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3080 14FPS
Please write in more detail
In which file and folder should I add these parameters.
Amazing lighting effect. Love it.
Note:
I play on my own server.
Add the:
'[ShadowQuality@3]
r.Shadow.CachedShadowsCastFromMovablePrimitives=1'
to your own PC Conan files, NOT your server files.
No difference when added to the server files.
The world lit up when added to my CE files, playing on my server.
Eventhough I dropped down to 15-20fps in my way too filled up build, I cannot let my server mates suffer my desires for perfect light-effects. All this said, this should've been a base-game option.
Really good work!
This MOD is very special, it makes it possible to work with shadows and lights giving an infinite possibility, thanks for the amazing work!
No problem..
I think even the MOD stopped working because I no longer see the dynamic light effect, for God's sake help us!
I wonder if this also fixes the issue I have with map building, where I have to add post processing darkness to every cavern. This would turn it naturally into darkness?
When I put that on a private server, each client still has to individually prime it via the ini edit?
So it becomes optional for each player to use it or not?
Or do I fry the weaker GPU's of older clients when I place this mod server side?
I was try that immediatery and YEAH It works very fine!!!
That cosole command is best solution for my issue.
This is the screenshot.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2342344499
FPS drop down to 18-43 near this base at night. Enough to enjoy.
Thank you for your great work.
This mod makes us happy XD
Best regards,
Togi
What a great job!
I hope I will enjoy this mod in the future.
Issue:
My system (or Conan UE4) always crash when using this mod with edit Scalability.ini
Tried:
Unsubscribe and Re-Subscribe - System goes crash.
Not unsubscribe only reset Scalability.ini - Conan work again.
I dont know why.
This is my system information.
CPU : i7 4790K
Memory : DDR3-2133 32gb
Graphics Card : GeForce RTX 3060 Ti (Using 460.89 driver)
Regards,
Togi
Ah , your right ^^,yeah at first i was testing to high from ultra which probably made that happen but after restart fixed the issue 👍 , thx
Oh boy 😅
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2340197199
It looks like after placing more then 4 torches gives my much fps drops ^_^...
Guess my game card doesnt handle this ^^.
Im using GTX 1080..
Suggestion :
- Have thoughts about making it not getting fps drop if placed much light torches?
-Fire ones shadows should have flickering or shaky effects, thoughts of doing that too?
@ vipfest : Yup ^^, indeed Incredible and its the start ^^
At a minimum, Funcon should incorporate this MOD into the official game, the gain in graphics quality is incredible, even NPCs look more "realistic" with the shadows created on their bodies.
Conan has a huge problem with NPCs, everyone has the same body with different sized breasts, with the shadows we can create "apparently different bodies", even if it is an illusion of shadows, this makes the game much more interesting.
Congratulations, you did an incredible job. I'm very surprised and happy, I'm even going to gift my steam points.
Because i placed both or two torch close together and one of em only casting shadows instead of both,
Is this known bug or its limited?
Heres pic preview example : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2339569828
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2339569882
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2339569930
Shadows and Effects on Ultra slows my game... Guess i could change res to 1920x1080 and play with the shadows
This reminds of someone mad a light casting shadows mod for Skyrim !!
Awsome !!
Does this also works as client side? or it needs to be added in as mod workable as singleplayer and server side ,right?