Space Engineers

Space Engineers

Type-94 Naval Cannon (WeaponCore)
41 Comments
Vore EnÞusiast (she/her) 29 Sep, 2022 @ 9:49pm 
it doesn't work wiÞ the custom turret controller
Duster71 29 Mar, 2022 @ 5:32am 
Hope this gets an update these look really cool.
shinto1_0 22 Feb, 2022 @ 6:08pm 
well this might need to be updated, it wont work and i cant fine the ammo for it
SnowyRay 30 Dec, 2021 @ 12:21pm 
The description says conveyor compatible, but the port is small and ammunition doesn't move through small ports. Might wanna fix that.
Swordman  [author] 16 Oct, 2021 @ 1:52pm 
@Gifted Lion First time I've heard of such a visual bug. Could be something stemming from the phasing out of weaponcore that's currently occurring. For now I just recommend trying a clean reinstall of the addon.
Gifted Lion 16 Oct, 2021 @ 1:42pm 
Hello, im having a small visual glitch where it appears the muzzle flash is projecting backwards from the end of the barrel. Is there somewhere in the mod files i can check to try and fix?
Swordman  [author] 26 Sep, 2021 @ 6:48pm 
@Pinniped I've been considering returning to make more with weaponcore in the near future.
★➽AminoAcids➽★ 23 Sep, 2021 @ 4:53pm 
I hope we get more naval gun mods in the future.
Emperors_Nightmare 18 Sep, 2021 @ 12:40pm 
oky
thed sad
Swordman  [author] 18 Sep, 2021 @ 12:15pm 
@lolmelon3 Absolutely not. None of my mods will ever be on Xbox, nor would this mod even work on Xbox as it utilizes weaponcore.
Emperors_Nightmare 18 Sep, 2021 @ 11:52am 
can you coded so thed it will work on xbox too? add uploaded it then Here too:https://spaceengineers.mod.io/ pls
Asuka_Nishida 4 Aug, 2021 @ 10:26pm 
Alright np, this is a cool mod tho, I'm having a lot of fun with it but there are just a few things that could be better. I am not sure if you can actually do something about it but, the shells despawn at 15km out. Its already really damn cool that i can be that far out and see the shells but it would be really awesome if it could go about 20-30km. The last one is that the dmg of these guns are a little low and struggle to destroy even light armored structures and vehicles. I think it should absolutely annihilate heavy armor being the japanese flagships main battery's. But overall really cool mod :)
Swordman  [author] 4 Aug, 2021 @ 1:10pm 
@Asuka_Nishida The fix itself sounds exactly like the fix for the animation bug, however those other issues I have never heard of previously, so the most I could really recommend is doing a clean install of the mod, (ie deleting the local files for the mod and reinstalling it from the workshop.)
Asuka_Nishida 4 Aug, 2021 @ 9:11am 
It seems every time I load the world, if the weapons are already placed, they seem to have the entire barrel disappear with only the thick part at the base being visible. When the colour/ skin is changed, the weapon disappears completely and when fired in either of these states, at least from my experience, the turret (its attached to) or the ship will start spazzing out. The fix I have found for this problem is to copy and paste the entire grid or spawning in a new copy of the grid. In creative it’s not too much of a problem but in survival it kind of sucks to deal with.
Swordman  [author] 3 Aug, 2021 @ 1:35am 
@Asuka_Nishida I haven't heard anything about a texture bug upon the world being loaded. Is there any chance you could be referring to the animation bug that is listed in the description (along with the fix for it)? If not, is there any more information you could give me?
Asuka_Nishida 2 Aug, 2021 @ 12:34pm 
is there a fix to the bug where the gun textures just disappear everytime your load the save/ world when the gun is placed?
Swordman  [author] 28 Jul, 2021 @ 12:02am 
@Reinhard_Stah As far as I am aware, yes.
