Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Sunburn
20 Comments
TheBananaBox 5 Aug, 2014 @ 9:38am 
I like it!
TheBananaBox 5 Aug, 2014 @ 8:22am 
@Lejon Kills All. I'll check it out.
Lejon Kills All  [author] 5 Aug, 2014 @ 6:43am 
The level is now updated with more gameplay areas, some balancing, much sweeter lighting and- Yes! - working AI pathfinding!
Lejon Kills All  [author] 1 Aug, 2014 @ 7:11am 
The next update for the level will be released next week featuring expanded areas, some balancing, and much better lighting. Hopefully I'll be able to work out AI pathing problems by then as well.
Lejon Kills All  [author] 23 Jul, 2014 @ 4:24am 
Currently working on an update for the level and the AI behaving wierd is one of the things I'm looking into. Seems to have happened in the previous update.
TheBananaBox 30 Jun, 2014 @ 6:29pm 
All the bots do is sit at spawn and when "they feel like it" come out and fight...one at a time.
Fextice 5 Jun, 2014 @ 1:56am 
Сulll!:marksman:
Vendetta 3 Jun, 2014 @ 11:35am 
all those "just a russian cmment" ar so fuking dumb. i just want to kill those 10y/o.
ayzzer 31 May, 2014 @ 10:02am 
просто русский комент
Пиндосы пидары^^
~JEWISH~MEDIC~ 16 Apr, 2014 @ 3:10pm 
cool, soon as we get our mod working again ill add it bk in, seems this last patch totaly fucked everything we have done up my coder seems to think.
Lejon Kills All  [author] 15 Apr, 2014 @ 11:32am 
New version up! Took it's sweet time due to some SDK issues but it up, with some layout changes and major graphical improvements. Note the name change to just sunburn, rather than sunburn_p.

I might be making another map in the summer, I've got some cool ideas that I'd love to try out but lack the time right now. Chivalry is a blast to design for so I'd love to give it another go.
~JEWISH~MEDIC~ 5 Apr, 2014 @ 6:35am 
love this map bro, and so do my players,
i have noticed after the last patch that for some reason the map plays twice back to back even though its only in the map list once, i even checked this by taking it out and removing my mod and reinstalling it and same thing, no big issue just brining it to your attention though ,
ty for the awesome map
~JEWISH~MEDIC~ 27 Mar, 2014 @ 1:33pm 
~RD~ Modded Matrix Mayhem server

the only one really worth playing on if hardcore epic fast paced action is what you crave.
the map list is like 20 deep with 4 custom maps thrown in the mix too,and ty for making another one for us brotha!
Lejon Kills All  [author] 25 Mar, 2014 @ 12:55pm 
Wow, thanks a lot. I didn't know it was on a server, what's it called? I've got a version of the maps with some improved AI pathing but I'm having some issues cooking it. Hopefully I can resolve that quickly. I'll have a look at KOTH as soon as I can!
~JEWISH~MEDIC~ 25 Mar, 2014 @ 9:20am 
i have to say its awesome, its on my server right now.
keep us informed brotha, very good job it works great
with the low gravity on my server, jumping and killing from many spots.
~JEWISH~MEDIC~ 24 Mar, 2014 @ 4:14pm 
cool man ill give her another try here soon.
thanks
Lejon Kills All  [author] 24 Mar, 2014 @ 3:46pm 
Updated with Last Team Standing and Free for all, spawn points were also redesigned in the latest version and the bots don't seem to appreciate it in LTS and CTD. I'll look into it soon, as well as a KOTH mode.
~JEWISH~MEDIC~ 24 Mar, 2014 @ 11:57am 
im down for koth and ffa, both ai compatable too please lol
i dont play lts as u cant change the round time yet.
Lejon Kills All  [author] 24 Mar, 2014 @ 2:59am 
FFA should be no problem, I'm give it som graphical polish soon including a nicer skybox. I could throw FFA and LTS in as well!
~JEWISH~MEDIC~ 23 Mar, 2014 @ 4:40am 
can u make this ffa compatable please?
also would look alot better if the background has sum sky or somthing in it.
other then that looks cool, gd job