A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

The Vale Of York - An economy mod for Thrones of Britannia!
31 Comments
Sheph 10 Jan, 2023 @ 3:06pm 
I did an analysis of this mod at last at Sam's behest. All you did was buff certain buildings by between 5-100%. This means that factions (gold and silver mines) with the specific buffed buildings will easily smash the others. The mod shows little understanding of the fundamental balance problems in the game where once a unit builds enough of any non-buffed buildings, they can steamroll the map. I would not recommend this to anyone.
sam.pidgeon 24 Nov, 2021 @ 2:41pm 
Good mod i been told not compatible with shield wall overhaul mod so may wanna add that to description
sam.pidgeon 20 Aug, 2021 @ 10:54am 
i play with faction unlockers be cool if there was one that contains custom made units for factions
and maybe a mod like this incorporated into it or something i done mods for attila only though.

i have done half food consumption one for vanilla campaign but also compatible with fall of the eagles mod and radious and likes of dark ages mod to.

food consumption is reduced food produce making buildings income,fertility and produce increased a tad and squalor penalties from buildings decreased.

i had also made it so buildings provide more public order as well but only increased by smaller amount.

and made other submods for mods like medieval 1212 mod and likes of ancient empire mod as well i just released reduced food consumption and squalor penalties
冷酷な悪魔  [author] 20 Aug, 2021 @ 10:34am 
Thank you Sam.Pidgeon! Every playthrough will be different and interesting. AI really fights hard, especially West Seaxe as their budget is increased because they can spend more. Holding buildings like ports, farms, industry and mines as the player boosts your ability to maintain armies, or increase the all important treasury. :)

If at any point any of you have suggestions to release for other total war titles I may consider.

Kind Regards
YBR!
sam.pidgeon 20 Aug, 2021 @ 8:58am 
This is awesome mod my campaigns so much better with it on
SirAlbertCamus 7 Apr, 2021 @ 11:23am 
awesome mate, thought as much! really enjoying it!
冷酷な悪魔  [author] 7 Apr, 2021 @ 8:08am 
@ Aurelian (Restitutor Orbis) I tested this upon your request. Results are fantastic. My economy mod works with 1066 Conquest mod. Put 1066 Conquest mod before mine in the load order. Thanks for the feedback, and enjoy!
SirAlbertCamus 7 Apr, 2021 @ 4:55am 
Hi, I think the mod does a great job and is a worthwhile investment. But im just curious if it works with 1066 Conquest mod? that seems to add in its own custom buildings, hence might conflict with this.
Mile pro Libertate 17 Mar, 2021 @ 2:11pm 
@ The Old Saxon: the first screenshot seems to indicate that it makes economy much more lucrative, at least early game, so I would say it makes the economy easier to manage.
冷酷な悪魔  [author] 4 Mar, 2021 @ 12:24pm 
I suppose to summarise it is dependent on you. How focused you are on your economy determines how well you perform militarily.
冷酷な悪魔  [author] 4 Mar, 2021 @ 12:21pm 
@Fox Yes. Put it in the load order that has this mod overwrite any values in theirs.

@The Old Saxon I made sure that this does not affect difficulty. In fact it help you grow your armies in how many you can operate at any given time in terms of difficulty you can now match or outmatch your opponent nations depending on how developed your nation is.
Fox 2 Mar, 2021 @ 9:04am 
is that RADIOUS compatibility plz ??
The Old Saxon 24 Feb, 2021 @ 4:32pm 
So, is this a mod that makes the economy more difficult or less difficult?
sam.pidgeon 22 Feb, 2021 @ 6:38pm 
np i used it in factin unlocker i was getting 8k a turn eventually
冷酷な悪魔  [author] 22 Feb, 2021 @ 10:19am 
Great! :steamhappy:

I really appreciate it that. Many many coffees in I'm glad it paid off. Thanks for the info!
sam.pidgeon 22 Feb, 2021 @ 10:04am 
well i tested it out with the mod it does work economy is much better with it on
sam.pidgeon 21 Feb, 2021 @ 2:56pm 
is this compatible with saxon update overhaul mod?
sam.pidgeon 26 Jan, 2021 @ 9:59am 
ok thnks for info
冷酷な悪魔  [author] 26 Jan, 2021 @ 8:55am 
A side note to others:

Combine trade with industry, ports with port specific buildings and so on; the increases are much better. So long as you intend to focus on your own territory first by leveling up buildings to maximum levels you will find your economic growth will continue after the fact and not just stay static each turn :)
冷酷な悪魔  [author] 26 Jan, 2021 @ 8:52am 
Also it works with faction unlockers! :steamhappy:
冷酷な悪魔  [author] 26 Jan, 2021 @ 8:50am 
Early, mid and late-game you see varying increases which are all great improvements on vanilla. This depends on how aggressive you play the game. Look at my pictures for late game scenarios. It makes for interesting strategy choices when choosing an region to conquer. I started a new game as west seaxe seeing income increases per level of all types of buildings. Combine Market settlements with ports and trade for example. You'll see averages of 6k a turn or more and it's not faction dependent.
sam.pidgeon 25 Jan, 2021 @ 11:59am 
what should the average income be when using this mod
sam.pidgeon 25 Jan, 2021 @ 11:59am 
dont think it alters anything with building tables not sure its faction unlockr i use mod which allow me to build more things instead of needing to research lots of techs
冷酷な悪魔  [author] 25 Jan, 2021 @ 11:08am 
@Salvitore Right?! This makes things move at a better pace. It'll surprise you how big things come in small packages. God help you if you wait a few turns! Show no Mercy! :steamhappy:
冷酷な悪魔  [author] 25 Jan, 2021 @ 11:02am 
Yes. I too love that mod! As long a mod does not touch building tables you are good to go.
sam.pidgeon 24 Jan, 2021 @ 3:36pm 
is this compatible with faction unlocker by manic mayo?
Salvitore 17 Jan, 2021 @ 6:13am 
I tried this mod out and boy did the small nations run the table. Djurby and Gallogail took out the map.
hjkelly360 15 Jan, 2021 @ 1:47am 
I plan to make a lot with Mide
冷酷な悪魔  [author] 14 Jan, 2021 @ 9:08am 
The more you take, the more you make!
hjkelly360 14 Jan, 2021 @ 1:30am 
Great mod
I needed one to replace the easy economy one that has suddenly dissappeared