Reinhard_Stahl 27 Jul, 2021 @ 5:44pm 
So dose this still work? im only asking cause i want small grid main guns that can kill stuff xD and not those 800m range rocketlaunchers that cant hit stuff
cyka6artb 19 Jun, 2021 @ 12:04am 
@nekro thanks for the response i've made a maus in survival and its to big for its own gun and nearly all other large guns aren't working for me
Swordman  [author] 18 Jun, 2021 @ 3:27am 
@cyka6artb That update will be coming in a couple of days or so.
cyka6artb 17 Jun, 2021 @ 7:24pm 
can we make ammo in survival yet?
Swordman  [author] 29 May, 2021 @ 10:00am 
@RUBY THE HYENA Conveyor connection point is on the rear of the gun (center of the breech), it should work fine with small 1x1 conveyors.
MOONBEA 28 May, 2021 @ 9:48pm 
hwo do i connet it to shit,
nbp 24 May, 2021 @ 8:04pm 
ok
Swordman  [author] 24 May, 2021 @ 6:47pm 
@nbp This mod will never be on mod.io. It would not work at all on Xbox as it requires weaponcore. Even then, I personally will not allow any of my creations to be uploaded on mod.io, nor will I ever upload it to mod.io.
nbp 24 May, 2021 @ 9:37am 
can I have permission to upload this mod to mod.io plz sir or can you upload this mod to mod.io plz
Swordman  [author] 17 Apr, 2021 @ 12:06am 
Hvit(ᵔᴥᵔ) I need more information than that. It might be helpful if you join the discord listed in the description of the addon and send me screenshots and log files there.
vHvit 16 Apr, 2021 @ 5:50am 
put the gun everything is fine
moved to the world and the barrel became invisible and when approaching it the game freezes
Swordman  [author] 13 Apr, 2021 @ 11:16pm 
@Mr.Slav It may just be that the animation is bugging out and the barrel is offset forward. This would create an empty space between the barrel and the breech. It is a keen issue that would require me to redo the model. The fix for it though is to just paint the gun a different color, or to copy and paste it. This is explained in the description of the mod.
Hetheilies 13 Apr, 2021 @ 10:28am 
A large piece of the cannon is invisible when i spawn it
Swordman  [author] 2 Apr, 2021 @ 2:02pm 
@eleanor2robyn Are you trying to find the ammo in survival? If so, that's probably why. There is no way to make the ammo in survival currently. This will change fairly soon though.
MsEleanor404 2 Apr, 2021 @ 6:55am 
Can build the weapon just fine, however can not find the ammunition to build that.
Have tried removing the mod and re downloading and adding but to no effect.
Perhaps its just me being silly
The Commissar 26 Feb, 2021 @ 3:14pm 
I feel the need to make a stupid fighter with this gun.
wootabix 26 Feb, 2021 @ 11:54am 
sorry, i didnt see that XD. i tried it and it worked, thanks for telling me!
Swordman  [author] 26 Feb, 2021 @ 9:51am 
@wootabix It isn't broken, that's a Keen animation issue. Furthermore, I explained in the description how to fix the issue:
"When placing the weapon in your world, you may encounter an animation bug where the barrel is offset forwards. To solve this, either repaste the grid or repaint the gun any color, it will fix the animation. This is a keen animation issue, and to fix it would require a rework to the model."
wootabix 26 Feb, 2021 @ 2:56am 
for me currently its broken: when i place it down it looks like the barrel disconnects from the grid
Swordman  [author] 18 Feb, 2021 @ 8:07am 
@Drakon, this gun is designed for small grid, and wouldn't even effectively fit on a large grid due to it being a 3x3 in small grid. A single large grid block is the same size as a 5x5 small grid cube.
I will probably do large grid guns eventually, but those are not a priority at all.
DRAKON 18 Feb, 2021 @ 12:48am 
but for a large grid is not present?
Yuna 16 Feb, 2021 @ 1:14pm 
nice weapons
[The Default Trash Bag] 16 Feb, 2021 @ 1:01pm 
nice work. :steamthumbsup:
CrimsonAdder 15 Feb, 2021 @ 10:31am 
studies show that 79% of xbox users cannot read, ignorance is a statistically proven excuse