Total War: WARHAMMER II

Total War: WARHAMMER II

Resources from Raiding
26 Comments
Kharn the Bloody 6 Jul, 2023 @ 4:09am 
I suppose they just get style points for posing while raiding :steamhappy:
SinisterWeasel  [author] 6 Jul, 2023 @ 3:39am 
I think I removed the effect for Beastmen, so it doesn't do anything.
Kharn the Bloody 5 Jul, 2023 @ 10:21pm 
How does this work with Beastmen raiding?
SinisterWeasel  [author] 2 Oct, 2022 @ 5:02am 
Yeah should work fine.
HughJanus69 13 Sep, 2022 @ 4:01pm 
is this compatible with custom factions?
SinisterWeasel  [author] 5 May, 2022 @ 7:50pm 
Hey guys, mod should still be functioning fine. I can't make any adjustments to the mod for a few months as I don't have access to my PC. I'm not sure about the feasibility of working this into the population mechanic mod. It won't have any effect on Chaos I don't think as they don't trade or craft with resources, I haven't got any plans to add extra features for them.
Tofu 28 Apr, 2022 @ 10:31am 
Not so sure if this mod help out with your Ideas

Population Mechanic
Your Mother 1 Mar, 2022 @ 12:15am 
Does it work for chaos? Not sure what to use resources for but I have a few ideas
-add building requirements such as wood, stone, iron
-add unit requirements such as population, weapons, armor
-integrate with the Population Overhaul mod, so you can raid regions to take their populations as resources (recruitment/slaves/food)
Stale Memes 28 Aug, 2021 @ 4:28pm 
I had been wondering if this needed an update or not to function properly. Thank you for "updating" it! :steamthumbsup:
SinisterWeasel  [author] 25 Aug, 2021 @ 2:54am 
Updated. Nothing changed just getting rid of the "Outdated" message.
Villas 14 Jul, 2021 @ 9:13pm 
Does this need update for the new DLC?
SinisterWeasel  [author] 26 Mar, 2021 @ 4:39am 
Yeah this doesn't need an update for the new patch.
cybvep 23 Mar, 2021 @ 10:28am 
Yep.
BOOGEYMANE 23 Mar, 2021 @ 9:49am 
is this still working?
Revelation 9 Mar, 2021 @ 12:51pm 
huh, this is a smart idea, awesome dude.
minecraft with gadget 6 Mar, 2021 @ 1:04pm 
Hope this is standard in TW3.
SinisterWeasel  [author] 6 Feb, 2021 @ 7:32pm 
Small update: raiding camps (greenskins) will now correctly loot resources.
Zzz 6 Feb, 2021 @ 2:12pm 
Nice mod, very interesting new mechanic to add to the game.
SinisterWeasel  [author] 6 Feb, 2021 @ 4:28am 
Thanks Flamboyant! Love your mods btw, lifesaving for an SFO user.
Flamboyant Schemer61 6 Feb, 2021 @ 3:53am 
very good mod mate. CA should integrate this into total war
cybvep 6 Feb, 2021 @ 12:47am 
They are.
Shatilov 6 Feb, 2021 @ 12:44am 
are the raided resources tradable ?
SinisterWeasel  [author] 1 Feb, 2021 @ 8:52pm 
Yep
Wambat 1 Feb, 2021 @ 7:42pm 
Does the AI benefit from this?
cybvep 31 Jan, 2021 @ 9:57am 
Cool idea.
Calm&NormalTime 31 Jan, 2021 @ 8:52am 
Sounds extremely useful. Great idea! Thanks for making it