Garry's Mod

Garry's Mod

GMod Physics
38 Comments
dirtydemps 22 Feb @ 7:57am 
time to wait for june 19th 2027 when the second part comes out
popkart 12 Aug, 2024 @ 1:42pm 
HUMMER TOOL
Quze 29 Jan, 2024 @ 5:58am 
that's great news, looking forward to it
VolniceV  [author] 28 Jan, 2024 @ 8:40am 
of course I can do it, but only in a new part of this map, which I've been thinking about for more than two years, one day I'll find time and make a second part with more levels and details.
Captain-Bob :D 27 Jan, 2024 @ 6:15am 
can you make the grey cubes look like keyholes and hinges ?
Bruno Pruno 1 May, 2023 @ 11:33am 
HUMMER TOOL
Quze 23 May, 2022 @ 11:25am 
Is the map still being worked on by any chance?
I really enjoy it and would love to see more content, even just adding lighting would be a great addition
The Gamemaster 12 May, 2022 @ 7:00pm 
I swear I recognize that boneworks redacted level where ever I go
Kelt 11 Oct, 2021 @ 7:33am 
ask the owner to fix it then
wowzers193 7 Oct, 2021 @ 8:00pm 
help the map is dark
dave dude 10 Jul, 2021 @ 11:40am 
Feels Boneworks like.
BlinMaster 10 Jun, 2021 @ 12:39pm 
hummer tool
Steel 6 Apr, 2021 @ 4:59pm 
excuse me VolniceV whats the map called?
VolniceV  [author] 17 Mar, 2021 @ 6:04am 
@RedGamerCore Sure
BillyBob 17 Mar, 2021 @ 5:24am 
can you tell me how you did padlock door thats in lvl 1
HANREEKAY 15 Mar, 2021 @ 1:59pm 
very fun map puzzles
ianian 3 Mar, 2021 @ 12:13am 
pretty cool
Mannytko 17 Feb, 2021 @ 9:14am 
сделай больше уровней
Sishi Santana 16 Feb, 2021 @ 6:43pm 
I love the glass part so much,oh and shooting a doors hinges and kicking it down is a thing I've been wanting to do in games since 2010
PoorPocketsMcNewHold 5 Feb, 2021 @ 2:10am 
Interesting. Especially impressed with the Air system, and the Door opening methods. Kind of reminds me of project borealis, despite this being worked on UE4.
Wretched little man 16 Jan, 2021 @ 12:18am 
you can also mess with the environment lighting settings to change the angle of shadows and the brightness etc
Wretched little man 16 Jan, 2021 @ 12:18am 
if you use a proper texture for the skybox (I think it's tools/toolsskybox) and place a light_environment inside the map it should compile default lighting
b00blick 15 Jan, 2021 @ 8:25am 
Okay
VolniceV  [author] 15 Jan, 2021 @ 7:57am 
@Rel'sa if you can explain and show how to make lighting it will be cool:steamhappy:
b00blick 15 Jan, 2021 @ 5:39am 
Can i compile this map with detailed lighting?
VolniceV  [author] 15 Jan, 2021 @ 1:10am 
@cool guy , and how i can help you?:winter2019happyyul:
gurt 14 Jan, 2021 @ 11:23am 
I tried to do the puzzle/quest room and I genuinely have no idea on what to do.
fede p 13 Jan, 2021 @ 12:47pm 
simple, but outstandingly good.
puppy 12 Jan, 2021 @ 11:14am 
:{
[WindVex] 12 Jan, 2021 @ 11:10am 
Vivious no need for you to mouth cooked rag like that.
So....be nice.....pls
An_Unknown_Player[FIN] 12 Jan, 2021 @ 7:24am 
Ok, then I understand. Still impressive work for a first map :)
VolniceV  [author] 12 Jan, 2021 @ 7:20am 
Okay, I deleted some guy's awesome commentary because the steam was lagging and please write the second one
I tried to say that Air System was inspired by Wind & Air Drag
:neutral_face:
joao assissinista 12 Jan, 2021 @ 6:39am 
cooked rag why do you have to comment in every fucking addon? at least just stick to ppg
seven 777 12 Jan, 2021 @ 5:40am 
adding light is simple
puppy 9 Jan, 2021 @ 12:15pm 
welcome!
VolniceV  [author] 9 Jan, 2021 @ 12:22am 
@cooked_Rag Thanks!
puppy 8 Jan, 2021 @ 6:26pm 
quite good
puppy 8 Jan, 2021 @ 6:26pm 
wow!