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https://cdn.discordapp.com/attachments/651268673792901140/805269354064511006/unknown.png
These two as well. The shrine in Fort Joy just before the kitchen.
My theory is it's anything that can 'block' the source of the projectiles, but the arch just before Migo doesn't seem to cause the crash, but I suppose it's because it gets placed 'above' the geometry.
Ex1- https://cdn.discordapp.com/attachments/340700796448407563/805266603989270538/unknown.png
This one doesn't crash. [near the Necromancer vendor's tent]
Ex2-
https://cdn.discordapp.com/attachments/340700796448407563/805266823796490280/unknown.png
This one does. [By Needle in the kitchen]
Harvest of the Gods Seems to work fine, however EVERY projectile failed on applying BLESSED.
@RzRtelhalm- Thanks for the in-depth look at the skills, I've managed to hammer out most of the bugs ( I think) so check the patch notes for more details.
As for the 255 ability point bug, I've seen that before when using no mods at all, so I got no idea what causes that.
@Doctor Beetus- Thanks for the tip. Should be working now.
@Ruskie - Check the discussions page for a list of spells.
This mod is obviously in progress, so I'll keep fixing it (and maybe adding to it) in the future. Thanks for your support.
https://cdn.discordapp.com/attachments/340700796448407563/805012407805149194/unknown.png
Too Stubborn - Can be cast on allies. I believe it's supposed to only be a self-cast considering the tooltip?
YES! Found a big one!!
Flood the Fields - When cast in geometry (only have tested on tall walls that cover the spell) it CRASHES(CTDs) the game.
City Slicker - Probably not even an issue with this skill in the first place BUT, the poison damage actually hurts Fane. . .
*This skill seems to be hitting 3 times on the initial cast.
https://cdn.discordapp.com/attachments/340700796448407563/805005908873707520/unknown.png
Owlination - Definitely want to turn off the ability for it to target objects else this happens:
https://cdn.discordapp.com/attachments/340700796448407563/805005036123586590/unknown.png
And let me tell you that it gets L O U D
This happens for "Pull in Foes" and "Pull in Friends" . Don't know if that's intentional for now or no.
Pull in Foes - strange interaction when it comes to heights; at least edges.
https://cdn.discordapp.com/attachments/340700796448407563/805000018045435924/unknown.png
He [Fane] gets pulled up normally.
At a certain point (I assume it's because of an object) he [Fane] will instead just fall down, but still be able to click up top to move, or below the platform.
https://cdn.discordapp.com/attachments/340700796448407563/805000741294964766/unknown.png
Ex- walking back up after having 'fallen' https://cdn.discordapp.com/attachments/340700796448407563/805001100335906826/unknown.png
Ex2- Walking off the platform at a separate standing-point.
https://cdn.discordapp.com/attachments/340700796448407563/805000387378806805/unknown.png
I assume the same happens with Pull in Foes