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Thanks for asking!
It will be probably easier if you added the same logic in your mod. Feel free to check my github if you didn't know how to add logic ports to the buildings:
https://github.com/pether-pg/ONI_Mods_byPether/tree/MultiplayerStorage/RocketPresenceAutomationPort
I would like to have this port for ethanol rockets in my mod too.
Could we please either have your mod add it if my mod is loaded or can I use part of your code and credit you for it on the mod page?
KLEI announced that they are going to change how ONI handles mods. As a result, you may experience your mods not working correctly, possibly crashing the game. This will first happen on the publilc_testing beta branch, starting with 24.06.2021 it will affect all DLC players and some time later will be visible in vanilla games as well. I will update my mods so you could use them, but I must ask you for patience and understanding, as I suspect I will not be able to support beta branch.
Thank you!
For more details, please see the game forums.
NullReferenceException: Object reference not set to an instance of an object
at LogicPorts.SendSignal (HashedString port_id, System.Int32 new_value) [0x00002] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\LogicPorts.cs:385
at RocketPresenceAutomationPort.PresencePort.SendSignal () [0x0001c] in <94dd8c84846a44728987f57faa35ed2c>:0
at RocketPresenceAutomationPort.PresencePort.Sim200ms (System.Single dt) [0x00006] in <94dd8c84846a44728987f57faa35ed2c>:0
When new rockets are created they do not appear in the list of rockets for the Space Scanner until the save file is reloaded. In tandem with that, the automation port also appears to be stuck as active until the save file is reloaded.
Again, not sure if the cause is the mod or a combination of things (I have a ton of mods installed), but wanted to share my experience in case someone else is seeing the same.
该mod向所有火箭发动机添加了Rocket Presence自动化端口。只要小行星表面上存在发动机,它就会发出绿色的自动化信号。当火箭发射时,信号变为红色,直到太空任务完成并且火箭降落。您可以使用此信号来控制龙门架,切断超出燃料输送的范围,打开蒸汽加热器,氢冷却器或采用更高级的自动化设计。
如果您发现任何问题或有任何其他反馈,请告诉我。
未来的发展
如果将新型火箭发动机添加到游戏中,我还将通过存在端口来增强它们。特别是,我将在Spaced Out上工作!DLC发布后的其他引擎-除非KLEI在DLC中实现类似功能。