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This one? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2543371889
Delete the line "<li Class="CompOversizedWeapon.CompProperties_OversizedWeapon">
</li>"
There's only one.
Also make sure you're loading the newer oversized weapons mod. And it'll work fine without the hit.
it feels nice in my high mod count colony
been giveing it to all the meatshield colonists in whatever material i have about, kinda works. cost is high lol
You get power armor protection at the cost of it being expensive.
literally it's easier to forge/get hitech armour than this steam punk style set.
plz consider to add some tiers like steel, plasteel and exclusive gold one.
It's just going through some prelimary balance checks.
As for cost in relation to raid I am also currently on a play through using Vanilla Trading and Gold price crashed to something absurd like -62% so raiders occasionally show up with gold mortars or other odd equipment. Plasteel is absurdly expensive so industrial equipment is more common. The Vanilla Medieval faction however only rarely has a standard musket or flintlock pistol rather than any of the mechanized equipment.
Vanilla expanded series is chock full of holes and issues that there populairty and great descriptions make seem nonexistant. Not all of them, but several, several i can think of off top my head.
Your spot on about that plate lol
As for spawning that may just be rng, not sure but assumeing enemies use this?? I have noticed with alot of armour mods and/or material adding mods that armours seem to have there random gen on enemies derp out just a little. I used "rimmsqol" (a mod) to cut the gold cost substantialy
One idea I give you is to make 2 sets. This that cost gold transform it in a prestige set and make a normal set that just costs steel, cloth and components. I want to use this mod but that is too expensive to field.
- Assemblies is updated to 1.3 coded by Captain Muscles
https://gist.github.com/dd894e94267329e54536e5085afbb862
-Now supported 1.3
Thanks for the nostalgia.
Knowing that : the musket itself was used for the first time in 1521, that Middle Ages end somewhat in 1453, and that Renaissance is a subperiod of the Modern Times and not of the Middle Ages nor its own. Middle ages are not the only period to exist in History.
Furthermore, this equipment is more likely steampunk-based, which is really cool! Love the modder's work, it really satisfies my love of Modern Times and steampunk.