Divinity: Original Sin 2

Divinity: Original Sin 2

Airy- Farmwoken Class
15 Comments
Airy Lies  [author] 5 Aug, 2021 @ 11:13am 
the regen spells like All in a Day's Work, Water Crops, and Bender will, but there are a few lifesteal and armor skills as well.
Effigy 4 Aug, 2021 @ 10:42pm 
so, dumb question, is this safe for an undead character to use, or am i gonna kill myself with healing?
Geeky the Cheeky Commando 3 Feb, 2021 @ 5:05pm 
I haven't found a link to it again after it disappeared from my mod files (had to search around...Long story about a lot of mishaps with file management). Do you have a link to it that you can put here?
Airy Lies  [author] 3 Feb, 2021 @ 4:54pm 
yep, that was me. Still watching the balance of Broodlord, so it isn't abandoned!
Geeky the Cheeky Commando 3 Feb, 2021 @ 2:43pm 
Wait, Airy...Didn't you make a Broodlord pack before? Or is it just a coincidence?
RzR⁧⁧Telhalm 30 Jan, 2021 @ 6:54pm 
https://cdn.discordapp.com/attachments/651268673792901140/805269214805229568/unknown.png
https://cdn.discordapp.com/attachments/651268673792901140/805269354064511006/unknown.png
These two as well. The shrine in Fort Joy just before the kitchen.

My theory is it's anything that can 'block' the source of the projectiles, but the arch just before Migo doesn't seem to cause the crash, but I suppose it's because it gets placed 'above' the geometry.
RzR⁧⁧Telhalm 30 Jan, 2021 @ 6:48pm 
Flood the Fields Still crashes the game when cast inside geometry. Although it seems to be weird.
Ex1- https://cdn.discordapp.com/attachments/340700796448407563/805266603989270538/unknown.png
This one doesn't crash. [near the Necromancer vendor's tent]
Ex2-
https://cdn.discordapp.com/attachments/340700796448407563/805266823796490280/unknown.png
This one does. [By Needle in the kitchen]


Harvest of the Gods Seems to work fine, however EVERY projectile failed on applying BLESSED.
Airy Lies  [author] 30 Jan, 2021 @ 7:29am 
Hey guys, thanks for checking out my mod.

@RzRtelhalm- Thanks for the in-depth look at the skills, I've managed to hammer out most of the bugs ( I think) so check the patch notes for more details.
As for the 255 ability point bug, I've seen that before when using no mods at all, so I got no idea what causes that.

@Doctor Beetus- Thanks for the tip. Should be working now.

@Ruskie - Check the discussions page for a list of spells.

This mod is obviously in progress, so I'll keep fixing it (and maybe adding to it) in the future. Thanks for your support.
Askie 30 Jan, 2021 @ 6:07am 
A list of skills would be very nice.
Doctor Beetus 30 Jan, 2021 @ 2:33am 
Harvest of the Gods needs data "ProjectileSkills" "HealingBoltFW;DamageBoltFW" to be changed to `data "ProjectileSkills" "ProjectileStrike_HealingBoltFW;ProjectileStrike_DamageBoltFW"
RzR⁧⁧Telhalm 30 Jan, 2021 @ 2:01am 
Harvest of the Gods - simply just doesn't activate. Nothing happens when cast yet still eats your source/AP.
https://cdn.discordapp.com/attachments/340700796448407563/805012407805149194/unknown.png

Too Stubborn - Can be cast on allies. I believe it's supposed to only be a self-cast considering the tooltip?
YES! Found a big one!!

Flood the Fields - When cast in geometry (only have tested on tall walls that cover the spell) it CRASHES(CTDs) the game.
RzR⁧⁧Telhalm 30 Jan, 2021 @ 1:26am 
Call Farmwoken Cow - When casting Healing Tears the cow sinks into the floor some. Don't know if this is really an issue, however.

City Slicker - Probably not even an issue with this skill in the first place BUT, the poison damage actually hurts Fane. . .
*This skill seems to be hitting 3 times on the initial cast.
https://cdn.discordapp.com/attachments/340700796448407563/805005908873707520/unknown.png

Owlination - Definitely want to turn off the ability for it to target objects else this happens:
https://cdn.discordapp.com/attachments/340700796448407563/805005036123586590/unknown.png
And let me tell you that it gets L O U D

RzR⁧⁧Telhalm 30 Jan, 2021 @ 1:11am 
https://cdn.discordapp.com/attachments/340700796448407563/804995876698193960/unknown.png
This happens for "Pull in Foes" and "Pull in Friends" . Don't know if that's intentional for now or no.

Pull in Foes - strange interaction when it comes to heights; at least edges.
https://cdn.discordapp.com/attachments/340700796448407563/805000018045435924/unknown.png
He [Fane] gets pulled up normally.

At a certain point (I assume it's because of an object) he [Fane] will instead just fall down, but still be able to click up top to move, or below the platform.
https://cdn.discordapp.com/attachments/340700796448407563/805000741294964766/unknown.png
Ex- walking back up after having 'fallen' https://cdn.discordapp.com/attachments/340700796448407563/805001100335906826/unknown.png
Ex2- Walking off the platform at a separate standing-point.
https://cdn.discordapp.com/attachments/340700796448407563/805000387378806805/unknown.png

I assume the same happens with Pull in Foes
RzR⁧⁧Telhalm 30 Jan, 2021 @ 12:42am 
Immediately noticed upon choosing this class, you start with 255 Ability Points.