Crusader Kings III

Crusader Kings III

Improved Dynasty Legacies
70 Comments
Mugwort 28 Mar @ 1:29am 
it would be nice to highlight the changes
-=Illumifant=- 27 Sep, 2023 @ 12:05pm 
Does the mod require an update following the latest patch?
CheshirePierrot 19 Jul, 2023 @ 11:29am 
Love this mod, makes the game a joy to play.
Thank you!
soggy cheerios  [author] 15 Jul, 2023 @ 6:11pm 
@Awkland
Sure go ahead
أبو مقرن 14 Jul, 2023 @ 6:53am 
Can i make a modified version of your mod and publish it?
soggy cheerios  [author] 14 Jun, 2023 @ 11:02pm 
Thanks, no important changes were made but the mod is updated to account for the accolade slot for 1.9. I was thinking about making some changes to the house guards though.
Average Anon 12 Jun, 2023 @ 11:16am 
Hello man, always love to see the mod updated, so thanks for your hard work. Were any important chages made?
IBRoGood 9 Jun, 2023 @ 4:18am 
Hello soggy cheerios,

With the new dlc/update there seems to have been added a new dynasty legacy line wich adds things for grand weddings and tournaments.
However last time i checked that line isn't there when loading this mod.

I hope you can find the time to add the new changes to this great mod.

Thank you in advance and for having put the mod on the workshop.
MassAffected 23 May, 2023 @ 7:20pm 
In 1.9, there the second tier of Glory now gives another Knight Accolade slot. This should be added to the mod, otherwise you cannot get all 5 slots
Sencho 3 Apr, 2023 @ 5:05am 
no it's not
Lankaxe 2 Apr, 2023 @ 10:38am 
Is this mod achievement compatible?
soggy cheerios  [author] 3 Mar, 2023 @ 9:57pm 
Should still work. I'll update the version number to get rid of the error.
Galadrond 1 Mar, 2023 @ 9:45am 
Please update this great mod.
一杯浊酒一份孤独 19 Aug, 2022 @ 9:26am 
Does this mod work well?
Xongkoro 1 Jun, 2022 @ 7:34am 
Could you please update this mod? Thank you so much
here piggy 29 May, 2022 @ 5:31am 
Love this
Good Soup 18 Apr, 2022 @ 10:53am 
So the House Guard is still capped at 100? can u change that please? or change their stats idk they're kinda trash.
Espritviril`` 13 Apr, 2022 @ 12:54pm 
Agreed, I wanted to get a mod for legacies since it is much stronger than the rest, nerfing it or at least keeping it same would've been a better choice but I guess it's not a major difference. Also nice mod thanks for not making everything OP as other legacy mods I have seen. This is good enough buffs without going crazy.
Cleric 13 Apr, 2022 @ 7:37am 
@Geno - Blood is always going to be the most important tree, because its bonuses are required for dynasty development.
GenocidalVirus 1 Apr, 2022 @ 12:59am 
Blood is still by far the strongest and this just made it slightly stronger. You should consider balancing at least the first tier to make it at least debatable on which one you pick.
Cristobal 27 Mar, 2022 @ 9:31am 
what are the changes for culture?
HeirandtheSpare 26 Mar, 2022 @ 8:46pm 
They are good. Can you do +1 domain on all of them as well?
soggy cheerios  [author] 26 Mar, 2022 @ 8:11pm 
Updated mod to be compatible with 1.5.*.
Added new RC grandeur bonuses.
Tweaked culture legacy line to make it more stronger and viable.
Tweaked some level 5 perks to make them stronger and have more of an impact.

Let me know of an suggestions and/or bugs that you encounter.
Cleric 25 Mar, 2022 @ 11:26am 
Looks like a bonus was added to Vibrant Court too, and Ordained Rulership was missing the lines for faith modifiers. Both localization files are unnecessary and seem to be altering dynasty descriptions without the desired outcome. I never use kin so hadn't noticed.

Don't know anything about coding so not sure it matters, but the line spacing in Bureaucrats was one off from vanilla so changed that as well.

