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If you spot any bugs, please report them here. Have fun.
Thanks for the precision
1- In traffic, I do research and add exhausts that are as similar as possible to reality and that are available in the game.
2- Some trucks in traffic already have original exhausts and I just add the smoke in the right direction.
3- Some trucks I have to remove the smoke because they don't accept modifications and show errors on the console.
Did the default exhaust pipes will be added? Without any modifications in garbage and did the lateral exhaust pipe works?
Because not all traffic trucks do smoke
When the game is available in DX12 I plan to add new vehicles.
car, tiny truck and bus?
Thanks @maruffijd and @flori.sorglos for your feedback.
Could you give more details so I can try to replicate:
- Have you tested it with just this mod?
- Did you receive a message on the console?
- Playing on the original map or with mod map(s)?
- Approximate location where the crash occurred?
The smoke only comes out in traffic trucks that accept editing, that is, some trucks do not present smoke.
Could you give more details to try to help:
1- Did you place this Mod with higher priority?
3- Entering the game through "Launch with DirectX11" or which option?
4- Graphic configuration (low, medium, high...)
5- Are you using other mods?
6- Other details I wanted to comment on.
Black smoke. If you use other mods keep mine with higher priority (higher up in the list of mods).
Use "Launch with DirectX11" to view the smoke as the presentation video of the mod.
If you use "Launch with OpenGL" the smoke will be presented as squares (like Minecraft).
I updated the description to show that it is compatible with 1.47.
<ERROR> [model] Unknown variant name 'default' on model '/vehicle/ai/p_3204/ai.pmd'
<ERROR> [model] Unknown variant name 'default' on model '/vehicle/ai/p_3204/ai_lod1.pmd'
<ERROR> [model] Unknown variant name 'default' on model '/vehicle/ai/p_3204/ai_lod2.pmd'
<ERROR> [model] Unknown variant named 'default' in model '/vehicle/ai/p_3204/ai.pmc'.