Tabletop Simulator

Tabletop Simulator

Bloodborne the Board Game
23 Comments
Apollyon 27 Nov, 2022 @ 7:33am 
I'm about to check this out in 2022 :)
BarnabyJones 31 Jul, 2021 @ 2:52pm 
Amazing job man, thank you so much for all of your hard work!
CABAL91  [author] 13 May, 2021 @ 7:01am 
The bosses should have their backs and enemies should not hide to other players
Buskii 6 May, 2021 @ 2:51am 
Thanks for the mod, it's amazing. The boss deck still doesn't have a phase two side though, the link for the backs is wrong?
SkullMunch 17 Mar, 2021 @ 1:09pm 
@Jr Santos, we found that the enemy cards had the toggle "Hide Face Down" enabled, once we turned this off, all players could see it.
Vax'ion 17 Mar, 2021 @ 8:54am 
Hello, what setting do I need to change so that all the enemy cards can be seen by all players? As an example every mini boss card, if you flip it over shows a black back to all "Colored" players but the GM can see both sides fine
CABAL91  [author] 13 Mar, 2021 @ 3:39pm 
I just updated the deck so it should have the missing card.
MotivatedBoi 12 Mar, 2021 @ 4:09pm 
It's alright, you don't have to overstrain yourself over this mod, it's already the best one on TTS. That said, i am VERY sorry to bring this up again, but uhhhh... just checked the bonus chapter: cards №20-24 have face-ups from cards №21-25 instead, card №20 face-up is missing and card №25 face-up is just setup rules again (' ^ ^)
CABAL91  [author] 12 Mar, 2021 @ 10:18am 
Again thank you for the feedback. I was a bit burnt out after spending all of my free time in February working on this. I have added the missing campaign and fixed the tile that was missing the other side.
Grimnir(Rus) 5 Mar, 2021 @ 8:53am 
There is a set of bases for warhammer.
I use them, they don't stain. During the game, we paint the hunters models in the color chosen by the players, but the base remains black. This is more familiar and it seems to me convenient. We are really looking forward to new models and cards =)
MotivatedBoi 4 Mar, 2021 @ 7:17am 
Yup, just like Grimnir said, there's still some content missing, namely a whole bonus chapter (from Hunter's Dream) and the Rooftop tile (a.k.a. another side of a Queen's Chamber tile from Forsaken Cainhurst Castle). Also, do you plan on adding bases to the figures? Maybe it's the coloring, but some of them are just barely noticeable on tiles.
Grimnir(Rus) 28 Feb, 2021 @ 7:46am 
the Hunt's End campaign is missing?
Grimnir(Rus) 26 Feb, 2021 @ 9:55pm 
First, big thanks for this mod! You are god ) Second, Castle roof tile is missing, only queen hall on both sides
CABAL91  [author] 26 Feb, 2021 @ 12:31pm 
Thanks for the update. The boss deck should be fixed with the newest version.
MotivatedBoi 25 Feb, 2021 @ 8:56pm 
First, thank you for making this great mod! Second, i don't know if this is intentional atm, but after the last update boss cards became kind of ruined (all are missing phase 2 images)
Grimnir(Rus) 23 Feb, 2021 @ 6:06pm 
Great work! Maybe try to create board tile as card, as in other tts mod? They fit much better on the field.
Dizeaz 20 Feb, 2021 @ 8:56pm 
Having trouble loading images for some of the cards, any suggestions?
The Squid 20 Feb, 2021 @ 12:50pm 
This is the best port so far, love the minis, I don't mind the table because it doesn't have the horrible snapping grid like the other one, and I can't wait for the additional missions and scripting! This is the better one by far.
WeirdoWithBeardo 18 Feb, 2021 @ 12:48pm 
Hey, just wanted to say great work on the mod! Loving the higher res scans! If you need any help with the minis I'm more than willing to help out :D
naprob 15 Feb, 2021 @ 7:37pm 
Thank for the work, I was creating already mine but I didn`t have time to scan the minis.
Detrian 13 Feb, 2021 @ 1:38pm 
I appreciate the minis and the better scans. Thanks.
adiftbv 13 Feb, 2021 @ 6:23am 
Like kagekaze said,there are 2 of you doing this,and both of you are doing a great job,you might be able to cooperate tho
Kagekaze 12 Feb, 2021 @ 10:34pm 
Looks like there's 2 of you making one around the same time. I'll wish you the best of luck and copy what I said there:

Honestly glad someone else started on this, it would have taken me forever. :D So thanks for the time and effort that will no doubt go into finishing it.

I've been hoping for this since I have to start experimenting on the game's difficulty. Most players have been saying 2 hunters is fine and every attempt I've had at the Long Hunt with 3 or 4 players has ended in tragedy in Chapter 2. It's unfortunate. I love the mechanics but the difficulty seems off balance right now.