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a) The aviary doesn't spawn bees/honey
b) The brewery in the dungeon doesn't spawn mead
:(
Dovahkinn wants to brew some honey mead and drink it near the waterfall :( :( :(
Other than that, this is close to being my favourite player home mod!
LOVE the house and set up but sadly a mod that screws with both vanilla and alot of other mods i cant keep :(
I lack some empty chests nearby the enchanter and the alchemy lab.
So that you can store more stuff, nearby the place to use it.
Other than that, I don't know if anyone else got this, but for me the water outside has some glitches, and the lighting inside had a few weird behavior too. When looked at certain angles the lighting goes dark, and the water flickers a lot.
Anyways, really nice work! Keep it up!
Outside looks great! Excellent job there. I guess my question would be, why did you just duplicate Honeyside and add an extra area to it? Using the interior cell is fine as long as (as a modder) you give it a new feel within. Think of how many Breezehome mods have been done. Some are similar, but ultimately, none are the same. I noticed that Honeyside has exatly what you have to furnish it, in the same places, with the same clutter. I'm not trying to pick nits, just advising that your mod could really stand out if you gave it YOUR own touch rather than simply duplicating an interior and using it. Not that your mod isn't successful, seems to be doing quite well, but the BEST mods out there stand out for a reason. For homes, it's usually how they've been cluttered, or revitalized more or less. Give that some thought and I hope that gives you a little more insight, at least with interior cells.