RimWorld
No Tribal Guns CE Patch
24 comentarios
NotTheSolaire 27 JUL a las 21:08 
sucks no update
ODevil 4 FEB a las 3:01 
@BorisTheAnimal this golden advice, thanks
Mask of Humble 15 SEP 2024 a las 9:46 
Guess this will never get a 1.5 update I suppose, I really liked this mod Y-Y
BorisTheAnimal 20 JUL 2023 a las 10:19 
for anyone like that cant get this patch to work, the same can be achieved by downloading cherrypicker and disabling the pawnkind defs "thunderer" and "boomer"
Revan 14 MAR 2023 a las 13:34 
if people are wondering it still works to an extent. tribals will spawn in with muskets, but not shotguns and bolt action rifles.
Butyr 20 FEB 2023 a las 0:15 
Please update, this mod is absolutely required if you want to do a CE game without guns. And there isn't any alternative to it.
Здорово и Вечно 10 DIC 2022 a las 5:42 
Update plz
HIVEMIND 20 NOV 2022 a las 7:23 
wake up samurai
VelxraTV 21 OCT 2022 a las 13:50 
Please update to 1.4
Richard Mc Nutbuster 18 FEB 2022 a las 11:08 
CE has added their own "flintlock" weaponry, tribals now run around with those, can you patch em out? :D
Feldspar 9 SEP 2021 a las 22:48 
is there a way to make them carry stick nades still (im cool with gunpowder)
Restitutor orbis 3 SEP 2021 a las 15:01 
this is very appreciated, is not nice to see dudes carrying gloks when you are sticking with the gladius
SirWojtek 30 AGO 2021 a las 18:57 
Thank you for this mod - saved my ideology medieval druids run <3
Brother Bootius 29 JUL 2021 a las 13:45 
Thank you,
supersonic  [autor] 23 JUL 2021 a las 2:16 
@shade should still work
Brother Bootius 21 JUL 2021 a las 6:00 
1.3 update please, thank you!
Michael 31 MAR 2021 a las 10:37 
Does this mod disable the sticky grenade?
Guiflick 26 ENE 2021 a las 22:04 
Thank you for this mod!
supersonic  [autor] 20 ENE 2021 a las 10:02 
@cody they are already disabled in this mod
Cody 16 ENE 2021 a las 14:47 
could you possible make the option to disable to stick bombs too? I personally find them a bit overpowered and dont like them.
supersonic  [autor] 10 ENE 2021 a las 14:57 
This is designed for medieval runs, so no
Freeasabird🕊 8 ENE 2021 a las 19:30 
I think you should just majorly reduce the chance of them spawning with a gun, instead of outright getting rid of it. there is a backstory called the tribal thunderer, so tribals obtaining a gun is a thing that can happen.
supersonic  [autor] 1 ENE 2021 a las 8:06 
@unfaithful Exactly why I made this! My solution up until I made this was the same, just disabling tribals in CE completely if I'm playing medieval, lol
THE SPAM SLINGING SLASHER 31 DIC 2020 a las 12:35 
Thank you so much for this, running medieval runs with CE was so bad that I'd usually have to prevent the tribal faction from spawning period.