a lot to spot the issues. Making maps balanced from the beginning is really really difficult unless they are compleatly mirrored.
I've got a lot on my hands right now, but hopefully i will find some time to look into this by the end of next week. Hang in there for an update!
/Skog
We have played this map a ton and have noticed some balance issues when it comes to the points. 1) way too much Ammo income. 2) no VP game, because they are so far back on both sides. 3) Regular points bunched up.
So if you can make the changes, my group would love to play this map some more.
Have fun playing!
/Skog
I now love you forever, praise be to your name.
Also I'd highly recommend getting back into the game, the new armies are awesome!
Also, I haven't played this game for a while now, so I haven't really been paying attention to all the new stuff. But I know how frustrating outdates can be, so thanks you for the heads up! ;)
thanks alot for sharing it
Thought I might give you guys a heads up for my future plans of this map.
I'm planning on adding Victory Point support as soon as I find some time for it, hopefully soon.
As for now, I have no intention of increasing the popcap of this map. It is a far too critical asset of the COH game-balance to be messed with without good reasons. Neither me nor the friends I'm testing this map together with have felt any need for an increased popcap other than for reasons like getting a fifth IS-2 out, but by that time your army should be strong enough to crush anything the enemy can come up with anyway ;) Also, I'm not sure if the steam workshop really needs another "extra popcap" map at the moment, so you'll have to make do with the already existing ones, for the time beeing.
/Skogstoken
nice work & thx for the upload...