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That said, to make a texture a wall texture, all you need to do is rename it so that it ends with "__w". Some textures already end with something like "__16" or "__35" or so on. For those, just add the "w" so it goes immediately after the two underscores, as in "__w16" or "__w35". If you want to have both the wall and floor texture versions and choose to simply disable the entire workshop mod, then duplicate the texture file before renaming.
It would probably be easiest to just disable the workshop version at this point, otherwise every duplicate texture will show up twice and clutter the editor. However you could also instead go and delete *from the local mods folder* every texture except for the ones you will be converting to wall textures. These will be renamed in a moment so this works out well too.
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