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has more fire power and I actually built this to deal with all of the "new-ish" end game encounters.
I will take a look at the hydrogen Ships then.
Also I'm new to SE, so I did not consider the ship working with the reactor off... Yes batteries are a ting.
About the explody thing, maybe I'm just a bad pilot; in the last game I played there was no damage from hard landings/crsashes.
I took down my ion only and atmospheric only miners, I just do not like the design, though I have been meaning to rebuild them with a design I like. Right now the ships that fit in the hangers are the Scout fighters, that each have a space and atmospheric varient, and the three hydrogen ships which include a fighter, miner, and utility.
- You wont find buttons for the projector, that is for the user to adjust themself, if I upload the ship with a repair blueprint already input in the projector, it will balloon the file size and block size of the ship... just a Space Engineers thing... So the projector is input for the user to upload a blueprint for repairs after the fact.
- I am sorry the reactor buttons irritate you lol? that is an odd problem I gotta say but what you can do is go into the button panels and consoles and just get rid of them, its an easy double click to remove. To answer the reactor off question, the ship does not always need a reactor on to function completely, in fact having the reactor off will save on uranium until you really need it.
- Just got finished trying to troubleshoot your issue with landing on flat ice on earth-like planet 1g gravity, attempted multiple drops to planet surface and never had an issue. My guess is that it might rock before you lock the landing gear or hit the shutdown button in the main control console. I just suggest making sure atleast one of the landing gear is yellow before and that will lock to the ground.
- Yes there are several non-working buttons, they include buttons for typical mods I use. They are posted in the description but you dont need them for the blueprint. There are only so many things that need buttons so many of the consoles and button panels are for show/decor/aesthetics.
- when i land the ship on a 1g planet on ice and turn off thrusters it tilts to one side and back, then one of the back landing gears explodes. I really thnk i landed reasonable good, so this is strange. (happened 2 times with fresh-spawned ships in creative)
- The left button console on the bridge has non-working buttons.
- I could not find buttons for the projector.
- All the reactor off buttons iritate me - why would I want to turn it off? I rather not turn it off by accident...
And some normal questions:
What doughter ships and drones are suposed to go with it? (I would like to put a space and a planet miner on it, also where are the drone ports?)
Thanks.
Jau
I'm using ISY's Inventory manager. The main cargo has ingots and ore assigned to it. Could this be stopping it from pulling to the assembler? Haven't assigned anything to assembler yet.