Also, there is some redundancy in the script values.
Nerevatar 19 Mar, 2022 @ 5:30am 
Just a FYI after looking in the code. Using this mod will "remove" the bonuses added in 1.5 (RC). They can easily be added manually if you know how to mod.
Nerevatar 18 Mar, 2022 @ 1:17am 
Has this been updated with the Royal Court changes to legacies? Such as Renowned Name and Assertive Rulers improving Court Grandeur.
subhuman connoisseur 23 Feb, 2022 @ 9:33pm 
it still works btw
宝矩 15 Feb, 2022 @ 8:21am 
So,there is no need for further update?
Greysuki 13 Feb, 2022 @ 2:19am 
Still work in 1.5.*
放生莲 8 Feb, 2022 @ 11:06pm 
is it still work?
soggy cheerios  [author] 5 Nov, 2021 @ 12:23pm 
@Michael
I didn't change anything regarding the pregnancy effect for Constant Care
I believe you just got unlucky with the odds
soggy cheerios  [author] 5 Nov, 2021 @ 12:22pm 
Updated the mod:
Fixed Architected Ancestry thanks to Inferchron
Danny Dingo 5 Nov, 2021 @ 8:38am 
Very glad you took a more balanced approach!
Michael 29 Oct, 2021 @ 5:14pm 
Is the Constant Care legacy under Kin working correctly? In the 30 years or so since I took that legacy I have had 7 wives and 4 daughters die in childbirth... it seems to have increased complications during pregnancy rather than reducing them.
Inferchron 2 Oct, 2021 @ 5:48pm 
If I understand things correctly, you need to add the below code to on_birth_child in child_birth_on_actions.txt for the Pure Blooded trait from Architected Ancestry to actually appear. If nothing else, it seems to work for me.

else_if = {
limit = {
scope:child.dynasty = {
exists = var:blood_legacy_4_pure_blooded
}
NOT = {
has_trait = pure_blooded
}
}
random = {
chance = blood_legacy_4_chance
modifier = {
add = blood_legacy_4_extra_player_chance
any_parent = { is_ai = no }
}
add_trait = pure_blooded
}
}
Alfarr, the Lion 12 Aug, 2021 @ 8:05pm 
Is it save game compatible ?
soggy cheerios  [author] 22 Jun, 2021 @ 11:26pm 
@Saint Maurice

I believe it should be fine since I played with it on since the update.
I'll push an update soon.
Saint Maurice 21 Jun, 2021 @ 2:38pm 
Thank you for a good legacy mod. I have had this mod turned off since the update. Is it ok to turn on even though this mod hasn't been updated?
soggy cheerios  [author] 3 Jun, 2021 @ 12:55pm 
@Elements08 I believe that the Norse Legacies are already strong on their own in vanilla, but I may change them in the future.
Akchir 2 Jun, 2021 @ 3:57am 
@The_Wulfy I think it's probability of x1/1000
Elements08 31 May, 2021 @ 7:37am 
Amazing Mod!! Are there any plans to also improve the adventure and pillage dynasty legacies?
soggy cheerios  [author] 1 May, 2021 @ 5:43pm 
@The_Wulfy

Tbh. no clue.
I tried changing the values but there didn't seem to be any difference.
Rowdy 1 May, 2021 @ 10:44am 
Hello,

Great mod, quick question,

Regarding the "blood_legacy_4" legacy

What do the "100", "50", "10", and "1" represent

traits = {
beauty_good_1 = 100
intellect_good_1 = 100
physique_good_1 = 100
pure_blooded = 100
fecund = 50
albino = 50
giant = 10
dwarf = 1
scaly = 1

Thanks!
Ulf 16 Apr, 2021 @ 11:13am 
does this work for Northern Lands DLC too?
soggy cheerios  [author] 15 Apr, 2021 @ 5:15pm 
*Updated*
Added pure blooded to Architected Ancestry list
Reduced inbreeding chance to 10% from 15% to compensate
Cosmik Debris 15 Apr, 2021 @ 2:48am 
I'd like to make a small suggestion.
Adding the "Pure Blood" trait as being an option for "Architected Ancestry"
Cosmik Debris 5 Apr, 2021 @ 1:24am 
Thank you for clearing that up!
I really like this mod.
soggy cheerios  [author] 4 Apr, 2021 @ 8:29pm 
@Cosmik
1. Effect worked as intended but there was a localization typo, fixed now.
2. Not retroactive. In Vanilla, the perk makes you gain a skill every 5 years from age 30. I just changed it to give a skill every 3 years.
Cosmik Debris 31 Mar, 2021 @ 12:15am 
Few questions about Graceful Aging:
1) The mod description says you get a skill every 3 years, the in-game tooltip says 4. Which is it?
2) Are the skill points given retroactively? Will a dynasty member who is 60 when the legacy is chose, get the skill points he would of gotten from age 30-60?
Dknight 27 Mar, 2021 @ 8:44am 
@soggy cheerios No real suggestions, everything seems fairly balanced for the costs and investment. Just wanted to say thanks for the work. It seems like such a small thing in the grand scheme of the game, but I find it difficult to play any campaign without this, so thanks again.