RimWorld

RimWorld

Genetic Rim SOS2 patch
31 Comments
Thundercraft 24 Mar, 2024 @ 12:41am 
@ Dr. Internet [author] wrote, quote:
"That's amazing. I'll try to do that ASAP. Thanks for the heads up flo.vall."

Did you forget?
Please, make a version of this for "Vanilla Genetics Expanded". :steamsad:
Black_Overlord 17 Mar, 2024 @ 9:53am 
+
Gexi_TheHundredth 17 Dec, 2023 @ 8:27am 
Is there a patch for VE Genetics and SOS2 for 1.4?
Dr. Internet  [author] 5 Aug, 2022 @ 12:25pm 
That's amazing. I'll try to do that ASAP. Thanks for the heads up flo.vall.
flo.vall 5 Aug, 2022 @ 11:56am 
VE genetics does need the patch. Surprisingly, despite it being remade, the patch in this mod itself still works in 1.3 using the new vanilla genetics expanded mod.

You only need to do some minor changes to the about.xml and the mod will function normally with 1.3 VE genetics:

-Change version to 1.3
-Replace GeneticRim with VE genetics in load order and dependencies
dagobert dogburglar 17 May, 2022 @ 10:36pm 
It definitely will need a patch, it got rebuilt from the ground up.
Dr. Internet  [author] 30 Apr, 2022 @ 8:25am 
@jupiter : I haven't used vanilla expanded genetics yet, does it need the patch?
jupiter 29 Apr, 2022 @ 4:27pm 
it would be nice if this was updated to vanila expanded genetics
hoteldoor538 31 Mar, 2022 @ 4:15am 
wait what implants do you use to avoid decompression?
MI-28 Havocsader 14 Oct, 2021 @ 2:01pm 
now i ca send my archotech centipede at hostile ships and watch as it tears the ships apart.
OrbitalHippie 17 Aug, 2021 @ 8:12pm 
I didn't know that, thank you
Dr. Internet  [author] 15 Aug, 2021 @ 3:27am 
@OrbitalHippie: SOS2 already provides ways of space-proofing humans with appropriate implants, so me personally I don't want to do that, sorry.
OrbitalHippie 14 Aug, 2021 @ 4:53pm 
Any idea if you can apply this to the mechanoid genetrainer
Dr. Internet  [author] 20 Jul, 2021 @ 8:13am 
When genetic rim updates to 1.3, I will check to see if anything has changed, and update the compatibility on this mod to show 1.3 compatible.
Ex Ossibus Fumus 18 Jul, 2021 @ 8:17pm 
Can anyone confirm if this is functional as is for 1.3? just wanna make sure i can still use this with the new DLC
ClevaEnGeanyus 5 Jun, 2021 @ 5:36pm 
@Dr. Internet, Noted! Thank you for the tip.
Dr. Internet  [author] 5 Jun, 2021 @ 5:26am 
ClevaEnGeanyus: I'm more than a novice myself. All I can say is to look up "patch operations" on the rimworld wiki, and to look into this mods files to see what it does (it's very little).
Dr. Internet  [author] 5 Jun, 2021 @ 5:25am 
Marvin: Yes you can, it should be perfectly safe to add mid-save.
Marvin 31 May, 2021 @ 3:57am 
can i add this mid save?
Shelby 22 May, 2021 @ 5:10pm 
Ha yesterday I sent my Mecha-cat into space to test out if she gets decompressed and yes she did. Today I find this haha. Thank you. ahh yes the cat survived.
ClevaEnGeanyus 29 Apr, 2021 @ 11:37am 
Hello, Dr. Internet. I'm interested in making a compatibility mod for the androids mod (not to be confused with android tiers) and I was wondering if you could give me a little insight of how I could do that. I'm a bit of an amateur when it comes to modding, so any tips are welcome. Thank you in advance.
Kelarius 17 Jan, 2021 @ 10:27am 
Thank you! Have been wanting a patch like this the longest time.
LaTrissTitude 13 Jan, 2021 @ 5:42am 
No need to use spoiler tags in a description for this kind of stuff ^^
LaTrissTitude 13 Jan, 2021 @ 5:38am 
Hello there!
log163 12 Jan, 2021 @ 2:11pm 
cosmic horrors and subsequently the eldritch hybrids?, also im not sure it matters since i don't think their tamable but i think the black insects from alpha animals are vacuum adapted
Hurgablurg 12 Jan, 2021 @ 10:24am 
Last time I used Android Tiers with SOS2, they ended up taking damage on spacewalks. Not damage that actually registered or did anything, but the damage animation itself, which slowed down anything they were trying to do. Might've patched it already, though.
Dr. Internet  [author] 12 Jan, 2021 @ 7:14am 
Android Tiers should already be SOS2 compatible from what I've heard.
ShinobiPanda23 11 Jan, 2021 @ 12:29pm 
Is there a mod like this that makes SOS2 work with Android Tiers?
Dr. Internet  [author] 11 Jan, 2021 @ 7:17am 
No problem :) It'd be really easy to add other pawns from other mods so let me know if you run into any. Although if I add more mods to the patch, I'll make something new, so people don't have to worry about me changing this mod.
Lizzy Warren 10 Jan, 2021 @ 12:31pm 
Thank you!!! I have wondered if this was possible for a while now.
hhhhhhh 9 Jan, 2021 @ 8:53pm 
Thanks:steammocking: