Survivalist: Invisible Strain

Survivalist: Invisible Strain

The New World
18 Comments
vZ_Valiantzz 18 May, 2022 @ 9:43am 
Hello (sorry for bad England)
hoho352 4 Feb, 2022 @ 8:01am 
Why this mod cannot sve??
Veity  [author] 13 May, 2021 @ 6:29am 
Apologies for the lack of replies everyone, I have not updated this mod in a while as ill wait for the base game to expand more. The main mission wont progress further at the moment and is more of an intro. Once the game has come along further I have plans to introduce a full storyline and expand on the map more
R. Corvo 6 May, 2021 @ 9:19am 
i took over a base and scouted everyt community but the quest wont progress welp
ToonTerrier 3 Apr, 2021 @ 3:59am 
bottom south east, camp looks like a stone quarry , why when taking over the camp do the buildings bug and revert to old group , its annoying as hell , perfect place for a camp and as far as i know ive killed everyone , you cant even tear it down and start again , is there something im missing ?
2497389994 16 Mar, 2021 @ 11:57pm 
翻译:作为一名军官,你的小队被派去调查一个失去联系的前哨基地,希望你的基础训练有回报,因为你作为一名军官并没有太多的经验。
Zitho 21 Feb, 2021 @ 7:52am 
i find the mod cool but please add an axe. Anyone of the 4 avatars have just one axe
murderbbb 20 Feb, 2021 @ 6:08am 
zezezeze,,,sha wan yi
Rednax 14 Feb, 2021 @ 6:15am 
For some reason i can't play this mod without having to use save tokens, even though i have them turned of in the mod settings itself ( and i can't edit the world settings at the start of the game )
john 6 Feb, 2021 @ 11:14pm 
ok thx
Veity  [author] 6 Feb, 2021 @ 4:38am 
@JOHN

The quest is a script, the rest is level redesign :)
john 4 Feb, 2021 @ 7:44pm 
Is it a script
Veity  [author] 1 Feb, 2021 @ 1:44pm 
@Lemonhead

Thanks for the feedback, I've updated the file to fix the issue. Liquids should be working normally now the next time you play, any other issues let me know :)
Lemonhead 1 Feb, 2021 @ 8:31am 
Looks like there may still be some trouble with liquids. Great story work so far btw. The environmental storytelling is great.
Veity  [author] 1 Feb, 2021 @ 7:01am 
There was an issue where players could not build items despite having the necessary equipment in their inventory. This has now been fixed.
Veity  [author] 1 Feb, 2021 @ 6:53am 
Thanks for the comments guys, a lot of this mod is an experiment currently to test the AI and see how they will react to a non standard environment. I have plans to do a full comprehensive campaign but I will likely wait until the base game has more content (Models etc) and the editing tools are a bit further developed. Any feedback or suggestions are always welcome :)
benderisgreat333 29 Jan, 2021 @ 10:49pm 
Pretty awesome dude! This is the kinda modding I been looking forward to!
Mad Man Moody 29 Jan, 2021 @ 11:25am 
I enjoyed the story aspects so far, and I am enjoying the gameplay of this as well. Good work!